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Searched refs:bombard_rate (Results 1 – 25 of 39) sorted by relevance

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/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dunittype.h502 int bombard_rate; member
H A Dpackets_gen.h909 int bombard_rate; member
/dports/games/freeciv/freeciv-2.6.6/common/
H A Dunittype.h502 int bombard_rate; member
H A Dpackets_gen.h909 int bombard_rate; member
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Drssanity.c714 && putype->bombard_rate <= 0) { in sanity_check_ruleset_data()
H A Druleset.c1913 u->bombard_rate = secfile_lookup_int_default(file, in load_ruleset_units()
6108 packet.bombard_rate = u->bombard_rate; in send_ruleset_units()
/dports/games/freeciv/freeciv-2.6.6/server/
H A Drssanity.c714 && putype->bombard_rate <= 0) { in sanity_check_ruleset_data()
H A Druleset.c1913 u->bombard_rate = secfile_lookup_int_default(file, in load_ruleset_units()
6108 packet.bombard_rate = u->bombard_rate; in send_ruleset_units()
/dports/games/freeciv/freeciv-2.6.6/client/gui-qt/
H A Dhelpdlg.cpp1607 max->bombard_rate = 0; in uclass_max_values()
1629 SET_MAX(bombard_rate); in uclass_max_values()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-qt/
H A Dhelpdlg.cpp1607 max->bombard_rate = 0; in uclass_max_values()
1629 SET_MAX(bombard_rate); in uclass_max_values()
/dports/games/freeciv/freeciv-2.6.6/data/sandbox/
H A Dunits.ruleset355 ; bombard_rate regulates its number of shots
382 ; bombard_rate = the number of shots fired at enemy units when attacking
1521 bombard_rate = 3
1565 bombard_rate = 2
1631 bombard_rate = 4
/dports/games/freeciv/freeciv-2.6.6/data/civ2civ3/
H A Dunits.ruleset353 ; bombard_rate regulates its number of shots
380 ; bombard_rate = the number of shots fired at enemy units when attacking
1519 bombard_rate = 3
1563 bombard_rate = 2
1629 bombard_rate = 4
/dports/games/freeciv-nox11/freeciv-2.6.6/data/civ2civ3/
H A Dunits.ruleset353 ; bombard_rate regulates its number of shots
380 ; bombard_rate = the number of shots fired at enemy units when attacking
1519 bombard_rate = 3
1563 bombard_rate = 2
1629 bombard_rate = 4
/dports/games/freeciv-nox11/freeciv-2.6.6/data/sandbox/
H A Dunits.ruleset355 ; bombard_rate regulates its number of shots
382 ; bombard_rate = the number of shots fired at enemy units when attacking
1521 bombard_rate = 3
1565 bombard_rate = 2
1631 bombard_rate = 4
/dports/games/freeciv/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2336 if (put->bombard_rate != 0) { in save_units_ruleset()
2337 secfile_insert_int(sfile, put->bombard_rate, in save_units_ruleset()
/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2336 if (put->bombard_rate != 0) { in save_units_ruleset()
2337 secfile_insert_int(sfile, put->bombard_rate, in save_units_ruleset()
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.cpp1816 int bombard_rate = ( bombard_rate_c * gameticks_per_hour_c ) / bombard; in doCombat() local
1817 bombard_rate = (int)(bombard_rate * this->getDefenceStrength()); in doCombat()
1818 int prob = poisson(bombard_rate, looptime); in doCombat()
/dports/games/freeciv/freeciv-2.6.6/data/classic/
H A Dunits.ruleset330 ; bombard_rate regulates its number of shots
357 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv/freeciv-2.6.6/data/multiplayer/
H A Dunits.ruleset329 ; bombard_rate regulates its number of shots
356 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv/freeciv-2.6.6/data/experimental/
H A Dunits.ruleset344 ; bombard_rate regulates its number of shots
371 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv-nox11/freeciv-2.6.6/data/classic/
H A Dunits.ruleset330 ; bombard_rate regulates its number of shots
357 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv-nox11/freeciv-2.6.6/data/experimental/
H A Dunits.ruleset344 ; bombard_rate regulates its number of shots
371 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv-nox11/freeciv-2.6.6/data/multiplayer/
H A Dunits.ruleset329 ; bombard_rate regulates its number of shots
356 ; bombard_rate = the number of shots fired at enemy units when attacking
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dpackhand.c3295 u->bombard_rate = p->bombard_rate; in handle_ruleset_unit()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dpackhand.c3295 u->bombard_rate = p->bombard_rate; in handle_ruleset_unit()

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