Searched refs:bonusUpdated (Results 1 – 3 of 3) sorted by relevance
/dports/games/granatier/granatier-21.12.3/src/ |
H A D | player.cpp | 647 Q_EMIT bonusUpdated(this, bonusType, 0); in addBonus() local 663 Q_EMIT bonusUpdated(this, Granatier::Bonus::SHIELD, 100); in shield() local 744 Q_EMIT bonusUpdated(this, Granatier::Bonus::SHIELD, 100); in resurrect() local 749 Q_EMIT bonusUpdated(this, Granatier::Bonus::THROW, 100); in resurrect() local 754 Q_EMIT bonusUpdated(this, Granatier::Bonus::KICK, 100); in resurrect() local 851 …bonusUpdated(this, m_badBonusType, (badBonusCountdown - m_badBonusMillisecondsToElapse) * 100 / ba… in slot_badBonusTimerTimeout() 917 Q_EMIT bonusUpdated(this, m_badBonusType, 100); in slot_removeBadBonus() local
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H A D | player.h | 357 void bonusUpdated(Player* player, Granatier::Bonus::Type bonusType, int percentageElapsed);
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H A D | infosidebar.cpp | 157 connect(playerList[i], &Player::bonusUpdated, this, &InfoSidebar::bonusInfoChanged); in InfoSidebar()
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