Searched refs:bruecke (Results 1 – 9 of 9) sorted by relevance
773 welt->access(pos.get_2d())->boden_hinzufuegen(bruecke); in build_bridge()781 bruecke->obj_add( lt ); in build_bridge()787 bruecke->obj_add(br); in build_bridge()788 bruecke->calc_image(); in build_bridge()883 brueckenboden_t *bruecke; in build_ramp() local896 bruecke->take_obj_from( alter_boden ); in build_ramp()907 leitung_t *lt = bruecke->get_leitung(); in build_ramp()909 lt = new leitung_t(bruecke->get_pos(), player); in build_ramp()910 bruecke->obj_add( lt ); in build_ramp()920 bruecke->obj_add( br ); in build_ramp()[all …]
29 typ get_typ() const OVERRIDE { return bruecke; } in get_typ()
127 bruecke=9, tunnel=10, enumerator
402 SOURCES += obj/bruecke.cc
573 if(gr->ist_bruecke() && (type == obj_t::bruecke || type == obj_t::undefined)) { in tool_remover_intern()
187 enum_slot(vm, "mo_bridge", obj_t::bruecke); in export_global_constants()
55 template<> struct map_obj<bruecke_t> { static const obj_t::typ code = obj_t::bruecke; };
598 case obj_t::bruecke: in ai_bankrupt()
749 case obj_t::bruecke: new_obj = new bruecke_t(file); break; in rdwr()