Searched refs:bonus_modified (Results 1 – 5 of 5) sorted by relevance
72 && bonus_modified == o.bonus_modified in operator ==()85 int bonus_modified; member
31 bonus_modified(0), in time_of_day()43 , bonus_modified(0) in time_of_day()
1187 if(tod.bonus_modified > 0) { in time_of_day_at()1189 } else if(tod.bonus_modified < 0) { in time_of_day_at()1230 if(local_tod.bonus_modified != 0) { in unit_box_at()1232 if (local_tod.bonus_modified > 0) local_tod_image += game_config::images::tod_bright; in unit_box_at()1233 else if (local_tod.bonus_modified < 0) local_tod_image += game_config::images::tod_dark; in unit_box_at()
274 tod.bonus_modified = best_result - tod.lawful_bonus; in get_illuminated_time_of_day()
1101 lua_pushinteger(L, tod.bonus_modified); in intf_get_time_of_day()