/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_g2_utils.c | 39 int boltIndex; in BG_AttachToRancor() local 46 boltIndex = trap->G2API_AddBolt(ghoul2, 0, "jaw_bone"); in BG_AttachToRancor() 48 boltIndex = trap->G2API_AddBolt(ghoul2, 0, "jaw_bone"); in BG_AttachToRancor() 54 boltIndex = trap->G2API_AddBolt(ghoul2, 0, "*r_hand"); in BG_AttachToRancor() 56 boltIndex = trap->G2API_AddBolt(ghoul2, 0, "*r_hand"); in BG_AttachToRancor() 61 …trap->G2API_GetBoltMatrix( ghoul2, 0, boltIndex, &boltMatrix, rancAngles, rancOrigin, time, modelL… in BG_AttachToRancor() 63 …trap->G2API_GetBoltMatrix( ghoul2, 0, boltIndex, &boltMatrix, rancAngles, rancOrigin, time, modelL… in BG_AttachToRancor()
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H A D | NPC_utils.c | 1723 void G_GetBoltPosition( gentity_t *self, int boltIndex, vec3_t pos, int modelIndex ) in G_GetBoltPosition() argument 1748 boltIndex, in G_GetBoltPosition() 1758 float NPC_EntRangeFromBolt( gentity_t *targEnt, int boltIndex ) in NPC_EntRangeFromBolt() argument 1767 G_GetBoltPosition( NPCS.NPC, boltIndex, org, 0 ); in NPC_EntRangeFromBolt() 1772 float NPC_EnemyRangeFromBolt( int boltIndex ) in NPC_EnemyRangeFromBolt() argument 1774 return (NPC_EntRangeFromBolt( NPCS.NPC->enemy, boltIndex )); in NPC_EnemyRangeFromBolt() 1777 int NPC_GetEntsNearBolt( int *radiusEnts, float radius, int boltIndex, vec3_t boltOrg ) in NPC_GetEntsNearBolt() argument 1785 G_GetBoltPosition( NPCS.NPC, boltIndex, org, 0 ); in NPC_GetEntsNearBolt()
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H A D | NPC_AI_Wampa.c | 196 extern int NPC_GetEntsNearBolt( int *radiusEnts, float radius, int boltIndex, vec3_t boltOrg ); 198 void Wampa_Slash( int boltIndex, qboolean backhand ) in Wampa_Slash() argument 208 numEnts = NPC_GetEntsNearBolt( radiusEntNums, radius, boltIndex, boltOrg ); in Wampa_Slash()
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H A D | g_syscalls.c | 852 qboolean trap_G2API_GetBoltMatrix(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone… in trap_G2API_GetBoltMatrix() argument 853 …return (qboolean)(Q_syscall(G_G2_GETBOLT, ghoul2, modelIndex, boltIndex, matrix, angles, position,… in trap_G2API_GetBoltMatrix() 855 …tBoltMatrix_NoReconstruct(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoReconstruct() argument 856 …return (qboolean)(Q_syscall(G_G2_GETBOLT_NOREC, ghoul2, modelIndex, boltIndex, matrix, angles, pos… in trap_G2API_GetBoltMatrix_NoReconstruct() 858 …_GetBoltMatrix_NoRecNoRot(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoRecNoRot() argument 859 …return (qboolean)(Q_syscall(G_G2_GETBOLT_NOREC_NOROT, ghoul2, modelIndex, boltIndex, matrix, angle… in trap_G2API_GetBoltMatrix_NoRecNoRot() 924 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() argument 925 return Q_syscall(G_G2_SETNEWORIGIN, ghoul2, boltIndex); in trap_G2API_SetNewOrigin()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | NPC_utils.cpp | 1553 void G_GetBoltPosition( gentity_t *self, int boltIndex, vec3_t pos, int modelIndex = 0 ) in G_GetBoltPosition() argument 1563 boltIndex, in G_GetBoltPosition() 1573 float NPC_EntRangeFromBolt( gentity_t *targEnt, int boltIndex ) in NPC_EntRangeFromBolt() argument 1582 G_GetBoltPosition( NPC, boltIndex, org ); in NPC_EntRangeFromBolt() 1587 float NPC_EnemyRangeFromBolt( int boltIndex ) in NPC_EnemyRangeFromBolt() argument 1589 return (NPC_EntRangeFromBolt( NPC->enemy, boltIndex )); in NPC_EnemyRangeFromBolt() 1592 int G_GetEntsNearBolt( gentity_t *self, gentity_t **radiusEnts, float radius, int boltIndex, vec3_t… in G_GetEntsNearBolt() argument 1600 G_GetBoltPosition( self, boltIndex, org ); in G_GetEntsNearBolt() 1615 int NPC_GetEntsNearBolt( gentity_t **radiusEnts, float radius, int boltIndex, vec3_t boltOrg ) in NPC_GetEntsNearBolt() argument 1617 return (G_GetEntsNearBolt( NPC, radiusEnts, radius, boltIndex, boltOrg )); in NPC_GetEntsNearBolt()
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H A D | AI_Tusken.cpp | 419 int boltIndex = gi.G2API_AddBolt(&NPC->ghoul2[NPC->weaponModel[0]], "*weapon"); in Tusken_StaffTrace() local 420 if ( boltIndex != -1 ) in Tusken_StaffTrace() 433 boltIndex, in Tusken_StaffTrace()
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H A D | g_local.h | 410 void G_SetBoltSurfaceRemoval( const int entNum, const int modelIndex, const int boltIndex, const in… 423 void G_PlayEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum, const vec… 425 void G_StopEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum ); 426 void G_StopEffect(const char *name, const int modelIndex, const int boltIndex, const int entNum );
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H A D | g_utils.cpp | 196 void G_PlayEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum, const vec… in G_PlayEffect() argument 207 …gi.G2API_AttachEnt(&tent->s.boltInfo, &g_entities[entNum].ghoul2[modelIndex], boltIndex, entNum, m… in G_PlayEffect() 237 void G_StopEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum ) in G_StopEffect() argument 244 …gi.G2API_AttachEnt( &tent->s.boltInfo, &g_entities[entNum].ghoul2[modelIndex], boltIndex, entNum, … in G_StopEffect() 247 void G_StopEffect(const char *name, const int modelIndex, const int boltIndex, const int entNum ) in G_StopEffect() argument 249 G_StopEffect( G_EffectIndex( name ), modelIndex, boltIndex, entNum ); in G_StopEffect() 2031 void G_SetBoltSurfaceRemoval( const int entNum, const int modelIndex, const int boltIndex, const in… in G_SetBoltSurfaceRemoval() argument 2040 e->attackDebounceTime = boltIndex; in G_SetBoltSurfaceRemoval()
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H A D | AI_Wampa.cpp | 185 extern int NPC_GetEntsNearBolt( gentity_t **radiusEnts, float radius, int boltIndex, vec3_t boltOrg… 187 void Wampa_Slash( int boltIndex, qboolean backhand ) in Wampa_Slash() argument 197 numEnts = NPC_GetEntsNearBolt( radiusEnts, radius, boltIndex, boltOrg ); in Wampa_Slash() 611 extern float NPC_EnemyRangeFromBolt( int boltIndex );
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H A D | AI_Howler.cpp | 42 extern void G_GetBoltPosition( gentity_t *self, int boltIndex, vec3_t pos, int modelIndex = 0 ); 46 extern float NPC_EntRangeFromBolt( gentity_t *targEnt, int boltIndex ); 47 extern int NPC_GetEntsNearBolt( gentity_t **radiusEnts, float radius, int boltIndex, vec3_t boltOrg…
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H A D | g_public.h | 308 …qboolean (*G2API_GetBoltMatrix)(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, … 328 qboolean (*G2API_SetNewOrigin)(CGhoul2Info *ghlInfo, const int boltIndex);
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 358 qboolean trap_G2API_GetBoltMatrix(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone… in trap_G2API_GetBoltMatrix() argument 359 …return (qboolean)(Q_syscall(UI_G2_GETBOLT, ghoul2, modelIndex, boltIndex, matrix, angles, position… in trap_G2API_GetBoltMatrix() 361 …BoltMatrix_NoReconstruct( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoReconstruct() argument 362 …return (qboolean)(Q_syscall(UI_G2_GETBOLT_NOREC, ghoul2, modelIndex, boltIndex, matrix, angles, po… in trap_G2API_GetBoltMatrix_NoReconstruct() 364 …_GetBoltMatrix_NoRecNoRot(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoRecNoRot() argument 365 …return (qboolean)(Q_syscall(UI_G2_GETBOLT_NOREC_NOROT, ghoul2, modelIndex, boltIndex, matrix, angl… in trap_G2API_GetBoltMatrix_NoRecNoRot() 424 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() argument 425 return Q_syscall(UI_G2_SETNEWORIGIN, ghoul2, boltIndex); in trap_G2API_SetNewOrigin()
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H A D | ui_public.h | 342 …qboolean (*G2API_GetBoltMatrix) ( void *ghoul2, const int modelIndex, const int boltIndex, md… 343 …ltMatrix_NoReconstruct) ( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… 344 …BoltMatrix_NoRecNoRot) ( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… 363 qboolean (*G2API_SetNewOrigin) ( void *ghoul2, const int boltIndex );
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_API.cpp | 1708 …tMatrix_SPMethod(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in G2API_GetBoltMatrix_SPMethod() argument 1719 if (ghlInfo && (boltIndex < (int)ghlInfo->mBltlist.size()) && boltIndex >= 0 ) in G2API_GetBoltMatrix_SPMethod() 1731 use=&ghlInfo->mBltlist[boltIndex].position; in G2API_GetBoltMatrix_SPMethod() 1776 qboolean G2API_GetBoltMatrix(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxa… in G2API_GetBoltMatrix() argument 1797 …G2ERROR(boltIndex >= 0 && (boltIndex < ghlInfo->mBltlist.size()),va("Invalid Bolt Index (%d:%s)",b… in G2API_GetBoltMatrix() 1799 if (boltIndex >= 0 && ghlInfo && (boltIndex < (int)ghlInfo->mBltlist.size()) ) in G2API_GetBoltMatrix() 1822 G2_GetBoltMatrixLow(*ghlInfo,boltIndex,scale,bolt); in G2API_GetBoltMatrix() 2386 qboolean G2API_SetNewOrigin(CGhoul2Info_v &ghoul2, const int boltIndex) in G2API_SetNewOrigin() argument 2397 if (boltIndex < 0) in G2API_SetNewOrigin() 2410 … "Bad boltindex (%i) trying to SetNewOrigin (naughty naughty!)\nModel %s\n", boltIndex, modelName); in G2API_SetNewOrigin() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_uiapi.cpp | 271 static qboolean CL_G2API_GetBoltMatrix( void *ghoul2, const int modelIndex, const int boltIndex, md… in CL_G2API_GetBoltMatrix() argument 276 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix() 279 …BoltMatrix_NoReconstruct( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in CL_G2API_GetBoltMatrix_NoReconstruct() argument 285 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix_NoReconstruct() 288 …GetBoltMatrix_NoRecNoRot( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in CL_G2API_GetBoltMatrix_NoRecNoRot() argument 295 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix_NoRecNoRot() 608 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin() argument 613 return re->G2API_SetNewOrigin( *((CGhoul2Info_v *)ghoul2), boltIndex ); in CL_G2API_SetNewOrigin()
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H A D | cl_cgameapi.cpp | 490 static qboolean CL_G2API_GetBoltMatrix( void *ghoul2, const int modelIndex, const int boltIndex, md… in CL_G2API_GetBoltMatrix() argument 492 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix() 495 …BoltMatrix_NoReconstruct( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in CL_G2API_GetBoltMatrix_NoReconstruct() argument 498 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix_NoReconstruct() 501 …GetBoltMatrix_NoRecNoRot( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in CL_G2API_GetBoltMatrix_NoRecNoRot() argument 505 …return re->G2API_GetBoltMatrix( *((CGhoul2Info_v *)ghoul2), modelIndex, boltIndex, matrix, angles,… in CL_G2API_GetBoltMatrix_NoRecNoRot() 669 static qboolean CL_G2API_SetNewOrigin( void *ghoul2, const int boltIndex ) { in CL_G2API_SetNewOrigin() argument 671 return re->G2API_SetNewOrigin( *((CGhoul2Info_v *)ghoul2), boltIndex ); in CL_G2API_SetNewOrigin()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_API.cpp | 1932 …tMatrix_SPMethod(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in G2API_GetBoltMatrix_SPMethod() argument 1943 if (ghlInfo && (boltIndex < (int)ghlInfo->mBltlist.size()) && boltIndex >= 0 ) in G2API_GetBoltMatrix_SPMethod() 1955 use=&ghlInfo->mBltlist[boltIndex].position; in G2API_GetBoltMatrix_SPMethod() 2000 qboolean G2API_GetBoltMatrix(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxa… in G2API_GetBoltMatrix() argument 2021 …G2ERROR(boltIndex >= 0 && (boltIndex < ghlInfo->mBltlist.size()),va("Invalid Bolt Index (%d:%s)",b… in G2API_GetBoltMatrix() 2023 if (boltIndex >= 0 && ghlInfo && (boltIndex < (int)ghlInfo->mBltlist.size()) ) in G2API_GetBoltMatrix() 2046 G2_GetBoltMatrixLow(*ghlInfo,boltIndex,scale,bolt); in G2API_GetBoltMatrix() 2633 qboolean G2API_SetNewOrigin(CGhoul2Info_v &ghoul2, const int boltIndex) in G2API_SetNewOrigin() argument 2644 if (boltIndex < 0) in G2API_SetNewOrigin() 2657 … "Bad boltindex (%i) trying to SetNewOrigin (naughty naughty!)\nModel %s\n", boltIndex, modelName); in G2API_SetNewOrigin() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_API.cpp | 1726 qboolean G2API_GetBoltMatrix(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxa… in G2API_GetBoltMatrix() argument 1747 …G2ERROR(boltIndex >= 0 && (boltIndex < (int)ghlInfo->mBltlist.size()),va("Invalid Bolt Index (%d:%… in G2API_GetBoltMatrix() 1749 if (boltIndex >= 0 && ghlInfo && (boltIndex < (int)ghlInfo->mBltlist.size()) ) in G2API_GetBoltMatrix() 1758 G2_GetBoltMatrixLow(*ghlInfo,boltIndex,scale,bolt); in G2API_GetBoltMatrix() 2093 qboolean G2API_SetNewOrigin(CGhoul2Info *ghlInfo, const int boltIndex) in G2API_SetNewOrigin() argument 2097 G2ERROR(boltIndex>=0&&boltIndex<(int)ghlInfo->mBltlist.size(),"invalid boltIndex"); in G2API_SetNewOrigin() 2099 if (boltIndex>=0&&boltIndex<(int)ghlInfo->mBltlist.size()) in G2API_SetNewOrigin() 2101 ghlInfo->mNewOrigin = boltIndex; in G2API_SetNewOrigin()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_public.h | 147 int boltIndex; // input member 666 …qboolean (*G2API_GetBoltMatrix) ( void *ghoul2, const int modelIndex, const int boltIndex, md… 667 …ltMatrix_NoReconstruct) ( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… 668 …BoltMatrix_NoRecNoRot) ( void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… 694 qboolean (*G2API_SetNewOrigin) ( void *ghoul2, const int boltIndex );
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H A D | cg_syscalls.c | 533 qboolean trap_G2API_GetBoltMatrix(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone… in trap_G2API_GetBoltMatrix() argument 534 …return (qboolean)(Q_syscall(CG_G2_GETBOLT, ghoul2, modelIndex, boltIndex, matrix, angles, position… in trap_G2API_GetBoltMatrix() 536 …tBoltMatrix_NoReconstruct(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoReconstruct() argument 537 …return (qboolean)(Q_syscall(CG_G2_GETBOLT_NOREC, ghoul2, modelIndex, boltIndex, matrix, angles, po… in trap_G2API_GetBoltMatrix_NoReconstruct() 539 …_GetBoltMatrix_NoRecNoRot(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *mat… in trap_G2API_GetBoltMatrix_NoRecNoRot() argument 540 …return (qboolean)(Q_syscall(CG_G2_GETBOLT_NOREC_NOROT, ghoul2, modelIndex, boltIndex, matrix, angl… in trap_G2API_GetBoltMatrix_NoRecNoRot() 617 qboolean trap_G2API_SetNewOrigin(void *ghoul2, const int boltIndex) { in trap_G2API_SetNewOrigin() argument 618 return Q_syscall(CG_G2_SETNEWORIGIN, ghoul2, boltIndex); in trap_G2API_SetNewOrigin()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_effects.cpp | 1049 void CG_PlayEffectBolted( const char *fxName, const int modelIndex, const int boltIndex, const int … in CG_PlayEffectBolted() argument 1057 boltIndex, in CG_PlayEffectBolted() 1071 void CG_PlayEffectIDBolted( const int fxID, const int modelIndex, const int boltIndex, const int en… in CG_PlayEffectIDBolted() argument 1074 CG_PlayEffectBolted( fxName, modelIndex, boltIndex, entNum, origin, iLoopTime, isRelative ); in CG_PlayEffectIDBolted()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_utils.cpp | 191 void G_PlayEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum) in G_PlayEffect() argument 200 …gi.G2API_AttachEnt(&tent->s.boltInfo, &g_entities[entNum].ghoul2[modelIndex], boltIndex, entNum, m… in G_PlayEffect() 224 void G_PlayEffect( const char *name, const int modelIndex, const int boltIndex, const int entNum ) in G_PlayEffect() argument 226 G_PlayEffect( G_EffectIndex( name ), modelIndex, boltIndex, entNum ); in G_PlayEffect() 1515 void G_SetBoltSurfaceRemoval( const int entNum, const int modelIndex, const int boltIndex, const in… in G_SetBoltSurfaceRemoval() argument 1524 e->attackDebounceTime = boltIndex; in G_SetBoltSurfaceRemoval()
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H A D | g_local.h | 359 void G_SetBoltSurfaceRemoval( const int entNum, const int modelIndex, const int boltIndex, const in… 369 void G_PlayEffect( const char *name, const int modelIndex, const int boltIndex, const int entNum); 372 void G_PlayEffect( int fxID, const int modelIndex, const int boltIndex, const int entNum);
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H A D | g_public.h | 298 …qboolean (*G2API_GetBoltMatrix)(CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, … 318 qboolean (*G2API_SetNewOrigin)(CGhoul2Info *ghlInfo, const int boltIndex);
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/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_game.cpp | 533 …CGhoul2Info_v &ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t… in SV_G2API_GetBoltMatrix() argument 536 return re.G2API_GetBoltMatrix(ghoul2, modelIndex, boltIndex, matrix, angles, in SV_G2API_GetBoltMatrix() 750 static qboolean SV_G2API_SetNewOrigin( CGhoul2Info *ghlInfo, const int boltIndex ) in SV_G2API_SetNewOrigin() argument 752 return re.G2API_SetNewOrigin( ghlInfo, boltIndex ); in SV_G2API_SetNewOrigin()
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