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/dports/games/freedroidrpg/freedroidrpg-0.16.1/map/
H A Daddon_specs.lua69 bonuses = { strength = 8 },
78 bonuses = { damage = 3 },
96 bonuses = { dexterity = 15 },
114 bonuses = { cooling = 10 },
123 bonuses = { cooling_rate = 3 },
132 bonuses = { armor = 10 },
150 bonuses = { damage = 2 },
158 bonuses = { all_attributes = 3 },
167 bonuses = { dexterity = 10 },
194 bonuses = { slow_enemy = 5 },
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/dports/net/storj/storj-1.45.3/satellite/payments/stripecoinpayments/
H A Dtokens_test.go32 bonuses, err := satellite.API.Payments.Accounts.StorjTokens().ListDepositBonuses(ctx, userID)
34 require.Len(t, bonuses, 0)
81 require.Len(t, bonuses, 2)
82 require.EqualValues(t, credit.TransactionID, bonuses[0].TransactionID)
83 require.EqualValues(t, 100, bonuses[0].AmountCents)
84 require.EqualValues(t, 10, bonuses[0].Percentage)
85 require.Equal(t, bonusTx.Created, bonuses[0].CreatedAt.Unix())
86 require.EqualValues(t, txID, bonuses[1].TransactionID)
87 require.EqualValues(t, 130, bonuses[1].AmountCents)
88 require.EqualValues(t, 13, bonuses[1].Percentage)
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H A Dtokens.go179 var bonuses []payments.DepositBonus
203 bonuses = append(bonuses,
234 bonuses = append(bonuses,
244 return bonuses, nil
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DItemProto.cpp309 Glib::ustring bonuses; in bonusFlagsToString() local
311 bonuses += " " + bonusFlagToString(ItemProto::ADD1STR); in bonusFlagsToString()
313 bonuses += " " + bonusFlagToString(ItemProto::ADD2STR); in bonusFlagsToString()
315 bonuses += " " + bonusFlagToString(ItemProto::ADD3STR); in bonusFlagsToString()
317 bonuses += " " + bonusFlagToString(ItemProto::ADD1STACK); in bonusFlagsToString()
319 bonuses += " " + bonusFlagToString(ItemProto::ADD2STACK); in bonusFlagsToString()
321 bonuses += " " + bonusFlagToString(ItemProto::ADD3STACK); in bonusFlagsToString()
323 bonuses += " " + bonusFlagToString(ItemProto::FLYSTACK); in bonusFlagsToString()
335 bonuses += " " + bonusFlagToString(ItemProto::STEAL_GOLD); in bonusFlagsToString()
337 bonuses += " " + bonusFlagToString(ItemProto::SINK_SHIPS); in bonusFlagsToString()
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H A Darmybase.cpp197 Glib::ustring bonuses; in bonusFlagsToString() local
199 bonuses += " " + bonusFlagToString(ArmyBase::ADD1STRINOPEN); in bonusFlagsToString()
201 bonuses += " " + bonusFlagToString(ArmyBase::ADD2STRINOPEN); in bonusFlagsToString()
205 bonuses += " " + bonusFlagToString(ArmyBase::ADD1STRINHILLS); in bonusFlagsToString()
207 bonuses += " " + bonusFlagToString(ArmyBase::ADD1STRINCITY); in bonusFlagsToString()
209 bonuses += " " + bonusFlagToString(ArmyBase::ADD2STRINCITY); in bonusFlagsToString()
215 bonuses += " " + bonusFlagToString(ArmyBase::SUB1ENEMYSTACK); in bonusFlagsToString()
217 bonuses += " " + bonusFlagToString(ArmyBase::ADD1STACK); in bonusFlagsToString()
219 bonuses += " " + bonusFlagToString(ArmyBase::ADD2STACK); in bonusFlagsToString()
225 bonuses += " " + bonusFlagToString(ArmyBase::FORTIFY); in bonusFlagsToString()
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/dports/games/bombherman/Bomb-her-man-8f5aa22/data/graphics/
H A DMakefile.am36 bonuses/2.svg \
37 bonuses/3.svg \
38 bonuses/5.svg \
39 bonuses/6.svg \
40 bonuses/4.svg \
41 bonuses/1.svg \
/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/help/C/
H A Dfake-bonus.page23 <desc>Use fake bonuses in a <app>Nibbles</app> game to make it more
27 <title>What are fake bonuses?</title>
29 <p>Fake bonuses look like regular bonus shapes but do not give you any
33 <p>To enable fake bonuses:</p>
40 <p>Check the <gui style="checkbox">Enable fake bonuses</gui> checkbox if
/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/src/
H A Dboni.vala49 private Gee.LinkedList<Bonus> bonuses = new Gee.LinkedList<Bonus> ();
64 bonuses.add (bonus);
81 bonuses.remove (bonus);
86 bonuses.clear ();
95 foreach (Bonus bonus in bonuses)
115 foreach (Bonus bonus in bonuses)
/dports/games/xgalaga++/xgalaga++-0.9/
H A Dmanagers.cc335 static Bonus::bonus_t bonuses[] = { in CreateBonusMaybe() local
352 if (created % (sizeof bonuses / sizeof bonuses[0]) == 0) { in CreateBonusMaybe()
354 std::random_shuffle(&bonuses[0], &bonuses[sizeof bonuses / sizeof bonuses[0]]); in CreateBonusMaybe()
357 bonus_manager_->Add(pos, bonuses[created++]); in CreateBonusMaybe()
H A Dmain.cc295 BonusManager bonuses; in Play() local
297 std::auto_ptr<AliensManager> aliens (NewLevel(&bombs, &bullets, &bonuses, &explosions)); in Play()
298 Player player (&bullets, &bombs, &bonuses, &explosions, Score::Instance().Height() + 1); in Play()
348 std::auto_ptr<AliensManager> n (NewLevel(&bombs, &bullets, &bonuses, &explosions)); in Play()
363 bonuses.Move(); in Play()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dy_inter.c62 y_bonus_t bonuses[4]; member
86 y_bonus_t bonuses[2]; member
493 if (data.coop.bonuses[i].display) in Y_IntermissionDrawer()
600 if (data.spec.bonuses[1].display) in Y_IntermissionDrawer()
1081 if (!data.coop.bonuses[i].points) in Y_Ticker()
1091 data.coop.bonuses[i].points = 0; in Y_Ticker()
1173 if (!data.spec.bonuses[i].points) in Y_Ticker()
1969 memset(data.coop.bonuses, 0, sizeof(data.coop.bonuses)); in Y_AwardCoopBonuses()
1998 M_Memcpy(&data.coop.bonuses, &localbonuses, sizeof(data.coop.bonuses)); in Y_AwardCoopBonuses()
2017 memset(data.spec.bonuses, 0, sizeof(data.spec.bonuses)); in Y_AwardSpecialStageBonus()
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuAIMisc.pas98 bonuses: TBonuses;
187 if(bonuses.Count < MAXBONUS) then
189 bonuses.ar[bonuses.Count].x:= x;
190 bonuses.ar[bonuses.Count].y:= y;
191 bonuses.ar[bonuses.Count].Radius:= r;
192 bonuses.ar[bonuses.Count].Score:= s;
193 inc(bonuses.Count);
214 bonuses.Count:= 0;
215 bonuses.activity:= false;
324 for i:= 0 to Pred(bonuses.Count) do
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/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuAIMisc.pas98 bonuses: TBonuses;
187 if(bonuses.Count < MAXBONUS) then
189 bonuses.ar[bonuses.Count].x:= x;
190 bonuses.ar[bonuses.Count].y:= y;
191 bonuses.ar[bonuses.Count].Radius:= r;
192 bonuses.ar[bonuses.Count].Score:= s;
193 inc(bonuses.Count);
214 bonuses.Count:= 0;
215 bonuses.activity:= false;
324 for i:= 0 to Pred(bonuses.Count) do
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/dports/games/dose-response/dose-response-179c326/src/
H A Dplayer.rs104 pub bonuses: Vec<CompanionBonus>, field
131 bonuses: Vec::with_capacity(10), in new()
168 let mind_drop = formula::mind_drop_per_turn(&self.bonuses); in new_turn()
175 formula::player_max_ap(&self.bonuses) in max_ap()
H A Dformula.rs147 pub fn mind_drop_per_turn(bonuses: &[CompanionBonus]) -> Rational32 { in mind_drop_per_turn()
148 if bonuses.contains(&CompanionBonus::HalveExhaustion) { in mind_drop_per_turn()
276 pub fn player_max_ap(bonuses: &[CompanionBonus]) -> i32 { in player_max_ap()
277 if bonuses.contains(&CompanionBonus::ExtraActionPoint) { in player_max_ap()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmartialarts.cpp184 bonuses.load( jo ); in load()
220 bonuses.load( jo ); in load()
652 return bonuses.get_flat( u, affected_stat::HIT ); in hit_bonus()
660 return bonuses.get_flat( u, affected_stat::DODGE ); in dodge_bonus()
664 return bonuses.get_flat( u, affected_stat::BLOCK ); in block_bonus()
672 return bonuses.get_flat( u, affected_stat::SPEED ); in speed_bonus()
680 return bonuses.get_flat( u, affected_stat::DAMAGE, dt ); in damage_bonus()
709 std::string temp = bonuses.get_description(); in get_description()
1285 return bonuses.get_mult( u, affected_stat::MOVE_COST ); in move_cost_multiplier()
1290 return bonuses.get_flat( u, affected_stat::MOVE_COST ); in move_cost_penalty()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmartialarts.cpp184 bonuses.load( jo ); in load()
220 bonuses.load( jo ); in load()
652 return bonuses.get_flat( u, affected_stat::HIT ); in hit_bonus()
660 return bonuses.get_flat( u, affected_stat::DODGE ); in dodge_bonus()
664 return bonuses.get_flat( u, affected_stat::BLOCK ); in block_bonus()
672 return bonuses.get_flat( u, affected_stat::SPEED ); in speed_bonus()
680 return bonuses.get_flat( u, affected_stat::DAMAGE, dt ); in damage_bonus()
709 std::string temp = bonuses.get_description(); in get_description()
1285 return bonuses.get_mult( u, affected_stat::MOVE_COST ); in move_cost_multiplier()
1290 return bonuses.get_flat( u, affected_stat::MOVE_COST ); in move_cost_penalty()
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/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/po/
H A Dkm.po120 "Control a worm in its quest to eat bonuses and become longer. Outmaneuver "
123 "or itself. The enemy worms are after the same bonuses that you are, so be "
216 msgid "Enable fake bonuses"
217 msgstr "បើក fake bonuses"
220 msgid "Enable fake bonuses."
221 msgstr "បើក fake bonuses ។"
331 msgid "_Enable fake bonuses"
332 msgstr "បើក fake bonuses"
412 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
418 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
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H A Den_CA.po118 "Control a worm in its quest to eat bonuses and become longer. Outmaneuver "
121 "or itself. The enemy worms are after the same bonuses that you are, so be "
215 msgid "Enable fake bonuses"
216 msgstr "Enable fake bonuses"
219 msgid "Enable fake bonuses."
220 msgstr "Enable fake bonuses."
330 msgid "_Enable fake bonuses"
331 msgstr "_Enable fake bonuses"
410 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
416 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
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H A Dku.po113 "Control a worm in its quest to eat bonuses and become longer. Outmaneuver "
116 "or itself. The enemy worms are after the same bonuses that you are, so be "
206 msgid "Enable fake bonuses"
210 msgid "Enable fake bonuses."
322 msgid "_Enable fake bonuses"
392 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
397 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
402 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
407 #. Translators: Difficulty level with fake bonuses, displayed on the scores dialog
/dports/games/moria/umoria/misc/
H A Ddamage.chg44 + /* Damage bonuses have greater effect on larger weapon damages,
57 + magical bonuses as well -DJG- */
218 Subject: Re: When damage bonuses get added in
221 > In this patch, I also rewrote the damage code to add all bonuses and
244 Also, strength and ring of increase damage bonuses will still be
253 usually wielded by players who have high strength and damage bonuses
257 extra bonuses to hit and damage, except for DF's, which aren't helped by
258 the change at all and thus should keep their bonuses, and HA's, which
278 with the +8 the sum of all your bonuses, and the +12 the rounded-off
/dports/games/openlierox/OpenLieroX/src/common/
H A DPhysics.cpp59 void PhysicsEngine::skipBonuses(CBonus* bonuses, size_t count) { in skipBonuses() argument
61 CBonus *b = bonuses; in skipBonuses()
/dports/games/openlierox/OpenLieroX/include/
H A DPhysics.h53 virtual void simulateBonuses(CBonus* bonuses, size_t count) = 0;
58 void skipBonuses(CBonus* bonuses, size_t count);
/dports/games/pioneers/pioneers-15.6/common/gtk/
H A Dgame-rules.c429 GArray *bonuses; in verify_island_discovery_bonus() local
431 bonuses = game_rules_get_island_discovery_bonus(gr); in verify_island_discovery_bonus()
432 game_rules_set_island_discovery_bonus(gr, bonuses); in verify_island_discovery_bonus()
433 if (bonuses != NULL) in verify_island_discovery_bonus()
434 g_array_free(bonuses, TRUE); in verify_island_discovery_bonus()
/dports/games/popstar/popstar-0.0.2/
H A Dpopstar.c191 bonus_type bonuses[MAX_STARS]; variable
458 if (bonuses[i].life > 0) in game()
460 bonuses[i].life--; in game()
461 bonuses[i].y--; in game()
626 if (bonuses[i].life > 0) in game()
628 dest.x = bonuses[i].x - (images[IMG_BONUS]->w >> 1); in game()
952 bonuses[i].life = 0; in init_level()
1185 if (bonuses[i].life == 0) in add_bonus()
1193 bonuses[found].life = POP_TIME; in add_bonus()
1194 bonuses[found].x = x; in add_bonus()
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