Searched refs:boss_bar (Results 1 – 2 of 2) sorted by relevance
59 boss_bar_t boss_bar[2]; variable853 boss_bar[i].link_num = 0; in JE_main()1519 if (temp == boss_bar[i].link_num) in JE_main()1520 boss_bar[i].color = 6; in JE_main()5089 if (boss_bar[b].link_num == 0) in draw_boss_bar()5102 boss_bar[b].link_num = 0; in draw_boss_bar()5113 memcpy(&boss_bar[0], &boss_bar[1], sizeof(boss_bar_t)); in draw_boss_bar()5114 boss_bar[1].link_num = 0; in draw_boss_bar()5124 …JE_barX(x - (boss_bar[b].armor / 10), 7, x + (boss_bar[b].armor + 5) / 10, 12, 118 + boss_bar[b].c… in draw_boss_bar()5126 if (boss_bar[b].color > 0) in draw_boss_bar()[all …]
37 extern boss_bar_t boss_bar[2];