Searched refs:breakLinePosition (Results 1 – 1 of 1) sorted by relevance
554 float startX = breakLinePosition.X; in GetBreakLinePath()556 float y = (top) ? breakLinePosition.Y : breakLinePosition.Bottom; in GetBreakLinePath()576 float startY = breakLinePosition.Y; in GetBreakLinePath()578 float x = (top) ? breakLinePosition.X : breakLinePosition.Right; in GetBreakLinePath()605 float startX = breakLinePosition.X; in GetBreakLinePath()607 float y = (top) ? breakLinePosition.Y : breakLinePosition.Bottom; in GetBreakLinePath()630 float x = (top) ? breakLinePosition.X : breakLinePosition.Right; in GetBreakLinePath()658 …path.AddLine(breakLinePosition.X, breakLinePosition.Y, breakLinePosition.Right, breakLinePosition.… in GetBreakLinePath()662 …path.AddLine(breakLinePosition.X, breakLinePosition.Bottom, breakLinePosition.Right, breakLinePosi… in GetBreakLinePath()669 …path.AddLine(breakLinePosition.X, breakLinePosition.Y, breakLinePosition.X, breakLinePosition.Bott… in GetBreakLinePath()[all …]