Searched refs:bit_pat (Results 1 – 5 of 5) sorted by relevance
171 game->bit_pat[0] = 1;172 game->bit_pat[1] = 1;173 game->bit_pat[2] = 0;
608 if(game.bit_pat[2] == 0) goto delete_same; in sxs()699 game.bit_pat[0] = 1;700 game.bit_pat[1] = data->selected;701 game.bit_pat[2] = data->pushed;782 game.bit_pat[0] = 1;783 game.bit_pat[1] = data.selected;784 game.bit_pat[2] = data.pushed;798 if(game.bit_pat[i])862 if(game.bits_xpm[i][j] != 0 && game.bit_pat[i]) in FreeData()1011 if(game.bit_pat[pat] == 0) pat = 0;
47 int bit_pat[3]; member
498 static const unsigned char bit_pat[] = { in plD_esc_ntk() local558 Tk_DefineBitmap( interp, Tk_GetUid( "foo" ), (const char *) bit_pat, 16, 16 ); in plD_esc_ntk()