Home
last modified time | relevance | path

Searched refs:blit_open_gl_stretched_texture_light_radius (Results 1 – 3 of 3) sorted by relevance

/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dopen_gl.c577 void blit_open_gl_stretched_texture_light_radius(int decay_x, int decay_y) in blit_open_gl_stretched_texture_light_radius() function
H A Dlight.c1059 blit_open_gl_stretched_texture_light_radius(decay_x, decay_y); in blit_light_radius()
H A Dproto.h275 void blit_open_gl_stretched_texture_light_radius(int decay_x, int decay_y);