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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dcollision.cpp105 const int32 brkZ = (_collision.z * BRICK_SIZE) - BRICK_HEIGHT; in reajustActorPosition() local
182 processActor.y = brkY + getAverageValue(0, BRICK_HEIGHT, BRICK_SIZE, processActor.z - brkZ); in reajustActorPosition()
185 processActor.y = brkY + getAverageValue(BRICK_HEIGHT, 0, BRICK_SIZE, processActor.z - brkZ); in reajustActorPosition()