Searched refs:bmpDownload (Results 1 – 3 of 3) sorted by relevance
337 if (tMenu->bmpDownload.get()) { in initDetailsList()338 CImage *img = new CImage(tMenu->bmpDownload); in initDetailsList()344 if (tMenu->bmpDownload.get()) { in initDetailsList()345 CImage *img = new CImage(tMenu->bmpDownload); in initDetailsList()
151 tMenu->bmpDownload = LoadGameImage("data/frontend/download.png", true); // Doesn't have to exist in Menu_Initialize()
300 SmartPointer<SDL_Surface> bmpDownload; variable