Searched refs:boat_name (Results 1 – 6 of 6) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_vehicle.cpp | 48 SetSpriteGraphic(ToString(lcf::Data::system.boat_name), lcf::Data::system.boat_index); in Game_Vehicle() 212 return lcf::Data::system.boat_name; in GetOrigSpriteName()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | system.h | 180 DBString boat_name; variable 281 && l.boat_name == r.boat_name 361 f(obj.boat_name, ctx2);
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | rpg_system.cpp | 21 os << ", boat_name="<< obj.boat_name; in operator <<()
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H A D | ldb_system.cpp | 31 &rpg::System::boat_name, 32 LDB_Reader::ChunkSystem::boat_name,
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 1250 boat_name = 0x0B, enumerator
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 522 System,boat_name,f,DBString,0x0B,,0,0,String
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