Searched refs:bottex (Results 1 – 1 of 1) sorted by relevance
/dports/games/neverball/neverball-1.6.0/contrib/ |
H A D | curve.c | 42 char bottex[256]; variable 297 side(0, 0, z0, 1, 0, z0, 0, 1, z0, bottex); in lump() 349 …10, z0+zmod0+((innerdrop+cthi1)*ct), x11, y11, z0+zmod1+((innerdrop+cthi2)*ct), bottex); in lump() 357 …01, z0+zmod1+((outerdrop+ctho2)*ct), x00, y00, z0+zmod0+((outerdrop+ctho1)*ct), bottex); in lump() 375 strcpy(bottex,"mtrl/invisible"); in gettextures() 391 if (strcmp(c1,"BOT") == 0) sprintf(bottex,"mtrl/%s",c2); in gettextures()
|