Searched refs:brush_alpha_features (Results 1 – 4 of 4) sorted by relevance
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/webrender_build/src/ |
H A D | shader_features.rs | 68 let brush_alpha_features = concat_features("ALPHA_PASS", pls_feature); in get_shader_features() localVariable 70 shaders.insert(name, features!["", &brush_alpha_features, "DEBUG_OVERDRAW"]); in get_shader_features() 80 features.push(concat_features(base, &brush_alpha_features)); in get_shader_features() 97 image_features.push(concat_features(&fast, &brush_alpha_features)); in get_shader_features() 101 image_features.push(concat_features(&slow, &brush_alpha_features)); in get_shader_features() 104 let advanced_blend_features = concat_features(&brush_alpha_features, "ADVANCED_BLEND"); in get_shader_features() 109 … let dual_source_features = concat_features(&brush_alpha_features, "DUAL_SOURCE_BLENDING"); in get_shader_features() 127 yuv_features.push(concat_features(&base, &brush_alpha_features)); in get_shader_features()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/webrender_build/src/ |
H A D | shader_features.rs | 100 let mut brush_alpha_features = base_prim_features.with("ALPHA_PASS"); in get_shader_features() localVariable 104 features.push(brush_alpha_features.finish()); in get_shader_features() 115 features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features() 123 features.push(brush_alpha_features.finish()); in get_shader_features() 125 features.push(brush_alpha_features.with("ANTIALIASING").finish()); in get_shader_features() 146 image_features.push(fast.concat(&brush_alpha_features).finish()); in get_shader_features() 152 image_features.push(slow.concat(&brush_alpha_features).finish()); in get_shader_features() 155 let advanced_blend_features = brush_alpha_features.with("ADVANCED_BLEND"); in get_shader_features() 160 let dual_source_features = brush_alpha_features.with("DUAL_SOURCE_BLENDING"); in get_shader_features() 188 yuv_features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features()
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/dports/www/firefox/firefox-99.0/gfx/wr/webrender_build/src/ |
H A D | shader_features.rs | 100 let mut brush_alpha_features = base_prim_features.with("ALPHA_PASS"); in get_shader_features() localVariable 104 features.push(brush_alpha_features.finish()); in get_shader_features() 115 features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features() 123 features.push(brush_alpha_features.finish()); in get_shader_features() 125 features.push(brush_alpha_features.with("ANTIALIASING").finish()); in get_shader_features() 146 image_features.push(fast.concat(&brush_alpha_features).finish()); in get_shader_features() 152 image_features.push(slow.concat(&brush_alpha_features).finish()); in get_shader_features() 155 let advanced_blend_features = brush_alpha_features.with("ADVANCED_BLEND"); in get_shader_features() 160 let dual_source_features = brush_alpha_features.with("DUAL_SOURCE_BLENDING"); in get_shader_features() 188 yuv_features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/webrender_build/src/ |
H A D | shader_features.rs | 100 let mut brush_alpha_features = base_prim_features.with("ALPHA_PASS"); in get_shader_features() localVariable 104 features.push(brush_alpha_features.finish()); in get_shader_features() 115 features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features() 123 features.push(brush_alpha_features.finish()); in get_shader_features() 125 features.push(brush_alpha_features.with("ANTIALIASING").finish()); in get_shader_features() 146 image_features.push(fast.concat(&brush_alpha_features).finish()); in get_shader_features() 152 image_features.push(slow.concat(&brush_alpha_features).finish()); in get_shader_features() 155 let advanced_blend_features = brush_alpha_features.with("ADVANCED_BLEND"); in get_shader_features() 160 let dual_source_features = brush_alpha_features.with("DUAL_SOURCE_BLENDING"); in get_shader_features() 188 yuv_features.push(list.concat(&brush_alpha_features).finish()); in get_shader_features()
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