Home
last modified time | relevance | path

Searched refs:blurIterator (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdb/sdb-1.0.2/src/
H A Dgame.cpp1672 int blurIterator = blurQueueFront; in playCurrentLevel() local
1675 glBindTexture(GL_TEXTURE_2D, blurTextures[blurIterator]); in playCurrentLevel()
1692 blurIterator++; in playCurrentLevel()
1693 if (blurIterator == NUM_BLUR_TEXTURES) in playCurrentLevel()
1694 blurIterator = 0; in playCurrentLevel()