/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 238 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 239 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 242 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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H A D | cg_view.c | 648 cg.bobcycle = ( ps->bobCycle & 128 ) >> 7; in CG_CalcViewValues() 649 cg.bobfracsin = fabs( sin( ( ps->bobCycle & 127 ) / 127.0 * M_PI ) ); in CG_CalcViewValues()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 238 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 239 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 242 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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H A D | cg_view.c | 648 cg.bobcycle = ( ps->bobCycle & 128 ) >> 7; in CG_CalcViewValues() 649 cg.bobfracsin = fabs( sin( ( ps->bobCycle & 127 ) / 127.0 * M_PI ) ); in CG_CalcViewValues()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_predict.c | 238 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 239 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 242 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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H A D | cg_view.c | 648 cg.bobcycle = ( ps->bobCycle & 128 ) >> 7; in CG_CalcViewValues() 649 cg.bobfracsin = fabs( sin( ( ps->bobCycle & 127 ) / 127.0 * M_PI ) ); in CG_CalcViewValues()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_predict.c | 238 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 239 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 242 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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H A D | cg_view.c | 648 cg.bobcycle = ( ps->bobCycle & 128 ) >> 7; in CG_CalcViewValues() 649 cg.bobfracsin = fabs( sin( ( ps->bobCycle & 127 ) / 127.0 * M_PI ) ); in CG_CalcViewValues()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_predict.c | 325 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 326 if( i < prev->ps.bobCycle ) in CG_InterpolatePlayerState() 329 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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H A D | cg_view.c | 1104 cg.bobcycle = ( ps->bobCycle & 128 ) >> 7; in CG_CalcViewValues() 1105 cg.bobfracsin = fabs( sin( ( ps->bobCycle & 127 ) / 127.0 * M_PI ) ); in CG_CalcViewValues()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_predict.c | 483 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 484 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 487 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState() 535 i = next->vps.bobCycle; in CG_InterpolateVehiclePlayerState() 536 if ( i < prev->vps.bobCycle ) { in CG_InterpolateVehiclePlayerState() 539 out->bobCycle = prev->vps.bobCycle + f * ( i - prev->vps.bobCycle ); in CG_InterpolateVehiclePlayerState()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_predict.cpp | 409 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 410 if ( i < prev->ps.bobCycle ) in CG_InterpolatePlayerState() 414 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_predict.c | 283 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 284 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 287 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_predict.cpp | 368 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 369 if ( i < prev->ps.bobCycle ) in CG_InterpolatePlayerState() 373 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_predict.c | 279 i = next->ps.bobCycle; in CG_InterpolatePlayerState() 280 if ( i < prev->ps.bobCycle ) { in CG_InterpolatePlayerState() 283 out->bobCycle = prev->ps.bobCycle + f * ( i - prev->ps.bobCycle ); in CG_InterpolatePlayerState()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 1000 pm->ps->bobCycle = 0; in PM_CrashLand() 1349 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1403 old = pm->ps->bobCycle; in PM_Footsteps() 1404 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1407 if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 1000 pm->ps->bobCycle = 0; in PM_CrashLand() 1349 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1403 old = pm->ps->bobCycle; in PM_Footsteps() 1404 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1407 if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_pmove.c | 1000 pm->ps->bobCycle = 0; in PM_CrashLand() 1349 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1403 old = pm->ps->bobCycle; in PM_Footsteps() 1404 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1407 if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_pmove.c | 1000 pm->ps->bobCycle = 0; in PM_CrashLand() 1349 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1403 old = pm->ps->bobCycle; in PM_Footsteps() 1404 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1407 if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | bg_pmove.c | 1342 pm->ps->bobCycle = 0; in PM_CrashLand() 1724 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1842 pm->ps->bobCycle = (int)( pm->ps->bobCycle + bobmove * pml.msec ) & 255; in PM_Footsteps() 1877 old = pm->ps->bobCycle; in PM_Footsteps() 1894 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1899 if ( old > pm->ps->bobCycle ) { in PM_Footsteps() 1920 } else if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Player.cpp | 1019 bobCycle = 0; in idPlayer() 1226 bobCycle = 0; in Init() 1260 bobCycle = 0; in Init() 1722 savefile->WriteInt( bobCycle ); in Save() 1954 savefile->ReadInt( bobCycle ); in Restore() 4753 bobCycle = 0; in BobCycle() 4758 bobCycle = 0; in BobCycle() 4771 old = bobCycle; in BobCycle() 7119 if ( bobCycle & 128 ) { in CalculateViewWeaponPos() 8182 msg.WriteByte( bobCycle ); in WritePlayerStateToSnapshot() [all …]
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H A D | Player.h | 539 int bobCycle; // for view bobbing and footstep generation variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Player.cpp | 1287 bobCycle = 0; in idPlayer() 1512 bobCycle = 0; in Init() 1565 bobCycle = 0; in Init() 2127 savefile->WriteInt( bobCycle ); in Save() 2395 savefile->ReadInt( bobCycle ); in Restore() 5740 bobCycle = 0; 5745 bobCycle = 0; 5758 old = bobCycle; 8487 if ( bobCycle & 128 ) { 9717 msg.WriteByte( bobCycle ); [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | bg_pmove.c | 1248 pm->ps->bobCycle = 0; in PM_CrashLand() 1611 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 1708 old = pm->ps->bobCycle; in PM_Footsteps() 1709 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 1714 if ( old > pm->ps->bobCycle ) { in PM_Footsteps() 1731 } else if ( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) { in PM_Footsteps()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | bg_pmove.c | 1587 pm->ps->bobCycle = 0; in PM_CrashLand() 2387 pm->ps->bobCycle = 0; // start at beginning of cycle again in PM_Footsteps() 2523 old = pm->ps->bobCycle; in PM_Footsteps() 2524 pm->ps->bobCycle = (int)( old + bobmove * pml.msec ) & 255; in PM_Footsteps() 2527 if( ( ( old + 64 ) ^ ( pm->ps->bobCycle + 64 ) ) & 128 ) in PM_Footsteps()
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