Home
last modified time | relevance | path

Searched refs:boots_name (Results 1 – 4 of 4) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dnew_actors.c568 actors_defs[actors_list[i]->actor_type].boots[which_id].boots_name, in actor_wear_item()
916 …safe_strncpy(this_actor->boots_tex,actors_defs[actor_type].boots[boots].boots_name,sizeof(this_act… in add_enhanced_actor_from_server()
1282 …safe_strncpy(this_actor->boots_tex,actors_defs[actor_type].boots[boots].boots_name,sizeof(this_act… in add_actor_interface()
H A Dactors.h247 char boots_name[MAX_FILE_PATH]; member
H A Dactor_scripts.c4185 get_string_value (boots->boots_name, sizeof (boots->boots_name), item); in parse_actor_boots()
4207 if (*boots->boots_name=='\0') in parse_actor_boots()
4208 …get_item_string_value(boots->boots_name, sizeof(boots->boots_name), default_node, (xmlChar*)"skin"… in parse_actor_boots()
4218 actor_check_string(act, "boots", "boots", boots->boots_name); in parse_actor_boots()
H A Dnew_character.c232 …dy_parts->boots_tex,actors_defs[our_actor.race].boots[our_actor.boots].boots_name,sizeof(our_actor… in change_actor()
1392 actors_defs[our_actor.race].boots[our_actor.boots].boots_name, in update_boots()