Searched refs:board_frame (Results 1 – 4 of 4) sorted by relevance
477 eng_frame *board_frame; in interface_create_gameboardpage() local521 board_frame = currentgame->board_frame = eng_frame_create(); in interface_create_gameboardpage()522 eng_frame_set_width(board_frame, data->board_width); in interface_create_gameboardpage()523 eng_frame_set_height(board_frame, data->board_height); in interface_create_gameboardpage()643 pic = currentgame->estate[i].pic = eng_pic_create(board_frame); in interface_create_gameboardpage()652 pic = currentgame->estate[i].star_pic = eng_pic_create(board_frame); in interface_create_gameboardpage()689 pic = currentgame->estate[i].house_pic = eng_pic_create(board_frame); in interface_create_gameboardpage()720 eng_create_frame(board_frame); in interface_create_gameboardpage()933 pic = p->token_pic = eng_pic_create(currentgame->board_frame); in interface_gameboard_add_player()1814 frame = currentgame->board_frame; in on_board_draw()[all …]
280 eng_frame *board_frame; member
292 eng_frame_destroy( currentgame->board_frame ); in game_quit()
464 board_frame = conf.get("board_frame")465 self.no_frame = board_frame == 0468 board_frame_name = preferencesDialog.board_items[board_frame][1]