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Searched refs:bottomLoc (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/libdmtx/libdmtx-0.7.5/
H A Ddmtxregion.c291 reg->bottomLoc = line2x.locBeg; in MatrixRegionOrientation()
305 reg->bottomLoc = line1x.locBeg; in MatrixRegionOrientation()
328 reg->bottomLoc = line2x.locBeg; in MatrixRegionOrientation()
342 reg->bottomLoc = line1x.locBeg; in MatrixRegionOrientation()
497 rBottom.p.X = (double)reg->bottomLoc.X; in dmtxRegionUpdateXfrms()
498 rBottom.p.Y = (double)reg->bottomLoc.Y; in dmtxRegionUpdateXfrms()
H A Ddmtx.h366 DmtxPixelLoc bottomLoc; /* known (arbitrary) location on bottom edge */ member
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOWORLD_Z.cpp1069 int bottomLoc = topLoc + disp_y_loc - 1; in blacken_unexplored() local
1075 for( y = topLoc; y <= bottomLoc; ++y, scrnY += ZOOM_LOC_HEIGHT) in blacken_unexplored()
1145 int bottomLoc = topLoc + disp_y_loc - 1; in blacken_fog_of_war() local
1154 for( y = topLoc; y <= bottomLoc; ++y, scrnY += ZOOM_LOC_HEIGHT) in blacken_fog_of_war()
1182 for( y = topLoc; y <= bottomLoc; ++y, scrnY += ZOOM_LOC_HEIGHT) in blacken_fog_of_war()