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Searched refs:bonus_to_damage (Results 1 – 2 of 2) sorted by relevance

/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Ditem_upgrades.c294 if (it->bonus_to_damage) { in get_item_bonus_string()
297 autostr_append(desc, _("%+d to damage%s"), it->bonus_to_damage, separator); in get_item_bonus_string()
397 it->bonus_to_damage += bonus->value; in apply_addon_bonus()
444 it->bonus_to_damage = 0; in calculate_item_bonuses()
H A Dstruct.h348 int bonus_to_damage; member