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Searched refs:boneName (Results 1 – 25 of 113) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/ghoul2/
H A Dg2_local.h202 qboolean G2_Remove_Bone (CGhoul2Info *ghlInfo, boneInfo_v &blist, const char *boneName);
207 qboolean G2_IsPaused(const char *fileName, boneInfo_v &blist, const char *boneName);
208 qboolean G2_Stop_Bone_Anim(const char *fileName, boneInfo_v &blist, const char *boneName);
217 int G2_Get_Bone_Index(CGhoul2Info *ghoul2, const char *boneName);
283 qboolean G2API_IsPaused(CGhoul2Info *ghlInfo, const char *boneName);
284 qboolean G2API_StopBoneAnim(CGhoul2Info *ghlInfo, const char *boneName);
289 qboolean G2API_StopBoneAngles(CGhoul2Info *ghlInfo, const char *boneName);
290 qboolean G2API_RemoveBone(CGhoul2Info_v& ghoul2, int modelIndex, const char *boneName);
293 int G2API_AddBolt(CGhoul2Info_v &ghoul2, const int modelIndex, const char *boneName);
323 int G2API_GetBoneIndex(CGhoul2Info *ghlInfo, const char *boneName);
[all …]
/dports/games/openjk/OpenJK-07675e2/code/ghoul2/
H A DG2.h62 qboolean G2_Remove_Bone (CGhoul2Info *ghlInfo, boneInfo_v &blist, const char *boneName);
72 qboolean G2_IsPaused(CGhoul2Info *ghlInfo, boneInfo_v &blist, const char *boneName);
73 qboolean G2_Stop_Bone_Anim(CGhoul2Info *ghlInfo, boneInfo_v &blist, const char *boneName);
74 qboolean G2_Stop_Bone_Angles(CGhoul2Info *ghlInfo, boneInfo_v &blist, const char *boneName);
83 int G2_Get_Bone_Index(CGhoul2Info *ghoul2, const char *boneName, qboolean bAddIfNotFound);
155 qboolean G2API_IsPaused(CGhoul2Info *ghlInfo, const char *boneName);
156 qboolean G2API_StopBoneAnim(CGhoul2Info *ghlInfo, const char *boneName);
160 qboolean G2API_StopBoneAngles(CGhoul2Info *ghlInfo, const char *boneName);
161 qboolean G2API_RemoveBone(CGhoul2Info *ghlInfo, const char *boneName);
163 int G2API_AddBolt(CGhoul2Info *ghlInfo, const char *boneName);
[all …]
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A DG2_API.cpp289 G2ERROR(boneName,"NULL Bone Name"); in G2_Bone_Not_Found()
291 if (boneName) in G2_Bone_Not_Found()
301 if (boneName) in G2_Bolt_Not_Found()
1082 G2ERROR(boneName,"NULL boneName"); in G2API_SetBoneAnim()
1116 G2ERROR(boneName,"NULL boneName"); in G2API_GetBoneAnim()
1187 G2ERROR(boneName,"NULL boneName"); in G2API_GetAnimRange()
1218 G2ERROR(boneName,"NULL boneName"); in G2API_PauseBoneAnim()
1249 G2ERROR(boneName,"NULL boneName"); in G2API_IsPaused()
1278 G2ERROR(boneName,"NULL boneName"); in G2API_StopBoneAnim()
1327 G2ERROR(boneName,"NULL boneName"); in G2API_SetBoneAngles()
[all …]
H A DG2_bolts.cpp125 void G2_Bolt_Not_Found(const char *boneName,const char *modName);
126 … G2_Add_Bolt(CGhoul2Info *ghlInfo, boltInfo_v &bltlist, surfaceInfo_v &slist, const char *boneName) in G2_Add_Bolt() argument
138 surfNum = G2_IsSurfaceLegal(ghlInfo->currentModel, boneName, &flags); in G2_Add_Bolt()
188 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bolt()
200 G2_Bolt_Not_Found(boneName,ghlInfo->mFileName); in G2_Add_Bolt()
H A DG2_bones.cpp76 if (!Q_stricmp(skel->name, boneName)) in G2_Find_Bone()
109 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
119 G2_Bone_Not_Found(boneName,mod->name); in G2_Add_Bone()
132 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
140 boneName); in G2_Add_Bone()
158 boneName); in G2_Add_Bone()
176 boneName); in G2_Add_Bone()
1223 const char *boneName, in G2_Set_Bone_Rag() argument
1256 const char *boneName, in G2_Set_Bone_Angles_Rag() argument
4420 const char *boneName, in G2_Set_Bone_Angles_IK() argument
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/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_game.cpp426 return re.G2API_AddBolt( ghlInfo, boneName ); in SV_G2API_AddBolt()
529 return re.G2API_GetBoneIndex( ghlInfo, boneName, bAddIfNotFound ); in SV_G2API_GetBoneIndex()
599 return re.G2API_IsPaused( ghlInfo, boneName ); in SV_G2API_IsPaused()
624 return re.G2API_PauseBoneAnim( ghlInfo, boneName, AcurrentTime ); in SV_G2API_PauseBoneAnim()
639 return re.G2API_RagEffectorGoal( ghoul2, boneName, pos ); in SV_G2API_RagEffectorGoal()
644 return re.G2API_RagEffectorKick( ghoul2, boneName, velocity ); in SV_G2API_RagEffectorKick()
654 return re.G2API_RagPCJConstraint( ghoul2, boneName, min, max ); in SV_G2API_RagPCJConstraint()
659 return re.G2API_RagPCJGradientSpeed( ghoul2, boneName, speed ); in SV_G2API_RagPCJGradientSpeed()
669 return re.G2API_RemoveBone( ghlInfo, boneName ); in SV_G2API_RemoveBone()
782 return re.G2API_StopBoneAnim( ghlInfo, boneName ); in SV_G2API_StopBoneAnim()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_public.h268 qboolean (*G2API_SetBoneAngles)(CGhoul2Info *ghlInfo, const char *boneName, const vec3_t angles,
294 qboolean (*G2API_PauseBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName, const int currentTime);
296 qboolean (*G2API_IsPaused)(CGhoul2Info *ghlInfo, const char *boneName);
297 qboolean (*G2API_StopBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName);
298 qboolean (*G2API_StopBoneAngles)(CGhoul2Info *ghlInfo, const char *boneName);
299 qboolean (*G2API_RemoveBone)(CGhoul2Info *ghlInfo, const char *boneName);
301 int (*G2API_AddBolt)(CGhoul2Info *ghlInfo, const char *boneName);
329 int (*G2API_GetBoneIndex)(CGhoul2Info *ghlInfo, const char *boneName, qboolean bAddIfNotFound);
348 …qboolean (*G2API_RagPCJGradientSpeed)(CGhoul2Info_v &ghoul2, const char *boneName, const float spe…
349 qboolean (*G2API_RagEffectorGoal)(CGhoul2Info_v &ghoul2, const char *boneName, vec3_t pos);
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_public.h258 qboolean (*G2API_SetBoneAngles)(CGhoul2Info *ghlInfo, const char *boneName, const vec3_t angles,
284 qboolean (*G2API_PauseBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName, const int currentTime);
286 qboolean (*G2API_IsPaused)(CGhoul2Info *ghlInfo, const char *boneName);
287 qboolean (*G2API_StopBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName);
288 qboolean (*G2API_StopBoneAngles)(CGhoul2Info *ghlInfo, const char *boneName);
289 qboolean (*G2API_RemoveBone)(CGhoul2Info *ghlInfo, const char *boneName);
291 int (*G2API_AddBolt)(CGhoul2Info *ghlInfo, const char *boneName);
319 int (*G2API_GetBoneIndex)(CGhoul2Info *ghlInfo, const char *boneName, qboolean bAddIfNotFound);
338 …qboolean (*G2API_RagPCJGradientSpeed)(CGhoul2Info_v &ghoul2, const char *boneName, const float spe…
339 qboolean (*G2API_RagEffectorGoal)(CGhoul2Info_v &ghoul2, const char *boneName, vec3_t pos);
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/
H A Dtr_public.h150 …int (*G2API_AddBolt) ( CGhoul2Info_v &ghoul2, const int modelIndex, const char *boneName
168 …olean (*G2API_DoesBoneExist) ( CGhoul2Info_v& ghoul2, int modelIndex, const char *boneName );
176 int (*G2API_GetBoneIndex) ( CGhoul2Info *ghlInfo, const char *boneName );
194 qboolean (*G2API_IsPaused) ( CGhoul2Info *ghlInfo, const char *boneName );
200 …qboolean (*G2API_PauseBoneAnim) ( CGhoul2Info *ghlInfo, const char *boneName, const int curr…
202 qboolean (*G2API_RagEffectorGoal) ( CGhoul2Info_v &ghoul2, const char *boneName, vec3_t pos );
203 …qboolean (*G2API_RagEffectorKick) ( CGhoul2Info_v &ghoul2, const char *boneName, vec3_t veloc…
206 …qboolean (*G2API_RagPCJGradientSpeed) ( CGhoul2Info_v &ghoul2, const char *boneName, const flo…
208 …qboolean (*G2API_RemoveBone) ( CGhoul2Info_v& ghoul2, int modelIndex, const char *boneName
233 qboolean (*G2API_StopBoneAngles) ( CGhoul2Info *ghlInfo, const char *boneName );
[all …]
/dports/games/openjk/OpenJK-07675e2/code/rd-common/
H A Dtr_public.h279 int (*G2API_AddBolt)(CGhoul2Info *ghlInfo, const char *boneName);
299 qboolean (*G2API_GetBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName, const int AcurrentTime,
303 int (*G2API_GetBoneIndex)(CGhoul2Info *ghlInfo, const char *boneName, qboolean bAddIfNotFound);
320 qboolean (*G2API_IsPaused)(CGhoul2Info *ghlInfo, const char *boneName);
325 …qboolean (*G2API_PauseBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName, const int AcurrentTime…
328 qboolean (*G2API_RagEffectorGoal)(CGhoul2Info_v &ghoul2, const char *boneName, vec3_t pos);
329 qboolean (*G2API_RagEffectorKick)(CGhoul2Info_v &ghoul2, const char *boneName, vec3_t velocity);
334 qboolean (*G2API_RemoveBone)(CGhoul2Info *ghlInfo, const char *boneName);
353 …qboolean (*G2API_SetBoneIKState)(CGhoul2Info_v &ghoul2, int time, const char *boneName, int ikStat…
365 qboolean (*G2API_StopBoneAnim)(CGhoul2Info *ghlInfo, const char *boneName);
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/13_Ragdolls/
H A DCreateRagdoll.cpp115 void CreateRagdoll::CreateRagdollBone(const String& boneName, ShapeType type, const Vector3& size, … in CreateRagdollBone() argument
119 Node* boneNode = node_->GetChild(boneName, true); in CreateRagdollBone()
122 … URHO3D_LOGWARNING("Could not find bone " + boneName + " for creating ragdoll physics components"); in CreateRagdollBone()
144 void CreateRagdoll::CreateRagdollConstraint(const String& boneName, const String& parentName, Const… in CreateRagdollConstraint() argument
148 Node* boneNode = node_->GetChild(boneName, true); in CreateRagdollConstraint()
152 URHO3D_LOGWARNING("Could not find bone " + boneName + " for creating ragdoll constraint"); in CreateRagdollConstraint()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A DG2_API.cpp958 if (!Q_stricmp(skel->name, boneName)) in G2API_DoesBoneExist()
1216 qboolean G2API_IsPaused(CGhoul2Info *ghlInfo, const char *boneName) in G2API_IsPaused() argument
1220 return G2_IsPaused(ghlInfo->mFileName, ghlInfo->mBlist, boneName); in G2API_IsPaused()
1406 return G2_Remove_Bone(ghlInfo, ghlInfo->mBlist, boneName); in G2API_RemoveBone()
1485 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagPCJConstraint()
1505 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagPCJGradientSpeed()
1524 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagEffectorGoal()
1555 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagEffectorKick()
1599 return G2_SetBoneIKState(ghoul2, time, boneName, ikState, params); in G2API_SetBoneIKState()
2420 int G2API_GetBoneIndex(CGhoul2Info *ghlInfo, const char *boneName) in G2API_GetBoneIndex() argument
[all …]
H A DG2_bones.cpp68 if (!Q_stricmp(skel->name, boneName)) in G2_Find_Bone()
97 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
126 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
526 index = G2_Add_Bone(mod_a, blist, boneName); in G2_Set_Bone_Angles()
618 index = G2_Add_Bone(mod_a, blist, boneName); in G2_Set_Bone_Angles_Matrix()
832 const char *boneName, in G2_Set_Bone_Anim() argument
1321 if (!Q_stricmp(skel->name, boneName)) in G2_Find_Bone_Rag()
1335 const char *boneName, in G2_Set_Bone_Rag() argument
1368 const char *boneName, in G2_Set_Bone_Angles_Rag() argument
4298 const char *boneName, in G2_Set_Bone_Angles_IK() argument
[all …]
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCBoneSceneNode.cpp17 u32 boneIndex, const c8* boneName) in CBoneSceneNode() argument
24 setName(boneName); in CBoneSceneNode()
118 const core::stringc boneName = in->getAttributeAsString("BoneName"); in deserializeAttributes() local
119 setName(boneName); in deserializeAttributes()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCBoneSceneNode.cpp17 u32 boneIndex, const c8* boneName) in CBoneSceneNode() argument
24 setName(boneName); in CBoneSceneNode()
118 const core::stringc boneName = in->getAttributeAsString("BoneName"); in deserializeAttributes() local
119 setName(boneName); in deserializeAttributes()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A DG2_API.cpp1182 if (!Q_stricmp(skel->name, boneName)) in G2API_DoesBoneExist()
1440 qboolean G2API_IsPaused(CGhoul2Info *ghlInfo, const char *boneName) in G2API_IsPaused() argument
1444 return G2_IsPaused(ghlInfo->mFileName, ghlInfo->mBlist, boneName); in G2API_IsPaused()
1630 return G2_Remove_Bone(ghlInfo, ghlInfo->mBlist, boneName); in G2API_RemoveBone()
1709 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagPCJConstraint()
1729 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagPCJGradientSpeed()
1748 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagEffectorGoal()
1779 boneInfo_t *bone = G2_GetRagBoneConveniently(ghoul2, boneName); in G2API_RagEffectorKick()
1823 return G2_SetBoneIKState(ghoul2, time, boneName, ikState, params); in G2API_SetBoneIKState()
2667 int G2API_GetBoneIndex(CGhoul2Info *ghlInfo, const char *boneName) in G2API_GetBoneIndex() argument
[all …]
H A DG2_bones.cpp67 if (!Q_stricmp(skel->name, boneName)) in G2_Find_Bone()
96 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
125 if (!Q_stricmp(skel->name, boneName)) in G2_Add_Bone()
525 index = G2_Add_Bone(mod_a, blist, boneName); in G2_Set_Bone_Angles()
617 index = G2_Add_Bone(mod_a, blist, boneName); in G2_Set_Bone_Angles_Matrix()
831 const char *boneName, in G2_Set_Bone_Anim() argument
1320 if (!Q_stricmp(skel->name, boneName)) in G2_Find_Bone_Rag()
1334 const char *boneName, in G2_Set_Bone_Rag() argument
1367 const char *boneName, in G2_Set_Bone_Angles_Rag() argument
4520 const char *boneName, in G2_Set_Bone_Angles_IK() argument
[all …]
/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/
H A Driggeometry.cpp142 const std::string& boneName = bonePair.first; in initFromParentSkeleton() local
143 Bone* bone = mSkeleton->getBone(boneName); in initFromParentSkeleton()
147 Log(Debug::Error) << "Error: RigGeometry did not find bone " << boneName; in initFromParentSkeleton()
158 const std::string& boneName = weight.first.first; in initFromParentSkeleton() local
159 Bone* bone = mSkeleton->getBone(boneName); in initFromParentSkeleton()
163 Log(Debug::Error) << "Error: RigGeometry did not find bone " << boneName; in initFromParentSkeleton()
347 const std::string& boneName = influencePair.first; in setInfluenceMap() local
349 mBoneSphereVector->mData.emplace_back(boneName, bi.mBoundSphere); in setInfluenceMap()
355 vec.emplace_back(std::make_pair(boneName, bi.mInvBindMatrix), weightPair.second); in setInfluenceMap()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dactoranimation.cpp208 std::string boneName = "Bip01 AttachShield"; in updateHolsteredShield() local
274 osg::Group* ActorAnimation::getBoneByName(const std::string& boneName) in getBoneByName() argument
279 SceneUtil::FindByNameVisitor findVisitor (boneName); in getBoneByName()
287 std::string boneName; in getHolsteredWeaponBoneName() local
289 return boneName; in getHolsteredWeaponBoneName()
299 return boneName; in getHolsteredWeaponBoneName()
337 std::string boneName = getHolsteredWeaponBoneName(*weapon); in updateHolsteredWeapon() local
338 if (mesh.empty() || boneName.empty()) in updateHolsteredWeapon()
359 mScabbard = attachMesh(scabbardName, boneName); in updateHolsteredWeapon()
406 std::string boneName = getHolsteredWeaponBoneName(*weapon); in updateQuiver() local
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_public.h173 char boneName[128]; //name of the bone in question member
179 char boneName[128]; //name of the bone in question member
689 int (*G2API_AddBolt) ( void *ghoul2, int modelIndex, const char *boneName );
695 qboolean (*G2API_DoesBoneExist) ( void *ghoul2, int modelIndex, const char *boneName );
702 …qboolean (*G2API_RagPCJConstraint) ( void *ghoul2, const char *boneName, vec3_t min, vec3_t ma…
703 qboolean (*G2API_RagPCJGradientSpeed) ( void *ghoul2, const char *boneName, const float speed );
704 qboolean (*G2API_RagEffectorGoal) ( void *ghoul2, const char *boneName, vec3_t pos );
705 …qboolean (*G2API_GetRagBonePos) ( void *ghoul2, const char *boneName, vec3_t pos, vec3_t entA…
706 qboolean (*G2API_RagEffectorKick) ( void *ghoul2, const char *boneName, vec3_t velocity );
708 …qboolean (*G2API_SetBoneIKState) ( void *ghoul2, int time, const char *boneName, int ikState,…
[all …]
H A Dcg_syscalls.c602 int trap_G2API_AddBolt(void *ghoul2, int modelIndex, const char *boneName) { in trap_G2API_AddBolt() argument
603 return Q_syscall(CG_G2_ADDBOLT, ghoul2, modelIndex, boneName); in trap_G2API_AddBolt()
621 return Q_syscall(CG_G2_DOESBONEEXIST, ghoul2, modelIndex, boneName); in trap_G2API_DoesBoneExist()
642 return Q_syscall(CG_G2_RAGPCJCONSTRAINT, ghoul2, boneName, min, max); in trap_G2API_RagPCJConstraint()
645 return Q_syscall(CG_G2_RAGPCJGRADIENTSPEED, ghoul2, boneName, PASSFLOAT(speed)); in trap_G2API_RagPCJGradientSpeed()
647 qboolean trap_G2API_RagEffectorGoal(void *ghoul2, const char *boneName, vec3_t pos) { in trap_G2API_RagEffectorGoal() argument
648 return Q_syscall(CG_G2_RAGEFFECTORGOAL, ghoul2, boneName, pos); in trap_G2API_RagEffectorGoal()
654 return Q_syscall(CG_G2_RAGEFFECTORKICK, ghoul2, boneName, velocity); in trap_G2API_RagEffectorKick()
660 return Q_syscall(CG_G2_SETBONEIKSTATE, ghoul2, time, boneName, ikState, params); in trap_G2API_SetBoneIKState()
665 qboolean trap_G2API_RemoveBone(void *ghoul2, const char *boneName, int modelIndex) { in trap_G2API_RemoveBone() argument
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/
H A Dad_object_3d.cpp182 const char *boneName = stack->pop()->getString(); in scCallMethod() local
184 getBonePosition2D(boneName, &x, &y); in scCallMethod()
199 const char *boneName = stack->pop()->getString(); in scCallMethod() local
201 getBonePosition3D(boneName, &pos); in scCallMethod()
586 bool AdObject3D::getBonePosition2D(const char *boneName, int32 *x, int32 *y) { in getBonePosition2D() argument
596 Math::Matrix4 *boneMat = _modelX->getBoneMatrix(boneName); in getBonePosition2D()
613 bool AdObject3D::getBonePosition3D(const char *boneName, Math::Vector3d *pos, Math::Vector3d *offse… in getBonePosition3D() argument
618 Math::Matrix4 *boneMat = _modelX->getBoneMatrix(boneName); in getBonePosition3D()
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D13_Ragdolls.lua318 function CreateRagdoll:CreateRagdollBone(boneName, type, size, position, rotation)
320 local boneNode = self.node:GetChild(boneName, true)
322 print("Could not find bone " .. boneName .. " for creating ragdoll physics components\n")
345 function CreateRagdoll:CreateRagdollConstraint(boneName, parentName, type, axis, parentAxis, highLi…
346 local boneNode = self.node:GetChild(boneName, true)
349 print("Could not find bone " .. boneName .. " for creating ragdoll constraint\n")
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XMLConverter/src/
H A DOgreXMLSkeletonSerializer.cpp219 String boneName ; in createHierarchy() local
224 boneName = hierElem->Attribute("bone"); in createHierarchy()
226 bone = skel->getBone(boneName); in createHierarchy()
266 String boneName = trackElem->Attribute("bone"); in readAnimations() local
270 track = anim->createNodeTrack(trackIndex++,skel->getBone(boneName)); in readAnimations()
533 String boneName, String parentName) in writeBoneParent() argument
542 boneParentNode->SetAttribute("bone", boneName); in writeBoneParent()
587 String boneName = bone->getName(); in writeAnimationTrack() local
588 trackNode->SetAttribute("bone", boneName); in writeAnimationTrack()
/dports/graphics/ogre3d/ogre-1.11.6/Tools/XMLConverter/src/
H A DOgreXMLSkeletonSerializer.cpp219 String boneName ; in createHierarchy() local
224 boneName = hierElem->Attribute("bone"); in createHierarchy()
226 bone = skel->getBone(boneName); in createHierarchy()
266 String boneName = trackElem->Attribute("bone"); in readAnimations() local
270 track = anim->createNodeTrack(trackIndex++,skel->getBone(boneName)); in readAnimations()
533 String boneName, String parentName) in writeBoneParent() argument
542 boneParentNode->SetAttribute("bone", boneName); in writeBoneParent()
587 String boneName = bone->getName(); in writeAnimationTrack() local
588 trackNode->SetAttribute("bone", boneName); in writeAnimationTrack()

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