/dports/games/gnubg/gnubg-1.06.002/ |
H A D | gnubg.gtkrc | 138 # style "gamelist-chequer-blunder" = "default" 156 style "gamelist-chequer-blunder" = "default" 169 style "gamelist-cube-blunder" = "default" 191 widget "*.gnubg-gamelist-chequer-blunder" style "gamelist-chequer-blunder" 195 widget "*.gnubg-gamelist-cube-blunder" style "gamelist-cube-blunder"
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H A D | gnubg.css | 67 #gnubg-gamelist-chequer-blunder { 79 #gnubg-gamelist-cube-blunder {
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/dports/games/gnugo/gnugo-3.8/regression/ |
H A D | blunder.tst | 1 # This test suite is a collection of blunders. By "blunder" we here 80 # A simplification of incident 136. Black E6 is a bad blunder. 89 # P11 got incorrectly rejected as a blunder. 94 # L9 got incorrectly rejected as a blunder. 160 # Fills a common liberty in a seki similar to blunder:32.
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H A D | arion.tst | 21 # F15 is a blunder, leading to shortage of liberties and a combination
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H A D | Makefile.am | 3 auto03.tst auto04.tst auto_handtalk.tst blunder.tst \ 71 blunder: blunder.tst target 296 $(srcdir)/regress.sh $(srcdir) blunder.tst $(GG_OPTIONS)
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H A D | Makefile.in | 142 auto03.tst auto04.tst auto_handtalk.tst blunder.tst \ 362 blunder: blunder.tst 586 $(srcdir)/regress.sh $(srcdir) blunder.tst $(GG_OPTIONS)
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H A D | atari_atari.tst | 108 # T14 is a blunder. GNU Go should know how to punish it.
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H A D | regress.cmd | 19 set b1=reading owl ld_owl optics filllib atari_atari connection break_in blunder unconditional trev…
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H A D | filllib.tst | 171 # The liberty filling move at B16 is a blunder but can be played after
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/dports/games/scid/scid/tcl/tools/ |
H A D | sergame.tcl | 559 set blunder 0 563 set blunder 1 568 set blunder 2 573 set blunder 3 576 if {$blunder == 1} { 578 } elseif {$blunder == 2} { 580 } elseif {$blunder == 3} { 584 if {$blunder != 0} {
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/dports/lang/clisp/clisp-df3b9f6fdcff22832898e89a989eb499c0f842ed/tests/ |
H A D | streams.tst | 836 blunder, a bungle, a blooper: 841 blunder, a bungle, a blooper: 856 blunder, a bungle, a blooper: 861 blunder, a bungle, a blooper: 877 blunder, a bungle, a blooper: 882 blunder, a bungle, a blooper: 897 blunder, a bungle, a blooper: 902 blunder, a bungle, a blooper: 917 blunder, a bungle, a blooper: 922 blunder, a bungle, a blooper: [all …]
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/dports/games/gnugo/gnugo-3.8/doc/ |
H A D | regression.texi | 57 # The game move at P13 is a suicidal blunder. 95 @code{./test.sh blunder.tst} runs the tests in @file{blunder.tst} and 116 @code{./eval.sh blunder.tst} which also compares the results above 167 If you want a less verbose report, @code{./regress.sh . blunder.tst} 178 example, @code{make blunder} runs the tests in the blunder test suite by 179 executing @code{eval.sh blunder.tst}. @code{make all_batches} runs all
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/dports/games/gnugo/gnugo-3.8/regression/games/kgs/tournament8/ |
H A D | CrazyStone-GNU.sgf | 30 ];W[ed];B[he];W[gd];B[ig]C[ExBoss: blunder 40 RemiCoulom [14k\]: what was black's blunder ?
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/dports/games/py-pychess/pychess-1.0.2/learn/lessons/ |
H A D | lichess_study_game-puzzles-with-interactive-lessons_by_Francesco_Super_2017.08.27.pgn | 61 …g4 { Very good! The Queen is not pinned anymore. } 24. Nxd5 { This was a blunder by the GM, it's a… 91 …} (8. d5 { Nice move, but not the best one :) }) 8... a6 { This is a big blunder from Black. Take … 136 19... bxc5 { Nice move! We gained a pawn advantage } 20. dxc5 { What a blunder!! } 20... Bxa1 { Gre… 181 …checking. } (34. gxf3 { Big blunder! Now blacks can perpetually check the King which means DRAW })…
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/dports/games/phalanx/Phalanx-XXV/ |
H A D | easy.c | 9 void blunder( tmove *m, int *n ) in blunder() function
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H A D | phalanx.h | 514 extern void blunder(tmove*,int*);
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/dports/www/drupal8/drupal-8.9.20/vendor/masterminds/html5/ |
H A D | RELEASE.md | 44 - #77: Fixed parsing blunder for json embeds
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/dports/games/pcgen/pcgen/data/killshot/broken_ruler_games/killshot/ |
H A D | killshot_abilities_focus.lst | 48 …blunder to the opponent's weapon. When you cause a blunder to the weapon, it is temporarily damage…
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/dports/www/p5-Gungho/Gungho-0.09008/ |
H A D | Changes | 154 - Upload blunder. I meant to upload this as 0.09002_01, but I forgot to 374 - Doc blunder 441 - Packaging blunder. Add dep files for Throttle components
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/dports/mail/roundcube/roundcubemail-1.5.1/vendor/masterminds/html5/ |
H A D | RELEASE.md | 101 - #77: Fixed parsing blunder for json embeds
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/dports/www/typo3-9/typo3_src-9.5.31/vendor/masterminds/html5/ |
H A D | RELEASE.md | 101 - #77: Fixed parsing blunder for json embeds
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/dports/www/typo3-10/typo3_src-10.4.25/vendor/masterminds/html5/ |
H A D | RELEASE.md | 101 - #77: Fixed parsing blunder for json embeds
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/dports/www/drupal9/drupal-9.2.10/vendor/masterminds/html5/ |
H A D | RELEASE.md | 96 - #77: Fixed parsing blunder for json embeds
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/dports/www/typo3-11/typo3_src-11.5.7/vendor/masterminds/html5/ |
H A D | RELEASE.md | 101 - #77: Fixed parsing blunder for json embeds
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/dports/games/scid/scid/engines/phalanx-scid/ |
H A D | evaluate.c | 37 void blunder( tmove *m, int *n ) in blunder() function 817 if( Flag.easy && n>10 ) blunder(m,&n); in evaluate()
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