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Searched refs:book_flags (Results 1 – 2 of 2) sorted by relevance

/dports/games/sjeng/Sjeng-Free-11.2/
H A Dbook.c29 char book_flags[4000][41]; variable
56 memset(book_flags, 0, sizeof(book_flags)); in init_book()
116 book_flags[i][((j + 1) / 4) - 1] = book_always; in init_book()
121 book_flags[i][((j + 1) / 4) - 1] = book_murky; in init_book()
128 book_flags[i][((j + 1) / 4) - 1] = book_never; in init_book()
133 book_flags[i][((j + 1) / 4) - 1] = book_interesting; in init_book()
138 book_flags[i][((j + 1) / 4) - 1] = book_solid; in init_book()
199 if ((book_flags[i][book_ply] != book_never) in choose_book_move()
200 && (book_flags[i][book_ply] != book_murky)) in choose_book_move()
202 if (book_flags[i][book_ply] == book_always) in choose_book_move()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Ddescribe-spells.cc203 static const mon_spell_slot_flag book_flags[] = in monster_spellset() local
214 for (auto book_flag : book_flags) in monster_spellset()