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Searched refs:body0Wrap (Results 1 – 25 of 312) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.cpp220 checkManifold(body0Wrap,body1Wrap); in addContactPoint()
259 …btCollisionObjectWrapper ob0(body0Wrap,shape0,body0Wrap->getCollisionObject(),body0Wrap->getWorldT… in convex_vs_convex_collision()
441 addContactPoint(body0Wrap, body1Wrap, in collide_sat_triangles()
554 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),tr0,m_part0,m_tri… in gimpact_vs_gimpact()
579 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
655 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),body0Wrap->getWor… in gimpact_vs_shape()
712 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
765 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
772 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
850 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
H A DbtGImpactCollisionAlgorithm.h122 checkManifold(body0Wrap,body1Wrap); in newAlgorithm()
125 body0Wrap,body1Wrap,getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
133 m_convex_algorithm = newAlgorithm(body0Wrap,body1Wrap); in checkConvexAlgorithm()
139 void addContactPoint(const btCollisionObjectWrapper * body0Wrap,
148 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
154 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
191 const btCollisionObjectWrapper * body0Wrap,
223 return new(mem) btGImpactCollisionAlgorithm(ci,body0Wrap,body1Wrap); in CreateCollisionAlgorithm()
243 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
248 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
[all …]
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.cpp220 checkManifold(body0Wrap,body1Wrap); in addContactPoint()
259 …btCollisionObjectWrapper ob0(body0Wrap,shape0,body0Wrap->getCollisionObject(),body0Wrap->getWorldT… in convex_vs_convex_collision()
441 addContactPoint(body0Wrap, body1Wrap, in collide_sat_triangles()
554 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),tr0,m_part0,m_tri… in gimpact_vs_gimpact()
579 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
655 …btCollisionObjectWrapper ob0(body0Wrap,colshape0,body0Wrap->getCollisionObject(),body0Wrap->getWor… in gimpact_vs_shape()
712 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
765 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
772 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
850 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
H A DbtGImpactCollisionAlgorithm.h122 checkManifold(body0Wrap,body1Wrap); in newAlgorithm()
125 body0Wrap,body1Wrap,getLastManifold()); in newAlgorithm()
133 m_convex_algorithm = newAlgorithm(body0Wrap,body1Wrap); in checkConvexAlgorithm()
139 void addContactPoint(const btCollisionObjectWrapper * body0Wrap,
148 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
154 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
191 const btCollisionObjectWrapper * body0Wrap,
223 return new(mem) btGImpactCollisionAlgorithm(ci,body0Wrap,body1Wrap); in CreateCollisionAlgorithm()
243 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
248 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
[all …]
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGImpactCollisionAlgorithm.h119 checkManifold(body0Wrap, body1Wrap); in newAlgorithm()
122 body0Wrap, body1Wrap, getLastManifold(), BT_CONTACT_POINT_ALGORITHMS); in newAlgorithm()
130 m_convex_algorithm = newAlgorithm(body0Wrap, body1Wrap); in checkConvexAlgorithm()
133 void addContactPoint(const btCollisionObjectWrapper* body0Wrap,
142 void collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
148 void collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
179 const btCollisionObjectWrapper* body0Wrap,
228 void gimpact_vs_gimpact(const btCollisionObjectWrapper* body0Wrap,
233 void gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
238 void gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
[all …]
H A DbtGImpactCollisionAlgorithm.cpp203 checkManifold(body0Wrap, body1Wrap); in addContactPoint()
208 const btCollisionObjectWrapper* body0Wrap, in shape_vs_shape_collision() argument
236 …btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWor… in convex_vs_convex_collision()
499 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, … in gimpact_vs_gimpact()
523 gimpact_vs_shape(body0Wrap, in gimpact_vs_shape()
592 …btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->get… in gimpact_vs_shape()
656 gimpact_vs_shape(body0Wrap, &ob1, in gimpact_vs_compoundshape()
708 addContactPoint(body1Wrap, body0Wrap, in gimpacttrimeshpart_vs_plane_collision()
715 addContactPoint(body0Wrap, body1Wrap, in gimpacttrimeshpart_vs_plane_collision()
788 tricallback.body0Wrap = body0Wrap; in gimpact_vs_concave()
[all …]
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument
50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument
50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument
50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument
50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …tCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisio… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(),body1Wrap->getC… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisi… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const … in processCollision() argument
51 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
64 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …CollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisi… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->get… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollis… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const … in processCollision() argument
50 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
61 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtBoxBoxCollisionAlgorithm.cpp24 …tCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisio… in btBoxBoxCollisionAlgorithm() argument
25 : btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap), in btBoxBoxCollisionAlgorithm()
29 …if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(),body1Wrap->getC… in btBoxBoxCollisionAlgorithm()
31 …m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisi… in btBoxBoxCollisionAlgorithm()
45 void btBoxBoxCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const … in processCollision() argument
51 const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); in processCollision()
64 input.m_transformA = body0Wrap->getWorldTransform(); in processCollision()

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