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Searched refs:bmins (Results 1 – 25 of 63) sorted by relevance

123

/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/
H A Dlevels.cpp131 vec3_t bmins, bmaxs; in ConstructLevelNodes_r() local
138 if (!MapBrushesBounds(brush_start, brush_end, levelnum, cmins, cmaxs, bmins, bmaxs)) in ConstructLevelNodes_r()
145 tmins[i] = ((int)floor(bmins[i])) >> SPLIT_AT_POW2; in ConstructLevelNodes_r()
151 (int)bmins[0], (int)bmins[1], (int)bmaxs[0], (int)bmaxs[1]); in ConstructLevelNodes_r()
166 VectorCopy(bmins, nmins); in ConstructLevelNodes_r()
187 VectorSubtract(bmins, v_epsilon, bmins); in ConstructLevelNodes_r()
193 list = MakeBspBrushList(brush_start, brush_end, levelnum, AABB(bmins, bmaxs)); in ConstructLevelNodes_r()
203 tree = BuildTree(list, bmins, bmaxs); in ConstructLevelNodes_r()
214 VectorAdd(bmins, v_epsilon, node->mins); in ConstructLevelNodes_r()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_pred.c82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
111 bmins[2] = -zd; in CL_ClipMoveToEntities()
114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
295 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities2() local
323 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities2()
325 bmins[2] = -zd; in CL_ClipMoveToEntities2()
328 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities2()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_pred.c82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
105 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
107 bmins[2] = -zd; in CL_ClipMoveToEntities()
110 headnode = CM_HeadnodeForBox(bmins, bmaxs); in CL_ClipMoveToEntities()
149 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities2() local
177 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities2()
179 bmins[2] = -zd; in CL_ClipMoveToEntities2()
182 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities2()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_pred.c87 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
116 bmins[2] = -zd; in CL_ClipMoveToEntities()
119 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
327 vec3_t bmins, bmaxs; in CL_Trace() local
368 bmins[0] = bmins[1] = -xy; in CL_Trace()
370 bmins[2] = -zd; in CL_Trace()
373 headNode = CM_HeadnodeForBox (bmins, bmaxs); in CL_Trace()
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_pred.c87 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
116 bmins[2] = -zd; in CL_ClipMoveToEntities()
119 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
327 vec3_t bmins, bmaxs; in CL_Trace() local
368 bmins[0] = bmins[1] = -xy; in CL_Trace()
370 bmins[2] = -zd; in CL_Trace()
373 headNode = CM_HeadnodeForBox (bmins, bmaxs); in CL_Trace()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_pred.c81 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
111 bmins[2] = -zd; in CL_ClipMoveToEntities()
114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_pred.c82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
111 bmins[2] = -zd; in CL_ClipMoveToEntities()
114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_pred.c82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
111 bmins[2] = -zd; in CL_ClipMoveToEntities()
114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_pred.c74 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
97 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
99 bmins[2] = -zd; in CL_ClipMoveToEntities()
102 headnode = CM_HeadnodeForBox(bmins, bmaxs); in CL_ClipMoveToEntities()
/dports/games/q2pro/q2pro/source/
H A Dcl_pred.c112 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
132 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities()
134 bmins[2] = -zd; in CL_ClipMoveToEntities()
137 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
H A Dcl_draw.c407 vec3_t bmins, bmaxs; in SCR_ScanForCrosshairEntity() local
435 bmins[0] = bmins[1] = -x; in SCR_ScanForCrosshairEntity()
437 bmins[2] = -zd; in SCR_ScanForCrosshairEntity()
440 headnode = CM_HeadnodeForBox( bmins, bmaxs ); in SCR_ScanForCrosshairEntity()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_pred.c83 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local
153 bmins[0] = bmins[1] = -(float)x; in CL_ClipMoveToEntities()
155 bmins[2] = -(float)zd; in CL_ClipMoveToEntities()
158 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_predict.c100 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
121 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
123 bmins[2] = -zd; in CG_ClipMoveToEntities()
126 headnode = cgi.CM_HeadnodeForBox (bmins, bmaxs); in CG_ClipMoveToEntities()
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_surf.c222 int bmins[2], bmaxs[2]; in GL_CalcSurfaceExtents() local
241 bmins[0] = floor( mins[0] / 16 ); in GL_CalcSurfaceExtents()
242 bmins[1] = floor( mins[1] / 16 ); in GL_CalcSurfaceExtents()
246 surf->texturemins[0] = bmins[0] << 4; in GL_CalcSurfaceExtents()
247 surf->texturemins[1] = bmins[1] << 4; in GL_CalcSurfaceExtents()
249 surf->extents[0] = ( bmaxs[0] - bmins[0] ) << 4; in GL_CalcSurfaceExtents()
250 surf->extents[1] = ( bmaxs[1] - bmins[1] ) << 4; in GL_CalcSurfaceExtents()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_predict.c98 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
135 bmins[ 0 ] = bmins[ 1 ] = -x; in CG_ClipMoveToEntities()
137 bmins[ 2 ] = -zd; in CG_ClipMoveToEntities()
141 BG_FindBBoxForClass( ( ent->powerups >> 8 ) & 0xFF, bmins, bmaxs, NULL, NULL, NULL ); in CG_ClipMoveToEntities()
143 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_sky.cpp266 int bmins = (int)floor(mins / 16); in InitOldSky() local
268 s.surf.texturemins[0] = bmins * 16; in InitOldSky()
269 s.surf.extents[0] = (bmaxs - bmins) * 16; in InitOldSky()
273 bmins = (int)floor(mins / 16); in InitOldSky()
275 s.surf.texturemins[1] = bmins * 16; in InitOldSky()
276 s.surf.extents[1] = (bmaxs - bmins) * 16; in InitOldSky()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_predict.c104 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
133 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
135 bmins[2] = -zd; in CG_ClipMoveToEntities()
140 cmodel = trap_CM_TempCapsuleModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
142 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_predict.c91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
116 bmins[2] = -zd; in CG_ClipMoveToEntities()
119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_predict.c91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
116 bmins[2] = -zd; in CG_ClipMoveToEntities()
119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_predict.c91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
116 bmins[2] = -zd; in CG_ClipMoveToEntities()
119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_predict.c91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
116 bmins[2] = -zd; in CG_ClipMoveToEntities()
119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/xonotic/Xonotic/source/qcsrc/lib/
H A Dvector.qh83 …, vector bmins, vector bmaxs) { return smins.x >= bmins.x && smaxs.x <= bmaxs.x && smins.y >= bmin…
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_predict.c105 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
129 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
131 bmins[2] = -zd; in CG_ClipMoveToEntities()
136 cmodel = trap_CM_TempCapsuleModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
138 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_predict.cpp113 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
148 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
150 bmins[2] = -zd; in CG_ClipMoveToEntities()
153 cmodel = cgi_CM_TempBoxModel( bmins, bmaxs );//, cent->gent->contents ); in CG_ClipMoveToEntities()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_predict.cpp85 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local
120 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities()
122 bmins[2] = -zd; in CG_ClipMoveToEntities()
125 cmodel = cgi_CM_TempBoxModel( bmins, bmaxs );//, cent->gent->contents ); in CG_ClipMoveToEntities()

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