/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/13_Ragdolls/ |
H A D | CreateRagdoll.cpp | 119 Node* boneNode = node_->GetChild(boneName, true); in CreateRagdollBone() local 120 if (!boneNode) in CreateRagdollBone() 126 RigidBody* body = boneNode->CreateComponent<RigidBody>(); in CreateRagdollBone() 136 CollisionShape* shape = boneNode->CreateComponent<CollisionShape>(); in CreateRagdollBone() 148 Node* boneNode = node_->GetChild(boneName, true); in CreateRagdollConstraint() local 150 if (!boneNode) in CreateRagdollConstraint() 161 Constraint* constraint = boneNode->CreateComponent<Constraint>(); in CreateRagdollConstraint() 168 constraint->SetWorldPosition(boneNode->GetWorldPosition()); in CreateRagdollConstraint()
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/ |
H A D | 13_Ragdolls.lua | 320 local boneNode = self.node:GetChild(boneName, true) 321 if boneNode == nil then 326 local body = boneNode:CreateComponent("RigidBody") 336 local shape = boneNode:CreateComponent("CollisionShape") 346 local boneNode = self.node:GetChild(boneName, true) 348 if boneNode == nil then 357 local constraint = boneNode:CreateComponent("Constraint") 364 constraint.worldPosition = boneNode.worldPosition
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/dports/games/0ad/0ad-0.0.23b-alpha/source/collada/ |
H A D | StdSkeletons.cpp | 105 for (xmlNodeList::iterator boneNode = boneNodes.begin(); boneNode != boneNodes.end(); ++boneNode) in LoadSkeletonBones() local 107 std::string name (FUXmlParser::ReadNodeProperty(*boneNode, "name")); in LoadSkeletonBones() 116 xmlNode* targetNode = FUXmlParser::FindChildByType(*boneNode, "target"); in LoadSkeletonBones() 139 LoadSkeletonBones(*boneNode, bones, targetSkeleton, newTargetName); in LoadSkeletonBones()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/ |
H A D | COLLADAMaxControllerExporter.cpp | 186 INode* boneNode = skinInterface->getBone(i); in exportSkinController() local 187 assert(boneNode); in exportSkinController() 188 boneINodes.push_back(boneNode); in exportSkinController() 190 ExportNode* jointExportNode = mExportSceneGraph->getExportNode(boneNode); in exportSkinController() 216 INode* boneNode = boneINodes[i]; in exportSkinController() local 219 if ( !skinInterface->getBoneInitTM(boneNode, bindPose) ) in exportSkinController() 221 …bindPose = VisualSceneExporter::getWorldTransform( boneNode, mDocumentExporter->getOptions().getAn… in exportSkinController() 446 INode* boneNode = skinInterface->getBone(i); in determineReferencedJoints() local 447 assert(boneNode); in determineReferencedJoints() 449 ExportNode* jointExportNode = mExportSceneGraph->getExportNode(boneNode); in determineReferencedJoints()
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H A D | COLLADAMaxXRefFile.cpp | 178 INode* boneNode = skin->GetBone(i); in exportSkinController() local 179 assert(boneNode); in exportSkinController() 180 boneINodes.push_back(boneNode); in exportSkinController() 182 ExportNode* jointExportNode = mExportSceneGraph->getExportNode(boneNode); in exportSkinController() 208 INode* boneNode = boneINodes[i]; in exportSkinController() local 211 int success = skin->GetBoneInitTM(boneNode, bindPose); in exportSkinController() 429 INode* boneNode = skin->GetBone(i); in determineReferencedJoints() local 430 assert(boneNode); in determineReferencedJoints() 432 ExportNode* jointExportNode = mExportSceneGraph->getExportNode(boneNode); in determineReferencedJoints()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | AnimatedModel.cpp | 721 destBones[i].node_ = boneNode; in SetSkeleton() 753 boneNode->AddListener(this); in SetSkeleton() 757 i->node_ = boneNode; in SetSkeleton() 790 if (boneNode) in SetSkeleton() 791 boneNode->AddListener(this); in SetSkeleton() 792 i->node_ = boneNode; in SetSkeleton() 918 Node* boneNode = i->node_; in UpdateBoneBoundingBox() local 919 if (!boneNode) in UpdateBoneBoundingBox() 993 if (boneNode) in AssignBoneNodes() 996 boneNode->AddListener(this); in AssignBoneNodes() [all …]
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H A D | DecalSet.cpp | 683 Node* boneNode = i->node_; in OnWorldBoundingBoxUpdate() local 684 if (!boneNode) in OnWorldBoundingBoxUpdate() 690 worldBox.Merge(i->boundingBox_.Transformed(boneNode->GetWorldTransform())); in OnWorldBoundingBoxUpdate() 692 worldBox.Merge(Sphere(boneNode->GetWorldPosition(), i->radius_ * 0.5f)); in OnWorldBoundingBoxUpdate() 1117 Node* boneNode = node_->GetChild(i->name_, true); in AssignBoneNodes() local 1118 if (boneNode) in AssignBoneNodes() 1119 boneNode->AddListener(this); in AssignBoneNodes() 1120 i->node_ = boneNode; in AssignBoneNodes()
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H A D | AnimationState.cpp | 225 Node* boneNode = stateTracks_[index].node_; in SetBoneWeight() local 226 if (boneNode) in SetBoneWeight() 228 const Vector<SharedPtr<Node> >& children = boneNode->GetChildren(); in SetBoneWeight()
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H A D | DebugRenderer.cpp | 370 Node* boneNode = bones[i].node_; in AddSkeleton() local 371 if (!boneNode) in AddSkeleton() 374 Vector3 start = boneNode->GetWorldPosition(); in AddSkeleton() 378 Node* parentNode = boneNode->GetParent(); in AddSkeleton()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/ |
H A D | FAXInstanceImport.cpp | 396 FCDSceneNode* boneNode = NULL; in LinkControllerInstance() local 403 boneNode = (FCDSceneNode*)rootNodes[i]->FindSubId(jid); in LinkControllerInstance() 404 if (boneNode != NULL) break; in LinkControllerInstance() 412 boneNode = (FCDSceneNode*)rootNodes[i]->FindDaeId(jid); in LinkControllerInstance() 413 if (boneNode != NULL) break; in LinkControllerInstance() 417 if (boneNode != NULL) in LinkControllerInstance() 419 controllerInstance->AddJoint(boneNode); in LinkControllerInstance()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Tools/AssetImporter/ |
H A D | AssetImporter.cpp | 754 if (!boneNode) in CollectBones() 757 rootNode = boneNode; in CollectBones() 761 boneNode = boneNode->mParent; in CollectBones() 762 … if (!boneNode || ((boneNode == meshNode || boneNode == meshParentNode) && !animationOnly)) in CollectBones() 764 rootNode = boneNode; in CollectBones() 777 rootNode = boneNode; in CollectBones() 781 boneNode = boneNode->mParent; in CollectBones() 782 … if (!boneNode || ((boneNode == meshNode || boneNode == meshParentNode) && !animationOnly)) in CollectBones() 784 rootNode = boneNode; in CollectBones() 1310 aiNode* boneNode = 0; in BuildAndSaveAnimations() local [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/ |
H A D | 13_Ragdolls.as | 332 Node@ boneNode = node.GetChild(boneName, true); 333 if (boneNode is null) 339 RigidBody@ body = boneNode.CreateComponent("RigidBody"); 349 CollisionShape@ shape = boneNode.CreateComponent("CollisionShape"); 361 Node@ boneNode = node.GetChild(boneName, true); 363 if (boneNode is null) 374 Constraint@ constraint = boneNode.CreateComponent("Constraint"); 381 constraint.worldPosition = boneNode.worldPosition;
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | SpriterData2D.cpp | 670 xml_node boneNode = node.child("bone"); in Load() local 671 length_ = boneNode.attribute("length").as_float(200.0f); in Load() 672 width_ = boneNode.attribute("width").as_float(10.0f); in Load()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Collada/ |
H A D | ColladaExporter.cpp | 1663 const aiNode *boneNode = findBoneNode(mScene->mRootNode, bone); in GetBoneUniqueId() local 1664 if (boneNode == nullptr) in GetBoneUniqueId() 1667 return GetNodeUniqueId(boneNode); in GetBoneUniqueId()
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