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Searched refs:bottompic (Results 1 – 9 of 9) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_defs.h252 short *bottompic; member
H A Dr_bsp.c937 *fff->bottompic, in R_Subsector()
H A Dp_spec.c3034 ffloor->bottompic = &modsec->floorpic; in P_AddFakeFloor()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_defs.h167 INT32 *bottompic; member
H A Dlua_maplib.c1776 levelflat_t *levelflat = &levelflats[*ffloor->bottompic]; in ffloor_get()
1876 *ffloor->bottompic = P_AddLevelFlatRuntime(luaL_checkstring(L, 3)); in ffloor_set()
H A Dr_bsp.c944 ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic, in R_Subsector()
H A Dp_spec.c5554 fflr->bottompic = &sec2->floorpic; in P_AddFakeFloor()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_main.c2897 HWR_Add3DWater(*fff->bottompic, &poly_subsectors[num], in HWR_Subsector()
2903 HWR_GetFlat(levelflats[*fff->bottompic].lumpnum); in HWR_Subsector()
2909 *fff->bottompic); in HWR_Subsector()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c3143 HWR_AddTransparentFloor(&levelflats[*rover->bottompic], in HWR_Subsector()
3153 HWR_GetLevelFlat(&levelflats[*rover->bottompic]); in HWR_Subsector()
3155 …pple : 0)|PF_Occlude, *gl_frontsector->lightlist[light].lightlevel, &levelflats[*rover->bottompic], in HWR_Subsector()