Searched refs:blackCol (Results 1 – 5 of 5) sorted by relevance
/dports/games/xgalaga/xgalaga-2.1.1.0/libsprite/ |
H A D | cursor.c | 11 XColor whiteCol, blackCol; local 16 blackCol.pixel = colortable[W_Black].pixelValue; 17 XQueryColor(W_Display, W_Colormap, &blackCol); 25 &whiteCol, &blackCol, xhot, yhot);
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/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/core/ |
H A D | imagePipeline.cpp | 229 int blackCol = int(libraw->imgdata.color.cblack[5]); in processImage() local 243 if (blackRow > 0 && blackCol > 0) in processImage() 247 for (int j = 0; j < blackCol; j++) in processImage() 249 … maxBlockBlackpoint = max(maxBlockBlackpoint, libraw->imgdata.color.cblack[6 + i*blackCol + j]); in processImage() 387 if (blackRow > 0 && blackCol > 0) in processImage() 389 …kpoint = tempBlackpoint + libraw->imgdata.color.cblack[6 + (row%blackRow)*blackCol + col%blackCol]; in processImage() 412 if (blackRow > 0 && blackCol > 0) in processImage() 414 …kpoint = tempBlackpoint + libraw->imgdata.color.cblack[6 + (row%blackRow)*blackCol + col%blackCol]; in processImage() 430 if (blackRow > 0 && blackCol > 0) in processImage() 432 …kpoint = tempBlackpoint + libraw->imgdata.color.cblack[6 + (row%blackRow)*blackCol + col%blackCol]; in processImage()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | stdmtl.cpp | 2609 static Color blackCol(0.0f,0.0f,0.0f); variable 2955 ip.diffIllum = blackCol; in Shade() 2956 ip.specIllum = blackCol; in Shade() 2957 ip.ambIllum = blackCol; in Shade() 2991 sc.out.t = blackCol; in Shade() 3108 sc.out.t = blackCol; in Shade()
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H A D | matte.cpp | 738 static Color blackCol(0.0f,0.0f,0.0f); variable
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/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | x11window.c | 2909 XColor whiteCol, blackCol; in W_DefineCursor() local 2918 blackCol.pixel = colortable[W_Black].pixelValue; in W_DefineCursor() 2919 XQueryColor(W_Display, W_Colormap, &blackCol); in W_DefineCursor() 2928 &whiteCol, &blackCol, xhot, yhot); in W_DefineCursor()
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