Searched refs:blasterFleshImpactEffect (Results 1 – 9 of 9) sorted by relevance
81 trap->FX_PlayEffectID( cgs.effects.blasterFleshImpactEffect, origin, normal, -1, -1, qfalse ); in FX_BlasterWeaponHitPlayer()
277 cgs.effects.blasterFleshImpactEffect = trap->FX_RegisterEffect( "blaster/flesh_impact" ); in CG_RegisterWeapon()
1410 fxHandle_t blasterFleshImpactEffect; member
98 theFxScheduler.PlayEffect( cgs.effects.blasterFleshImpactEffect, origin, normal ); in FX_BlasterWeaponHitPlayer()
299 fxHandle_t blasterFleshImpactEffect; member
358 cgs.effects.blasterFleshImpactEffect = theFxScheduler.RegisterEffect( "blaster/flesh_impact" ); in CG_RegisterWeapon()
115 theFxScheduler.PlayEffect( cgs.effects.blasterFleshImpactEffect, origin, normal ); in FX_BlasterWeaponHitPlayer()
329 fxHandle_t blasterFleshImpactEffect; member
405 cgs.effects.blasterFleshImpactEffect = theFxScheduler.RegisterEffect( "blaster/flesh_impact" ); in CG_RegisterWeapon()