Searched refs:boxindex (Results 1 – 5 of 5) sorted by relevance
395 for(u32 boxindex = 0; boxindex < cboxes.size(); boxindex++) in collisionMoveSimple() local398 if(is_step_up[boxindex]) in collisionMoveSimple()404 cboxes[boxindex], movingbox, speed_f, d, dtime_tmp); in collisionMoveSimple()411 nearest_boxindex = boxindex; in collisionMoveSimple()523 for(u32 boxindex = 0; boxindex < cboxes.size(); boxindex++) in collisionMoveSimple() local525 const aabb3f& cbox = cboxes[boxindex]; in collisionMoveSimple()542 if(is_step_up[boxindex]) in collisionMoveSimple()552 if(is_unloaded[boxindex]) in collisionMoveSimple()
196 ajint boxindex; in main() local572 boxindex = -1; in main()582 boxindex = highindex; in main()610 boxindex = highindex; in main()797 if(boxindex!=-1) in main()799 myindex = boxindex; in main()870 if(boxindex != -1) in main()872 myindex = boxindex; in main()
464 for (u32 boxindex = 0; boxindex < cinfo.size(); boxindex++) { in collisionMoveSimple() local465 const NearbyCollisionInfo &box_info = cinfo[boxindex]; in collisionMoveSimple()480 nearest_boxindex = boxindex; in collisionMoveSimple()
20055 int boxindex = i * 4; in DoWindowRectanglesEXT() local20056 if (box_copy[boxindex + 2] < 0 || box_copy[boxindex + 3] < 0) { in DoWindowRectanglesEXT()
20138 int boxindex = i * 4; in DoWindowRectanglesEXT() local20139 if (box_copy[boxindex + 2] < 0 || box_copy[boxindex + 3] < 0) { in DoWindowRectanglesEXT()