Searched refs:broadcastToAuthed (Results 1 – 2 of 2) sorted by relevance
187 broadcastToAuthed(net::convert(pip)); in senderThread()191 broadcastToAuthed(net::convert(m_game)); in senderThread()207 broadcastToAuthed(net::convert(pap)); in senderThread()303 void P2PGameClient::broadcastToAuthed(net::NetworkTraffic const& msg, int flags) in broadcastToAuthed() function in P2PGameClient
110 void broadcastToAuthed(net::NetworkTraffic const& msg, int flags = 0);