Searched refs:blitPoint (Results 1 – 1 of 1) sorted by relevance
42 Point blitPoint = p + glyph.pos; in BlitGlyphToCanvas() local44 if (blitPoint.y < 0) { in BlitGlyphToCanvas()45 int offset = (-blitPoint.y * glyph.size.w); in BlitGlyphToCanvas()48 blitPoint.y = 0; in BlitGlyphToCanvas()50 if (blitPoint.x < 0) { in BlitGlyphToCanvas()51 int offset = -blitPoint.x; in BlitGlyphToCanvas()54 blitPoint.x = 0; in BlitGlyphToCanvas()56 ieByte* dest = canvas + (size.w * blitPoint.y) + blitPoint.x; in BlitGlyphToCanvas()467 Point blitPoint = dp + lineRgn.Origin() + curGlyph.pos; in RenderLine() local469 if (!lineRgn.IntersectsRegion(Region(blitPoint, curGlyph.size))) { in RenderLine()[all …]