Searched refs:brick_wall (Results 1 – 3 of 3) sorted by relevance
242 static gint brick_wall = -1; in gimp_display_shell_draw_image() local244 if (brick_wall < 0) in gimp_display_shell_draw_image()245 brick_wall = (g_getenv ("GIMP_BRICK_WALL") != NULL); in gimp_display_shell_draw_image()247 if (brick_wall) in gimp_display_shell_draw_image()
471 #declare brick_wall = object {621 object { brick_wall translate <0, 74, 0> }
627 scenery(brick_wall){