/dports/graphics/cal3d/cal3d-20060720/src/cal3d/ |
H A D | coreskeleton.cpp | 51 int boneId; in addCoreBone() local 52 boneId = m_vectorCoreBone.size(); in addCoreBone() 59 m_vectorRootCoreBoneId.push_back(boneId); in addCoreBone() 63 mapCoreBoneName( boneId, pCoreBone->getName() ); in addCoreBone() 65 return boneId; in addCoreBone() 219 for(size_t boneId=0;boneId<m_vectorCoreBone.size();++boneId) in calculateBoundingBoxes() local 221 m_vectorCoreBone[boneId]->calculateBoundingBox(pCoreModel); in calculateBoundingBoxes()
|
H A D | skeleton.cpp | 49 for(int boneId = 0; boneId < boneCount; ++boneId) in CalSkeleton() local 51 CalBone *pBone = new CalBone(vectorCoreBone[boneId]); in CalSkeleton() 128 CalBone *CalSkeleton::getBone(int boneId) const in getBone() 130 return m_vectorBone[boneId]; in getBone() 242 for(size_t boneId=0;boneId<m_vectorBone.size();++boneId) in calculateBoundingBoxes() local 244 m_vectorBone[boneId]->calculateBoundingBox(); in calculateBoundingBoxes()
|
H A D | springsystem.cpp | 139 for(size_t boneId=0; boneId < m_vectorbone.size(); boneId++) in calculateVertices() local 141 CalBoundingBox p = m_vectorbone[boneId]->getBoundingBox(); in calculateVertices()
|
H A D | saver.cpp | 542 int boneId; in saveCoreSkeleton() local 543 for(boneId = 0; boneId < (int)pCoreSkeleton->getVectorCoreBone().size(); ++boneId) in saveCoreSkeleton() 546 if(!saveCoreBones(file, strFilename, pCoreSkeleton->getCoreBone(boneId))) in saveCoreSkeleton() 661 CalPlatform::writeInteger(file, influence.boneId); in saveCoreSubmesh() 872 int boneId; in saveXmlCoreSkeleton() local 873 for(boneId = 0; boneId < (int)pCoreSkeleton->getVectorCoreBone().size(); ++boneId) in saveXmlCoreSkeleton() 875 CalCoreBone* pCoreBone=pCoreSkeleton->getCoreBone(boneId); in saveXmlCoreSkeleton() 878 bone.SetAttribute("ID",boneId); in saveXmlCoreSkeleton() 1211 influence.SetAttribute("ID",Influence.boneId); in saveXmlCoreMesh()
|
H A D | hardwaremodel.cpp | 352 const CalQuaternion & CalHardwareModel::getRotationBoneSpace(int boneId, CalSkeleton *pSkeleton) in getRotationBoneSpace() argument 355 …return vectorBone[m_vectorHardwareMesh[m_selectedHardwareMesh].m_vectorBonesIndices[boneId]]->getR… in getRotationBoneSpace() 369 const CalVector & CalHardwareModel::getTranslationBoneSpace(int boneId, CalSkeleton *pSkeleton) in getTranslationBoneSpace() argument 372 …return vectorBone[m_vectorHardwareMesh[m_selectedHardwareMesh].m_vectorBonesIndices[boneId]]->getT… in getTranslationBoneSpace() 720 …sIndices[boneIndex]!=vectorVertex[face.vertexId[faceIndex]].vectorInfluence[influenceIndex].boneId) in canAddFace() 784 int BoneId = vectorVertex[indice].vectorInfluence[l].boneId; in addVertex()
|
H A D | corebone.cpp | 354 int boneId = m_pCoreSkeleton->getCoreBoneId(m_strName); in calculateBoundingBox() local 405 …if(vectorVertex[vertexId].vectorInfluence[influenceId].boneId == boneId && vectorVertex[vertexId].… in calculateBoundingBox()
|
H A D | hardwaremodel.h | 60 const CalQuaternion & getRotationBoneSpace(int boneId, CalSkeleton *pSkeleton); 61 const CalVector & getTranslationBoneSpace(int boneId, CalSkeleton *pSkeleton);
|
H A D | skeleton.h | 29 CalBone *getBone(int boneId) const;
|
H A D | physique.cpp | 146 pBone = vectorBone[influence.boneId]; in calculateVertices() 273 pBone = vectorBone[influence.boneId]; in calculateVertex() 373 pBone = vectorBone[influence.boneId]; in calculateTangentSpaces() 511 pBone = vectorBone[influence.boneId]; in calculateNormals() 670 pBone = vectorBone[influence.boneId]; in calculateVerticesAndNormals() 874 pBone = vectorBone[influence.boneId]; in calculateVerticesNormalsAndTexCoords()
|
H A D | coresubmesh.h | 38 int boneId; member
|
H A D | coremodel.h | 85 void addBoneName(const std::string& strBoneName, int boneId);
|
/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | skinning_test_no_simd.cpp | 91 boneId = -1; in Influence() 97 boneId = b; in Influence() 102 unsigned boneId; member 164 ScaleMatrix(total_transform, boneTransforms[influences->boneId], influences->weight); in calculateVerticesAndNormals_x87() 167 AddScaledMatrix(total_transform, boneTransforms[influences->boneId], influences->weight); in calculateVerticesAndNormals_x87() 195 i[k].boneId = 0; in main()
|
/dports/games/0ad/0ad-0.0.23b-alpha/source/collada/ |
H A D | PSAConvert.cpp | 114 int boneId = skeleton.GetRealBoneID(joint->GetName().c_str()); in ColladaToPSA() local 115 if (boneId < 0) in ColladaToPSA() 131 frameBoneTransforms[boneId] = b; in ColladaToPSA() 225 int boneId = skeleton.GetBoneID(joint->GetName().c_str()); in GetAnimationRange() local 226 if (boneId < 0) in GetAnimationRange()
|
H A D | PMDConvert.cpp | 317 int boneId = skeleton.GetBoneID(joint->GetName().c_str()); in ColladaToPMD() local 318 if (boneId < 0) in ColladaToPMD() 326 influences.bones[j] = (uint8)boneId; in ColladaToPMD() 343 int boneId = skeleton.GetRealBoneID(joint->GetName().c_str()); in ColladaToPMD() local 344 if (boneId < 0) in ColladaToPMD() 365 boneTransforms[boneId] = b; in ColladaToPMD() 379 int boneId = skeleton.GetBoneID(joint->GetName().c_str()); in ColladaToPMD() local 380 if (boneId < 0) in ColladaToPMD() 416 (uint8)boneId in ColladaToPMD()
|
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 124 for (unsigned int boneId = 0; boneId < mesh->mNumBones; ++boneId) { in BuildBoneList() local 125 aiBone *bone = mesh->mBones[boneId]; in BuildBoneList()
|
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 125 for (unsigned int boneId = 0; boneId < mesh->mNumBones; ++boneId) { in BuildBoneList() local 126 aiBone *bone = mesh->mBones[boneId]; in BuildBoneList()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 124 for (unsigned int boneId = 0; boneId < mesh->mNumBones; ++boneId) { in BuildBoneList() local 125 aiBone *bone = mesh->mBones[boneId]; in BuildBoneList()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 124 for (unsigned int boneId = 0; boneId < mesh->mNumBones; ++boneId) { in BuildBoneList() local 125 aiBone *bone = mesh->mBones[boneId]; in BuildBoneList()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Extras/OgreMaxscriptExport/ogre/lib/ |
H A D | OgreSkeletonLib_skelfns.ms | 49 function writeTrack sk boneId firstframe lastframe length scale flipYZ outFile= 54 format "retrieving key information for % ...\n" (skinOps.GetBoneName sk boneId 1) ; 56 -- gets bone according to the parameter boneId 57 bname= skinOps.GetBoneName sk boneId 1 ; 154 -- gets bone according to the parameter boneId
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/3dsmaxExport/MaxscriptExport/scripts/ogre/lib/ |
H A D | OgreSkeletonLib_skelfns.ms | 49 function writeTrack sk boneId firstframe lastframe length scale flipYZ outFile= 54 format "retrieving key information for % ...\n" (skinOps.GetBoneName sk boneId 1) ; 56 -- gets bone acording to the parameter boneId 57 bname= skinOps.GetBoneName sk boneId 1 ; 154 -- gets bone acording to the parameter boneId
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/milkshape_sdk/ms3dsdk/specs/ |
H A D | ms3dspec.txt.c | 76 char boneId; // -1 = no bone member
|
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreSkeletonSerializer.h | 114 void writeBoneParent(const Skeleton* pSkel, unsigned short boneId, unsigned short parentId);
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreSkeletonSerializer.h | 115 void writeBoneParent(const Skeleton* pSkel, unsigned short boneId, unsigned short parentId);
|
/dports/graphics/libgltf/libgltf-0.0.2/src/ |
H A D | Common.cpp | 1002 void Animation::setBoneId(std::string boneId) in setBoneId() argument 1004 mBoneId = boneId; in setBoneId() 1057 void Skin::pushBoneId(std::string boneId) in pushBoneId() argument 1059 mBoneIdVec.push_back(boneId); in pushBoneId()
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreSkeletonSerializer.cpp | 224 unsigned short boneId, unsigned short parentId) in writeBoneParent() argument 229 writeShorts(&boneId, 1); in writeBoneParent()
|