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Searched refs:blackOutScreen (Results 1 – 17 of 17) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dshootemup.cpp307 _vm->_graphics->blackOutScreen(); in nextPage()
311 _vm->_graphics->blackOutScreen(); in instructions()
351 _vm->_graphics->blackOutScreen(); in setup()
H A Dgraphics.h64 void blackOutScreen();
H A Dghostroom.cpp247 _vm->_graphics->blackOutScreen(); in run()
H A Dnim.cpp157 _vm->_graphics->blackOutScreen(); in setup()
H A Dgraphics.cpp490 void GraphicManager::blackOutScreen() { in blackOutScreen() function in Avalanche::GraphicManager
H A Dparser.cpp2431 _vm->_graphics->blackOutScreen(); in bossKey()
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dshootemup.cpp307 _vm->_graphics->blackOutScreen(); in nextPage()
311 _vm->_graphics->blackOutScreen(); in instructions()
351 _vm->_graphics->blackOutScreen(); in setup()
H A Dgraphics.h64 void blackOutScreen();
H A Dghostroom.cpp247 _vm->_graphics->blackOutScreen(); in run()
H A Dnim.cpp157 _vm->_graphics->blackOutScreen(); in setup()
H A Dgraphics.cpp490 void GraphicManager::blackOutScreen() { in blackOutScreen() function in Avalanche::GraphicManager
H A Dparser.cpp2452 _vm->_graphics->blackOutScreen(); in bossKey()
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DRogueMain.c474 blackOutScreen(); in initializeRogue()
1036 blackOutScreen(); in gameOver()
1084 blackOutScreen(); in gameOver()
1090 blackOutScreen(); in gameOver()
1200 blackOutScreen(); in victory()
H A DRecordings.c307 blackOutScreen(); in playbackPanic()
683 blackOutScreen(); in resetPlayback()
1291 blackOutScreen(); in switchToPlaying()
1310 blackOutScreen(); in loadSavedGame()
H A DMainMenu.c338 blackOutScreen(); in titleMenu()
H A DIO.c1940 void blackOutScreen() { in blackOutScreen() function
4371 blackOutScreen(); in printHighScores()
H A DRogue.h2807 void blackOutScreen();