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Searched refs:brEnd (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/
H A Dscreen_eob_segacd.cpp141 void Screen_EoB::sega_fadePalette(int delay, int16 brEnd, int dstPalID, bool waitForCompletion, boo… in sega_fadePalette() argument
153 if (f._brCur < brEnd) in sega_fadePalette()
155 else if (f._brCur > brEnd) in sega_fadePalette()
160 f._brDest = brEnd; in sega_fadePalette()
H A Dscreen_eob.h142 …void sega_fadePalette(int delay, int16 brEnd, int dstPalID = -1, bool waitForCompletion = true, bo…
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sequence/
H A Dsequences_eob.cpp140 template<int brStart, int brEnd, int inc> void pc98FadePalette(int palId, uint32 del);
1691 template<int brStart, int brEnd, int brInc> void EoBPC98FinalePlayer::pc98FadePalette(int palId, ui… in pc98FadePalette()
1700 for (int i = brStart; i != brEnd && !_vm->skipFlag() && !_vm->shouldQuit(); i += brInc) { in pc98FadePalette()
1718 _screen->selectPC98Palette(palId, _screen->getPalette(0), brEnd, true); in pc98FadePalette()