/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/ |
H A D | levels.cpp | 131 vec3_t bmins, bmaxs; in ConstructLevelNodes_r() local 138 if (!MapBrushesBounds(brush_start, brush_end, levelnum, cmins, cmaxs, bmins, bmaxs)) in ConstructLevelNodes_r() 145 tmins[i] = ((int)floor(bmins[i])) >> SPLIT_AT_POW2; in ConstructLevelNodes_r() 151 (int)bmins[0], (int)bmins[1], (int)bmaxs[0], (int)bmaxs[1]); in ConstructLevelNodes_r() 166 VectorCopy(bmins, nmins); in ConstructLevelNodes_r() 187 VectorSubtract(bmins, v_epsilon, bmins); in ConstructLevelNodes_r() 193 list = MakeBspBrushList(brush_start, brush_end, levelnum, AABB(bmins, bmaxs)); in ConstructLevelNodes_r() 203 tree = BuildTree(list, bmins, bmaxs); in ConstructLevelNodes_r() 214 VectorAdd(bmins, v_epsilon, node->mins); in ConstructLevelNodes_r()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_pred.c | 82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 111 bmins[2] = -zd; in CL_ClipMoveToEntities() 114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities() 295 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities2() local 323 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities2() 325 bmins[2] = -zd; in CL_ClipMoveToEntities2() 328 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities2()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_pred.c | 82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 105 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 107 bmins[2] = -zd; in CL_ClipMoveToEntities() 110 headnode = CM_HeadnodeForBox(bmins, bmaxs); in CL_ClipMoveToEntities() 149 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities2() local 177 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities2() 179 bmins[2] = -zd; in CL_ClipMoveToEntities2() 182 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities2()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 87 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 116 bmins[2] = -zd; in CL_ClipMoveToEntities() 119 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities() 327 vec3_t bmins, bmaxs; in CL_Trace() local 368 bmins[0] = bmins[1] = -xy; in CL_Trace() 370 bmins[2] = -zd; in CL_Trace() 373 headNode = CM_HeadnodeForBox (bmins, bmaxs); in CL_Trace()
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 87 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 116 bmins[2] = -zd; in CL_ClipMoveToEntities() 119 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities() 327 vec3_t bmins, bmaxs; in CL_Trace() local 368 bmins[0] = bmins[1] = -xy; in CL_Trace() 370 bmins[2] = -zd; in CL_Trace() 373 headNode = CM_HeadnodeForBox (bmins, bmaxs); in CL_Trace()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_pred.c | 81 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 111 bmins[2] = -zd; in CL_ClipMoveToEntities() 114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 111 bmins[2] = -zd; in CL_ClipMoveToEntities() 114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 82 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 109 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 111 bmins[2] = -zd; in CL_ClipMoveToEntities() 114 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_pred.c | 74 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 97 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 99 bmins[2] = -zd; in CL_ClipMoveToEntities() 102 headnode = CM_HeadnodeForBox(bmins, bmaxs); in CL_ClipMoveToEntities()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_pred.c | 112 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 132 bmins[0] = bmins[1] = -x; in CL_ClipMoveToEntities() 134 bmins[2] = -zd; in CL_ClipMoveToEntities() 137 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
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H A D | cl_draw.c | 407 vec3_t bmins, bmaxs; in SCR_ScanForCrosshairEntity() local 435 bmins[0] = bmins[1] = -x; in SCR_ScanForCrosshairEntity() 437 bmins[2] = -zd; in SCR_ScanForCrosshairEntity() 440 headnode = CM_HeadnodeForBox( bmins, bmaxs ); in SCR_ScanForCrosshairEntity()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_pred.c | 83 vec3_t bmins, bmaxs; in CL_ClipMoveToEntities() local 153 bmins[0] = bmins[1] = -(float)x; in CL_ClipMoveToEntities() 155 bmins[2] = -(float)zd; in CL_ClipMoveToEntities() 158 headnode = CM_HeadnodeForBox (bmins, bmaxs); in CL_ClipMoveToEntities()
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_predict.c | 100 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 121 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 123 bmins[2] = -zd; in CG_ClipMoveToEntities() 126 headnode = cgi.CM_HeadnodeForBox (bmins, bmaxs); in CG_ClipMoveToEntities()
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/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_surf.c | 222 int bmins[2], bmaxs[2]; in GL_CalcSurfaceExtents() local 241 bmins[0] = floor( mins[0] / 16 ); in GL_CalcSurfaceExtents() 242 bmins[1] = floor( mins[1] / 16 ); in GL_CalcSurfaceExtents() 246 surf->texturemins[0] = bmins[0] << 4; in GL_CalcSurfaceExtents() 247 surf->texturemins[1] = bmins[1] << 4; in GL_CalcSurfaceExtents() 249 surf->extents[0] = ( bmaxs[0] - bmins[0] ) << 4; in GL_CalcSurfaceExtents() 250 surf->extents[1] = ( bmaxs[1] - bmins[1] ) << 4; in GL_CalcSurfaceExtents()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_predict.c | 98 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 135 bmins[ 0 ] = bmins[ 1 ] = -x; in CG_ClipMoveToEntities() 137 bmins[ 2 ] = -zd; in CG_ClipMoveToEntities() 141 BG_FindBBoxForClass( ( ent->powerups >> 8 ) & 0xFF, bmins, bmaxs, NULL, NULL, NULL ); in CG_ClipMoveToEntities() 143 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_sky.cpp | 266 int bmins = (int)floor(mins / 16); in InitOldSky() local 268 s.surf.texturemins[0] = bmins * 16; in InitOldSky() 269 s.surf.extents[0] = (bmaxs - bmins) * 16; in InitOldSky() 273 bmins = (int)floor(mins / 16); in InitOldSky() 275 s.surf.texturemins[1] = bmins * 16; in InitOldSky() 276 s.surf.extents[1] = (bmaxs - bmins) * 16; in InitOldSky()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_predict.c | 104 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 133 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 135 bmins[2] = -zd; in CG_ClipMoveToEntities() 140 cmodel = trap_CM_TempCapsuleModel( bmins, bmaxs ); in CG_ClipMoveToEntities() 142 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 116 bmins[2] = -zd; in CG_ClipMoveToEntities() 119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 116 bmins[2] = -zd; in CG_ClipMoveToEntities() 119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_predict.c | 91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 116 bmins[2] = -zd; in CG_ClipMoveToEntities() 119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_predict.c | 91 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 114 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 116 bmins[2] = -zd; in CG_ClipMoveToEntities() 119 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/xonotic/Xonotic/source/qcsrc/lib/ |
H A D | vector.qh | 83 …, vector bmins, vector bmaxs) { return smins.x >= bmins.x && smaxs.x <= bmaxs.x && smins.y >= bmin…
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_predict.c | 105 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 129 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 131 bmins[2] = -zd; in CG_ClipMoveToEntities() 136 cmodel = trap_CM_TempCapsuleModel( bmins, bmaxs ); in CG_ClipMoveToEntities() 138 cmodel = trap_CM_TempBoxModel( bmins, bmaxs ); in CG_ClipMoveToEntities()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_predict.cpp | 113 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 148 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 150 bmins[2] = -zd; in CG_ClipMoveToEntities() 153 cmodel = cgi_CM_TempBoxModel( bmins, bmaxs );//, cent->gent->contents ); in CG_ClipMoveToEntities()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_predict.cpp | 85 vec3_t bmins, bmaxs; in CG_ClipMoveToEntities() local 120 bmins[0] = bmins[1] = -x; in CG_ClipMoveToEntities() 122 bmins[2] = -zd; in CG_ClipMoveToEntities() 125 cmodel = cgi_CM_TempBoxModel( bmins, bmaxs );//, cent->gent->contents ); in CG_ClipMoveToEntities()
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