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/dports/games/neverball/neverball-1.6.0/contrib/
H A Dcurve.c42 char bottex[256]; variable
297 side(0, 0, z0, 1, 0, z0, 0, 1, z0, bottex); in lump()
349 …10, z0+zmod0+((innerdrop+cthi1)*ct), x11, y11, z0+zmod1+((innerdrop+cthi2)*ct), bottex); in lump()
357 …01, z0+zmod1+((outerdrop+ctho2)*ct), x00, y00, z0+zmod0+((outerdrop+ctho1)*ct), bottex); in lump()
375 strcpy(bottex,"mtrl/invisible"); in gettextures()
391 if (strcmp(c1,"BOT") == 0) sprintf(bottex,"mtrl/%s",c2); in gettextures()