Searched refs:blockSinging (Results 1 – 2 of 2) sorted by relevance
275 bool isBlockSinging() { return blockSinging; } in isBlockSinging()376 bool blockSinging; variable
1419 if (!singing && health > 0 && !isEntityDead() && !blockSinging) in openSingingInterface()3320 blockSinging = v; in setBlockSinging()3827 blockSinging = false; in Avatar()