/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | unittype.h | 502 int bombard_rate; member
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H A D | packets_gen.h | 909 int bombard_rate; member
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | unittype.h | 502 int bombard_rate; member
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H A D | packets_gen.h | 909 int bombard_rate; member
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | rssanity.c | 714 && putype->bombard_rate <= 0) { in sanity_check_ruleset_data()
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H A D | ruleset.c | 1913 u->bombard_rate = secfile_lookup_int_default(file, in load_ruleset_units() 6108 packet.bombard_rate = u->bombard_rate; in send_ruleset_units()
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | rssanity.c | 714 && putype->bombard_rate <= 0) { in sanity_check_ruleset_data()
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H A D | ruleset.c | 1913 u->bombard_rate = secfile_lookup_int_default(file, in load_ruleset_units() 6108 packet.bombard_rate = u->bombard_rate; in send_ruleset_units()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-qt/ |
H A D | helpdlg.cpp | 1607 max->bombard_rate = 0; in uclass_max_values() 1629 SET_MAX(bombard_rate); in uclass_max_values()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-qt/ |
H A D | helpdlg.cpp | 1607 max->bombard_rate = 0; in uclass_max_values() 1629 SET_MAX(bombard_rate); in uclass_max_values()
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/dports/games/freeciv/freeciv-2.6.6/data/sandbox/ |
H A D | units.ruleset | 355 ; bombard_rate regulates its number of shots 382 ; bombard_rate = the number of shots fired at enemy units when attacking 1521 bombard_rate = 3 1565 bombard_rate = 2 1631 bombard_rate = 4
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/dports/games/freeciv/freeciv-2.6.6/data/civ2civ3/ |
H A D | units.ruleset | 353 ; bombard_rate regulates its number of shots 380 ; bombard_rate = the number of shots fired at enemy units when attacking 1519 bombard_rate = 3 1563 bombard_rate = 2 1629 bombard_rate = 4
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/civ2civ3/ |
H A D | units.ruleset | 353 ; bombard_rate regulates its number of shots 380 ; bombard_rate = the number of shots fired at enemy units when attacking 1519 bombard_rate = 3 1563 bombard_rate = 2 1629 bombard_rate = 4
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/sandbox/ |
H A D | units.ruleset | 355 ; bombard_rate regulates its number of shots 382 ; bombard_rate = the number of shots fired at enemy units when attacking 1521 bombard_rate = 3 1565 bombard_rate = 2 1631 bombard_rate = 4
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/dports/games/freeciv/freeciv-2.6.6/tools/ruledit/ |
H A D | rulesave.c | 2336 if (put->bombard_rate != 0) { in save_units_ruleset() 2337 secfile_insert_int(sfile, put->bombard_rate, in save_units_ruleset()
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/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ruledit/ |
H A D | rulesave.c | 2336 if (put->bombard_rate != 0) { in save_units_ruleset() 2337 secfile_insert_int(sfile, put->bombard_rate, in save_units_ruleset()
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sector.cpp | 1816 int bombard_rate = ( bombard_rate_c * gameticks_per_hour_c ) / bombard; in doCombat() local 1817 bombard_rate = (int)(bombard_rate * this->getDefenceStrength()); in doCombat() 1818 int prob = poisson(bombard_rate, looptime); in doCombat()
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/dports/games/freeciv/freeciv-2.6.6/data/classic/ |
H A D | units.ruleset | 330 ; bombard_rate regulates its number of shots 357 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv/freeciv-2.6.6/data/multiplayer/ |
H A D | units.ruleset | 329 ; bombard_rate regulates its number of shots 356 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv/freeciv-2.6.6/data/experimental/ |
H A D | units.ruleset | 344 ; bombard_rate regulates its number of shots 371 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/classic/ |
H A D | units.ruleset | 330 ; bombard_rate regulates its number of shots 357 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/experimental/ |
H A D | units.ruleset | 344 ; bombard_rate regulates its number of shots 371 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/multiplayer/ |
H A D | units.ruleset | 329 ; bombard_rate regulates its number of shots 356 ; bombard_rate = the number of shots fired at enemy units when attacking
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | packhand.c | 3295 u->bombard_rate = p->bombard_rate; in handle_ruleset_unit()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | packhand.c | 3295 u->bombard_rate = p->bombard_rate; in handle_ruleset_unit()
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