/dports/devel/tokamak/tokamak_release/tokamaksrc/src/ |
H A D | constraint.cpp | 304 bodyHandle = bodyHandle->next; in AddToRigidBody() 1412 while (bodyHandle) in TraverseApplyConstraint() 1416 bodyHandle = bodyHandle->next; in TraverseApplyConstraint() 1444 */ bodyHandle = bodyHandle->next; in TraverseApplyConstraint() 1460 bodyHandle = bodyHandle->next; in StationaryCheck() 1469 bodyHandle = bodyHandle->next; in StationaryCheck() 1484 bodyHandle = bodyHandle->next; in BecomeIdle() 1502 bodyHandle = bodyHandle->next; in BecomeIdle() 1516 bodyHandle = bodyHandle->next; in WakeUp() 1523 bodyHandle = bodyHandle->next; in WakeUp() [all …]
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H A D | rigidbody.cpp | 1016 neBodyHandle * bodyHandle = GetConstraintHeader()->bodies.GetHead(); in WakeUpAllJoint() local 1018 while (bodyHandle) in WakeUpAllJoint() 1020 if (!bodyHandle->thing->AsRigidBody()) in WakeUpAllJoint() 1022 bodyHandle = bodyHandle->next; in WakeUpAllJoint() 1027 bodyHandle->thing->AsRigidBody()->WakeUp(); in WakeUpAllJoint() 1029 bodyHandle = bodyHandle->next; in WakeUpAllJoint()
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H A D | solver.cpp | 1662 neBodyHandle * bodyHandle = (*chiter)->bodies.GetHead(); in SolveAllConstrain() local 1668 while (bodyHandle) in SolveAllConstrain() 1670 neRigidBody_ * rb = bodyHandle->thing->AsRigidBody(); in SolveAllConstrain() 1684 bodyHandle = bodyHandle->next; in SolveAllConstrain()
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/dports/lang/spidermonkey78/firefox-78.9.0/remote/test/puppeteer/utils/doclint/generate_types/test/ |
H A D | test.ts | 54 const bodyHandle = await page.$("body"); constant 60 bodyHandle 235 const bodyHandle = (await page.$('body'))!; constant 236 const html = await page.evaluate((body : HTMLBodyElement) => body.innerHTML, bodyHandle); 237 await bodyHandle.dispose();
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsServerCommandProcessor.cpp | 5501 if (bodyHandle) in processResetMeshDataCommand() 5539 if (bodyHandle) in processRequestMeshDataCommand() 5932 if (bodyHandle) in processUserDebugDrawCommand() 8720 if (bodyHandle) in processRequestBodyInfoCommand() 11568 if (bodyHandle && bodyHandle->m_multiBody) in processInverseDynamicsCommand() 11689 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateJacobianCommand() 11785 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateMassMatrixCommand() 12802 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateInverseKinematicsCommand() 13104 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateInverseKinematicsCommand2() 13619 if (bodyHandle) in processRequestCollisionShapeInfoCommand() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsServerCommandProcessor.cpp | 5501 if (bodyHandle) in processResetMeshDataCommand() 5539 if (bodyHandle) in processRequestMeshDataCommand() 5932 if (bodyHandle) in processUserDebugDrawCommand() 8720 if (bodyHandle) in processRequestBodyInfoCommand() 11568 if (bodyHandle && bodyHandle->m_multiBody) in processInverseDynamicsCommand() 11689 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateJacobianCommand() 11785 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateMassMatrixCommand() 12802 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateInverseKinematicsCommand() 13104 if (bodyHandle && bodyHandle->m_multiBody) in processCalculateInverseKinematicsCommand2() 13619 if (bodyHandle) in processRequestCollisionShapeInfoCommand() [all …]
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/dports/devel/bullet/bullet3-3.21/examples/Collision/Internal/ |
H A D | Bullet2CollisionSdk.cpp | 171 void Bullet2CollisionSdk::deleteCollisionObject(plCollisionObjectHandle bodyHandle) in deleteCollisionObject() argument 173 btCollisionObject* colObj = (btCollisionObject*)bodyHandle; in deleteCollisionObject() 176 …ollisionObjectTransform(plCollisionWorldHandle /*worldHandle*/, plCollisionObjectHandle bodyHandle, in setCollisionObjectTransform() argument 179 btCollisionObject* colObj = (btCollisionObject*)bodyHandle; in setCollisionObjectTransform()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Collision/Internal/ |
H A D | Bullet2CollisionSdk.cpp | 171 void Bullet2CollisionSdk::deleteCollisionObject(plCollisionObjectHandle bodyHandle) in deleteCollisionObject() argument 173 btCollisionObject* colObj = (btCollisionObject*)bodyHandle; in deleteCollisionObject() 176 …ollisionObjectTransform(plCollisionWorldHandle /*worldHandle*/, plCollisionObjectHandle bodyHandle, in setCollisionObjectTransform() argument 179 btCollisionObject* colObj = (btCollisionObject*)bodyHandle; in setCollisionObjectTransform()
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXServerCommandProcessor.cpp | 2088 bodyHandle->m_bodyName = u2p.getBodyName(); in processLoadURDFCommand() 2102 bodyHandle->m_rigidDynamic = rigidDynamic; in processLoadURDFCommand() 2106 bodyHandle->m_rigidStatic = rigidStatic; in processLoadURDFCommand() 2126 bodyHandle->mArticulation = articulation; in processLoadURDFCommand() 2148 ser.registerNameForPointer(bodyHandle->m_bodyName.c_str(), bodyHandle->m_bodyName.c_str()); in processLoadURDFCommand() 2303 if (bodyHandle->m_rigidDynamic) in processForwardDynamicsCommand() 2304 actor = bodyHandle->m_rigidDynamic; in processForwardDynamicsCommand() 2305 if (bodyHandle->m_rigidStatic) in processForwardDynamicsCommand() 2306 actor = bodyHandle->m_rigidStatic; in processForwardDynamicsCommand() 2320 if (bodyHandle->mArticulation) in processForwardDynamicsCommand() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXServerCommandProcessor.cpp | 2088 bodyHandle->m_bodyName = u2p.getBodyName(); in processLoadURDFCommand() 2102 bodyHandle->m_rigidDynamic = rigidDynamic; in processLoadURDFCommand() 2106 bodyHandle->m_rigidStatic = rigidStatic; in processLoadURDFCommand() 2126 bodyHandle->mArticulation = articulation; in processLoadURDFCommand() 2148 ser.registerNameForPointer(bodyHandle->m_bodyName.c_str(), bodyHandle->m_bodyName.c_str()); in processLoadURDFCommand() 2303 if (bodyHandle->m_rigidDynamic) in processForwardDynamicsCommand() 2304 actor = bodyHandle->m_rigidDynamic; in processForwardDynamicsCommand() 2305 if (bodyHandle->m_rigidStatic) in processForwardDynamicsCommand() 2306 actor = bodyHandle->m_rigidStatic; in processForwardDynamicsCommand() 2320 if (bodyHandle->mArticulation) in processForwardDynamicsCommand() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/remote/test/puppeteer/test/ |
H A D | evaluation.spec.ts | 338 const bodyHandle = await page.frames()[1].$('body'); constant 341 .evaluate((body: HTMLElement) => body.innerHTML, bodyHandle)
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H A D | launcher.spec.ts | 648 const bodyHandle = await pageTwo.waitForSelector('body', { constant 651 await bodyHandle.dispose();
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/dports/www/firefox/firefox-99.0/remote/test/puppeteer/test/ |
H A D | evaluation.spec.ts | 338 const bodyHandle = await page.frames()[1].$('body'); constant 341 .evaluate((body: HTMLElement) => body.innerHTML, bodyHandle)
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H A D | launcher.spec.ts | 715 const bodyHandle = await pageTwo.waitForSelector('body', { constant 718 await bodyHandle.dispose();
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/dports/mail/thunderbird/thunderbird-91.8.0/remote/test/puppeteer/test/ |
H A D | evaluation.spec.ts | 338 const bodyHandle = await page.frames()[1].$('body'); constant 341 .evaluate((body: HTMLElement) => body.innerHTML, bodyHandle)
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H A D | launcher.spec.ts | 648 const bodyHandle = await pageTwo.waitForSelector('body', { constant 651 await bodyHandle.dispose();
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/dports/lang/spidermonkey78/firefox-78.9.0/remote/test/puppeteer/docs/ |
H A D | api.md | 1397 const bodyHandle = await page.$('body'); 1398 const html = await page.evaluate(body => body.innerHTML, bodyHandle); 1399 await bodyHandle.dispose(); 2734 const bodyHandle = await frame.$('body'); 2735 const html = await frame.evaluate(body => body.innerHTML, bodyHandle); 2736 await bodyHandle.dispose();
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