/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.cpp | 220 checkManifold(body0Wrap,body1Wrap); in addContactPoint() 259 …btCollisionObjectWrapper ob0(body0Wrap,shape0,body0Wrap->getCollisionObject(),body0Wrap->getWorldT… in convex_vs_convex_collision() 441 addContactPoint(body0Wrap, body1Wrap, in collide_sat_triangles() 554 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),tr0,m_part0,m_tri… in gimpact_vs_gimpact() 579 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 655 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),body0Wrap->getWor… in gimpact_vs_shape() 712 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 765 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 772 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 850 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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H A D | btGImpactCollisionAlgorithm.h | 122 checkManifold(body0Wrap,body1Wrap); in newAlgorithm() 125 body0Wrap,body1Wrap,getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 133 m_convex_algorithm = newAlgorithm(body0Wrap,body1Wrap); in checkConvexAlgorithm() 139 void addContactPoint(const btCollisionObjectWrapper * body0Wrap, 148 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 154 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 191 const btCollisionObjectWrapper * body0Wrap, 223 return new(mem) btGImpactCollisionAlgorithm(ci,body0Wrap,body1Wrap); in CreateCollisionAlgorithm() 243 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 248 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.cpp | 220 checkManifold(body0Wrap,body1Wrap); in addContactPoint() 259 …btCollisionObjectWrapper ob0(body0Wrap,shape0,body0Wrap->getCollisionObject(),body0Wrap->getWorldT… in convex_vs_convex_collision() 441 addContactPoint(body0Wrap, body1Wrap, in collide_sat_triangles() 554 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),tr0,m_part0,m_tri… in gimpact_vs_gimpact() 579 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 655 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),body0Wrap->getWor… in gimpact_vs_shape() 712 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 765 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 772 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 850 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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H A D | btGImpactCollisionAlgorithm.h | 122 checkManifold(body0Wrap,body1Wrap); in newAlgorithm() 125 body0Wrap,body1Wrap,getLastManifold()); in newAlgorithm() 133 m_convex_algorithm = newAlgorithm(body0Wrap,body1Wrap); in checkConvexAlgorithm() 139 void addContactPoint(const btCollisionObjectWrapper * body0Wrap, 148 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 154 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 191 const btCollisionObjectWrapper * body0Wrap, 223 return new(mem) btGImpactCollisionAlgorithm(ci,body0Wrap,body1Wrap); in CreateCollisionAlgorithm() 243 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 248 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btGImpactCollisionAlgorithm.h | 119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm() 122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm() 130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm() 133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap, 142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap, 148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap, 179 const btCollisionObjectWrapper* body0Wrap, 228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap, 233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap, 238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap, [all …]
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H A D | btGImpactCollisionAlgorithm.cpp | 203 checkManifold(body0Wrap, body1Wrap); in addContactPoint() 208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument 236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision() 499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact() 523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape() 592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape() 656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape() 708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision() 715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision() 788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument 50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument 50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument 50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument 50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …tCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisio… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(),body1Wrap->getC… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisi… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const … in processCollision() argument 51 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 64 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument 50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btBoxBoxCollisionAlgorithm.cpp | 24 …tCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisio… in btBoxBoxCollisionAlgorithm() argument 25 : btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap), in btBoxBoxCollisionAlgorithm() 29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(),body1Wrap->getC… in btBoxBoxCollisionAlgorithm() 31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisi… in btBoxBoxCollisionAlgorithm() 45 void btBoxBoxCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const … in processCollision() argument 51 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision() 64 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
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