Searched refs:blitwd (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/ |
H A D | sprites.cpp | 181 int blitwd = wdleft; in draw_sprite_repeating_x() local 182 if (blitwd > sprites[s].w) blitwd = sprites[s].w; in draw_sprite_repeating_x() 184 BlitSprite(x, y, s, frame, 0, 0, 0, blitwd, sprites[s].h); in draw_sprite_repeating_x() 185 x += blitwd; in draw_sprite_repeating_x() 186 wdleft -= blitwd; in draw_sprite_repeating_x()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/graphics/ |
H A D | Sprites.cpp | 299 int blitwd = wdleft; in drawSpriteRepeatingX() local 300 if (blitwd > sprites[s].w) in drawSpriteRepeatingX() 301 blitwd = sprites[s].w; in drawSpriteRepeatingX() 303 blitSprite(x, y, s, frame, 0, 0, 0, blitwd, sprites[s].h); in drawSpriteRepeatingX() 304 x += blitwd; in drawSpriteRepeatingX() 305 wdleft -= blitwd; in drawSpriteRepeatingX()
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