Searched refs:blit_open_gl_stretched_texture_light_radius (Results 1 – 3 of 3) sorted by relevance
577 void blit_open_gl_stretched_texture_light_radius(int decay_x, int decay_y) in blit_open_gl_stretched_texture_light_radius() function
1059 blit_open_gl_stretched_texture_light_radius(decay_x, decay_y); in blit_light_radius()
275 void blit_open_gl_stretched_texture_light_radius(int decay_x, int decay_y);