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Searched refs:blendPtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/game/anim/
H A DAnim.cpp643 idJointQuat *blendPtr; in GetInterpolatedFrame() local
664 blendPtr = &blendJoints[j]; in GetInterpolatedFrame()
677 blendPtr->t = jointPtr->t; in GetInterpolatedFrame()
744 blendPtr->q = jointPtr->q; in GetInterpolatedFrame()
752 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
760 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
768 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
777 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
786 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
795 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/anim/
H A DAnim.cpp643 idJointQuat *blendPtr; in GetInterpolatedFrame() local
664 blendPtr = &blendJoints[j]; in GetInterpolatedFrame()
677 blendPtr->t = jointPtr->t; in GetInterpolatedFrame()
744 blendPtr->q = jointPtr->q; in GetInterpolatedFrame()
752 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
760 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
768 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
777 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
786 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
795 blendPtr->q.w = blendPtr->q.CalcW(); in GetInterpolatedFrame()
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/dports/x11-toolkits/open-motif/motif-2.3.8/lib/Xm/
H A DDragOverS.c215 XmDragOverBlendRec *blendPtr,
1244 XmDragOverBlendRec *blendPtr, in MixIcons() argument
1253 XmDragIconObject mixedIcon = blendPtr->mixedIcon; in MixIcons()
1374 blendPtr->mixedIcon = mixedIcon; in MixIcons()
1475 if (blendPtr->gc == NULL) { in MixIcons()
1497 XFillRectangle (display, pixmap, blendPtr->gc, in MixIcons()
1519 if (cursorBlend->gc != blendPtr->gc) { in MixIcons()
1536 blendPtr->sourceX = sourceX; in MixIcons()
1537 blendPtr->sourceY = sourceY; in MixIcons()
1541 stateX, stateY, cursorBlend->gc, blendPtr->gc); in MixIcons()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp4803 const float *blendPtr = blendJoints[j].q.ToFloatPtr(); in BlendJoints() local
4816 vector unsigned char permVec5 = vec_add( vec_lvsl( -1, blendPtr ), (vector unsigned char)(1) ); in BlendJoints()
4855 v5 = vec_ld( 0, blendPtr ); in BlendJoints()
4856 v6 = vec_ld( 15, blendPtr ); in BlendJoints()
5007 float *blendVecPtr = (float*)( blendPtr + 4 ); in BlendJoints()