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Searched refs:bindTextureToScratchUnit (Results 1 – 12 of 12) sorted by relevance

/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp827 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
1394 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedTexture()
1436 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedBackendTexture()
1485 this->bindTextureToScratchUnit(info.fTarget, info.fID); in onUpdateCompressedBackendTexture()
1510 this->bindTextureToScratchUnit(info.fTarget, 0); in onUpdateCompressedBackendTexture()
1606 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1629 this->bindTextureToScratchUnit(target, id); in createTexture()
3385 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
3585 this->bindTextureToScratchUnit(info.fTarget, 0); in onCreateBackendTexture()
3610 this->bindTextureToScratchUnit(info.fTarget, info.fID); in onUpdateBackendTexture()
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H A DGrGLGpu.h414 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp845 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
870 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo()
1334 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture()
1368 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedTexture()
1433 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedBackendTexture()
1561 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1591 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createTexture2D()
2767 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() function in GrGLGpu
3341 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); in copySurfaceAsCopyTexSubImage()
3404 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
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H A DGrGLGpu.h406 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLGpu.cpp844 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
869 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo()
1316 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture()
1468 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1494 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createTexture2D()
2793 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() function in GrGLGpu
3362 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); in copySurfaceAsCopyTexSubImage()
3425 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
H A DGrGLGpu.h351 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLGpu.cpp844 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
869 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo()
1316 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture()
1468 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1494 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createTexture2D()
2793 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() function in GrGLGpu
3362 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); in copySurfaceAsCopyTexSubImage()
3425 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
H A DGrGLGpu.h351 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLGpu.cpp844 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
869 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo()
1316 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture()
1468 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1494 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createTexture2D()
2793 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() function in GrGLGpu
3362 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); in copySurfaceAsCopyTexSubImage()
3425 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
H A DGrGLGpu.h351 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLGpu.cpp844 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels()
869 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo()
1316 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture()
1468 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createCompressedTexture2D()
1494 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); in createTexture2D()
2793 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() function in GrGLGpu
3362 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); in copySurfaceAsCopyTexSubImage()
3425 this->bindTextureToScratchUnit(target, glTex->textureID()); in onRegenerateMipMapLevels()
H A DGrGLGpu.h351 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);