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Searched refs:blendfunc (Results 1 – 25 of 137) sorted by relevance

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/dports/games/scourge-data/scourge_data/models/md3/arachnatron/
H A Darachnatron.shader9 blendfunc add
16 blendfunc blend
21 blendfunc add
30 blendfunc blend
35 blendfunc add
48 blendfunc add
55 blendfunc add
67 blendfunc add
81 blendfunc add
94 blendfunc add
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A DIQ3Shader.h274 blendfunc.isTransparent = 1; in getBlendFunc()
285 blendfunc.isTransparent = 0; in getBlendFunc()
312 blendfunc.isTransparent = 1; in getBlendFunc()
319 blendfunc.isTransparent = 1; in getBlendFunc()
325 blendfunc.param0 = 1.f/255.f; in getBlendFunc()
326 blendfunc.isTransparent = 1; in getBlendFunc()
332 blendfunc.param0 = 0.5f; in getBlendFunc()
333 blendfunc.isTransparent = 1; in getBlendFunc()
340 blendfunc.isTransparent = 1; in getBlendFunc()
353 blendfunc.modulate); in getBlendFunc()
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/dports/games/iortcw/iortcw-1.51c/SP/media/scripts/
H A Dmodels.mtr15 blendfunc blend
32 blendfunc blend
64 blendfunc blend
82 blendfunc blend
139 blendfunc blend
149 blendfunc blend
158 blendfunc blend
168 blendfunc blend
270 blendfunc blend
280 blendfunc blend
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H A Dparticle.mtr262 // blendfunc GL_SRC_ALPHA GL_ONE
267 // blendfunc GL_SRC_ALPHA GL_ONE
611 blendfunc GL_ONE GL_ONE_MINUS_SRC_COLOR
623 blendfunc GL_ONE GL_ONE_MINUS_SRC_COLOR
635 blendfunc GL_ONE GL_ONE_MINUS_SRC_COLOR
647 blendfunc GL_ONE GL_ONE_MINUS_SRC_COLOR
708 blendfunc GL_ONE GL_ONE
740 blendfunc blend
775 blendfunc GL_DST_COLOR GL_ONE
779 blendfunc GL_DST_COLOR GL_ONE
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H A Dterrain.mtr16 blendfunc filter
34 blendfunc filter
52 blendfunc filter
78 blendfunc filter
104 blendfunc filter
130 blendfunc filter
430 blendfunc filter
449 blendfunc filter
468 blendfunc filter
486 blendfunc filter
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H A Dcharacters.mtr71 blendfunc blend
129 blendfunc blend
371 blendfunc blend
422 blendfunc blend
433 blendfunc blend
704 blendfunc blend
784 blendfunc blend
1049 blendfunc blend
1527 blendfunc blend
1538 blendfunc blend
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/dports/games/iortcw/iortcw-1.51c/MP/media/scripts/
H A Dterrain.mtr16 blendfunc filter
34 blendfunc filter
52 blendfunc filter
78 blendfunc filter
104 blendfunc filter
130 blendfunc filter
430 blendfunc filter
449 blendfunc filter
468 blendfunc filter
486 blendfunc filter
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/dports/games/alienarena-data/alienarena-7.66/data1/scripts/maps/
H A Ddm-saucer2k9.rscript80 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
85 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
96 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
H A Dctf-zion2k9.rscript118 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
135 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
152 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
H A Dtca-zion2k9.rscript118 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
135 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
152 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
H A Dctf-titan2k8.rscript5 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
13 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
H A Ddm-zorn2k11.rscript47 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
64 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_script.c189 stage->blendfunc.blend = false; in RS_ClearStage()
190 stage->blendfunc.dest = stage->blendfunc.source = 0; in RS_ClearStage()
461 if (stage->blendfunc.blend) in RS_ReadyScript()
598 stage->blendfunc.blend = true; in rs_stage_blendfunc()
604 stage->blendfunc.source = GL_ONE; in rs_stage_blendfunc()
605 stage->blendfunc.dest = GL_ONE; in rs_stage_blendfunc()
609 stage->blendfunc.source = GL_SRC_ALPHA; in rs_stage_blendfunc()
614 stage->blendfunc.source = GL_ZERO; in rs_stage_blendfunc()
615 stage->blendfunc.dest = GL_SRC_COLOR; in rs_stage_blendfunc()
1577 if (stage->blendfunc.blend) in RS_DrawSurfaceTexture()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_script.c189 stage->blendfunc.blend = false; in RS_ClearStage()
190 stage->blendfunc.dest = stage->blendfunc.source = 0; in RS_ClearStage()
461 if (stage->blendfunc.blend) in RS_ReadyScript()
598 stage->blendfunc.blend = true; in rs_stage_blendfunc()
604 stage->blendfunc.source = GL_ONE; in rs_stage_blendfunc()
605 stage->blendfunc.dest = GL_ONE; in rs_stage_blendfunc()
609 stage->blendfunc.source = GL_SRC_ALPHA; in rs_stage_blendfunc()
614 stage->blendfunc.source = GL_ZERO; in rs_stage_blendfunc()
615 stage->blendfunc.dest = GL_SRC_COLOR; in rs_stage_blendfunc()
1577 if (stage->blendfunc.blend) in RS_DrawSurfaceTexture()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmodel_shared.c1442 layer->blendfunc[0] = GL_ONE; in Mod_LoadQ3Shaders()
1443 layer->blendfunc[1] = GL_ZERO; in Mod_LoadQ3Shaders()
1476 layer->blendfunc[0] = GL_ONE; in Mod_LoadQ3Shaders()
1477 layer->blendfunc[1] = GL_ONE; in Mod_LoadQ3Shaders()
1482 layer->blendfunc[1] = GL_ZERO; in Mod_LoadQ3Shaders()
1496 layer->blendfunc[k] = GL_ONE; in Mod_LoadQ3Shaders()
1498 layer->blendfunc[k] = GL_ZERO; in Mod_LoadQ3Shaders()
1869 …&& ((shader.layers[1].blendfunc[0] == GL_SRC_ALPHA && shader.layers[1].blendfunc[1] == GL_ONE_MINU… in Mod_LoadQ3Shaders()
1983 if (shader->layers[0].blendfunc[0] != GL_ONE || shader->layers[0].blendfunc[1] != GL_ZERO) in Mod_LoadTextureFromQ3Shader()
1985 if (shader->layers[0].blendfunc[0] == GL_ONE && shader->layers[0].blendfunc[1] == GL_ONE) in Mod_LoadTextureFromQ3Shader()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_script.c213 stage->blendfunc.blend = false; in RS_ClearStage()
214 stage->blendfunc.dest = stage->blendfunc.source = 0; in RS_ClearStage()
494 if (stage->blendfunc.blend) in RS_ReadyScript()
690 stage->blendfunc.blend = true; in rs_stage_blendfunc()
696 stage->blendfunc.source = GL_ONE; in rs_stage_blendfunc()
697 stage->blendfunc.dest = GL_ONE; in rs_stage_blendfunc()
706 stage->blendfunc.source = GL_ZERO; in rs_stage_blendfunc()
1586 if (stage->blendfunc.blend) in RS_DrawSurface()
1588 GL_BlendFunction(stage->blendfunc.source, stage->blendfunc.dest); in RS_DrawSurface()
1933 if (stage->blendfunc.blend) in RS_DrawSurfaceTexture()
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/dports/games/xonotic/Xonotic/misc/tools/
H A Dautoshader.sh36 blendfunc blend
41 blendfunc filter
/dports/games/darkplaces/darkplaces/
H A Dmodel_shared.c1788 layer->blendfunc[0] = GL_ONE; in Mod_LoadQ3Shaders()
1789 layer->blendfunc[1] = GL_ZERO; in Mod_LoadQ3Shaders()
2022 if(layer->blendfunc[0] == GL_ONE && layer->blendfunc[1] == GL_ONE) in Mod_LoadQ3Shaders()
2029 switch(layer->blendfunc[0]) in Mod_LoadQ3Shaders()
2036 switch(layer->blendfunc[1]) in Mod_LoadQ3Shaders()
2420 shaderpass->blendfunc[0] = GL_ONE; in Mod_CreateShaderPass()
2421 shaderpass->blendfunc[1] = GL_ZERO; in Mod_CreateShaderPass()
2437 shaderpass->blendfunc[0] = layer->blendfunc[0]; in Mod_CreateShaderPassFromQ3ShaderLayer()
2438 shaderpass->blendfunc[1] = layer->blendfunc[1]; in Mod_CreateShaderPassFromQ3ShaderLayer()
2546 if (shader->layers[0].blendfunc[0] != GL_ONE || shader->layers[0].blendfunc[1] != GL_ZERO) in Mod_LoadTextureFromQ3Shader()
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/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmodel_shared.c1787 layer->blendfunc[0] = GL_ONE; in Mod_LoadQ3Shaders()
1788 layer->blendfunc[1] = GL_ZERO; in Mod_LoadQ3Shaders()
1825 layer->blendfunc[0] = GL_ONE; in Mod_LoadQ3Shaders()
1826 layer->blendfunc[1] = GL_ONE; in Mod_LoadQ3Shaders()
1831 layer->blendfunc[1] = GL_ONE; in Mod_LoadQ3Shaders()
2021 if(layer->blendfunc[0] == GL_ONE && layer->blendfunc[1] == GL_ONE) in Mod_LoadQ3Shaders()
2028 switch(layer->blendfunc[0]) in Mod_LoadQ3Shaders()
2035 switch(layer->blendfunc[1]) in Mod_LoadQ3Shaders()
2538 if (shader->layers[0].blendfunc[0] != GL_ONE || shader->layers[0].blendfunc[1] != GL_ZERO) in Mod_LoadTextureFromQ3Shader()
2540 if (shader->layers[0].blendfunc[0] == GL_ONE && shader->layers[0].blendfunc[1] == GL_ONE) in Mod_LoadTextureFromQ3Shader()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCQuake3ShaderSceneNode.cpp281 SBlendFunc blendfunc ( video::EMFN_MODULATE_1X ); in getRenderStage() local
282 getBlendFunc( group->get( "blendfunc" ), blendfunc ); in getRenderStage()
283 getBlendFunc( group->get( "alphafunc" ), blendfunc ); in getRenderStage()
286 if ( blendfunc.isTransparent ) in getRenderStage()
378 SBlendFunc blendfunc ( video::EMFN_MODULATE_1X ); in render() local
379 getBlendFunc( group->get( "blendfunc" ), blendfunc ); in render()
380 getBlendFunc( group->get( "alphafunc" ), blendfunc ); in render()
382 material.MaterialType = blendfunc.type; in render()
383 material.MaterialTypeParam = blendfunc.param0; in render()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_draw.c754 byte (*blendfunc)( int, int ); in Draw_FillEx() local
758 blendfunc = NULL; in Draw_FillEx()
760 blendfunc = color[3] > 84 ? Blend66 : Blend33; in Draw_FillEx()
782 dest[u] = blendfunc ? blendfunc( colorIndex, dest[u] ) : colorIndex; in Draw_FillEx()
H A Dsw_draw32.c738 byte (*blendfunc)( int, int ); local
742 blendfunc = NULL;
744 blendfunc = color[3] > 84 ? Blend66 : Blend33;
766 dest[u] = blendfunc ? blendfunc( colorIndex, dest[u] ) : colorIndex;
/dports/science/xcrysden/xcrysden-1.6.2/Tcl/
H A DopenGLpar.tcl61 set openGL(type) blendfunc
88 set bldf [xc_getGLparam blendfunc -what isosurf]
331 xc_setGLparam blendfunc \
423 set bldf [xc_getGLparam blendfunc -what isosurf]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dv_trans.h62 extern const pixel_t (*blendfunc) (const pixel_t fg, const pixel_t bg);
/dports/math/giacxcas/fltk-1.3.0/src/
H A DFl_Double_Window.cxx116 static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1}; variable
149 BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc); in fl_can_do_alpha_blending()
188 alpha_ok = fl_alpha_blend(fl_gc, x, y, w, h, new_gc, srcx, srcy, w, h, blendfunc); in fl_copy_offscreen_with_alpha()

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