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Searched refs:blurC (Results 1 – 2 of 2) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/
H A DRenderer.h179 GLfloat blurC[(YRES*XRES)*4]; variable
H A DRenderer.cpp1754 blurC[cblurC++] = ((float)colr)/255.0f; in render_parts()
1755 blurC[cblurC++] = ((float)colg)/255.0f; in render_parts()
1756 blurC[cblurC++] = ((float)colb)/255.0f; in render_parts()
1757 blurC[cblurC++] = 1.0f; in render_parts()
2182 glColorPointer(4, GL_FLOAT, 0, &blurC[0]); in render_parts()