Searched refs:blanktex (Results 1 – 7 of 7) sorted by relevance
/dports/games/neverball/neverball-1.6.0/contrib/ |
H A D | curve.c | 43 char blanktex[256]; variable 294 side(x00, y00, z1, x10, y10, z1, x00, y00, z0, blanktex); in lump() 295 side(x01, y01, z0, x11, y11, z0, x01, y01, z1, blanktex); in lump() 351 …, z0+zmod0+((innerdrop+cthi1)*ct), x00, y00, z0+zmod0+((outerdrop+ctho1)*ct), blanktex); in lump() 352 …, z0+zmod0+((outerdrop+ctho1)*ct), x11, y11, z0+zmod1+((innerdrop+cthi2)*ct), blanktex); in lump() 359 …, z0+zmod1+((outerdrop+ctho2)*ct), x11, y11, z0+zmod1+((innerdrop+cthi2)*ct), blanktex); in lump() 360 …, z0+zmod1+((innerdrop+cthi2)*ct), x00, y00, z0+zmod0+((outerdrop+ctho1)*ct), blanktex); in lump() 378 strcpy(blanktex,"mtrl/invisible"); in gettextures()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | main.cpp | 453 …if(!reloadtexture(notexturetex) || !reloadtexture(blanktex) || !reloadtexture(logotex) || !reloadt… in resetgl() 1064 if(!(notexture = textureload(notexturetex)) || !(blanktexture = textureload(blanktex)))
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H A D | texture.h | 817 extern char *notexturetex, *blanktex, *logotex, *badgetex, *emblemtex, *nothumbtex, *backgroundtex;
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H A D | texture.cpp | 31 TVAR(IDF_PERSIST|IDF_PRELOAD, blanktex, "textures/blank", 3);
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | main.cpp | 420 if(!reloadtexture(notexturetex) || !reloadtexture(blanktex) || !reloadtexture(logotex)) in resetgl() 1044 if(!(notexture = textureload(notexturetex)) || !(blanktexture = textureload(blanktex)))
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H A D | texture.h | 912 extern char *notexturetex, *blanktex, *logotex, *emblemtex, *nothumbtex;
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H A D | texture.cpp | 7 TVAR(IDF_PERSIST|IDF_PRELOAD, blanktex, "textures/blank", 3);
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