/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | EditorBrush.h | 31 brush_t * Brush_Alloc(); 33 int Brush_MemorySize(brush_t *b); 38 void Brush_ResetFaceOriginals(brush_t *b); 41 void Brush_RemoveFromList (brush_t *b); 42 void Brush_AddToList (brush_t *b, brush_t *list); 45 brush_t * Brush_Clone (brush_t *b); 46 brush_t * Brush_FullClone(brush_t *b); 50 void Brush_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back); 54 void Brush_SnapToGrid(brush_t *pb); 62 void Brush_Print(brush_t* b); [all …]
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H A D | SELECT.CPP | 210 brush_t *b; in Select_Brush() 428 brush_t *b; in Select_Deselect() 484 brush_t *b; in Select_Move() 540 brush_t *b; in Select_SetTexture() 591 brush_t *b; in Select_GetBounds() 752 brush_t *b; in Select_ApplyMatrix() 1505 brush_t *b; in Select_ShiftTexture() 1568 brush_t *b; in Select_ScaleTexture() 1632 brush_t *b; in Select_RotateTexture() 1810 brush_t *b; in Select_Reselect() [all …]
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H A D | EditorMap.h | 32 extern brush_t active_brushes; // brushes currently being displayed 33 extern brush_t selected_brushes; // highlighted 40 extern brush_t filtered_brushes; // brushes that have been filtered or regioned 61 bool Map_IsBrushFiltered (brush_t *b); 67 idMapPrimitive *BrushToMapPrimitive( const brush_t *b, const idVec3 &origin );
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H A D | CSG.CPP | 43 brush_t *b, *front, *back, *next; in CSG_MakeHollow() 86 brush_t *Brush_Merge(brush_t *brush1, brush_t *brush2, int onlyshape) in Brush_Merge() 89 brush_t *newbrush; in Brush_Merge() 233 brush_t *Brush_MergeListPairs(brush_t *brushlist, int onlyshape) in Brush_MergeListPairs() 237 brush_t *lastb2; in Brush_MergeListPairs() 304 brush_t *Brush_MergeList(brush_t *brushlist, int onlyshape) in Brush_MergeList() 428 brush_t *Brush_Subtract(brush_t *a, brush_t *b) in Brush_Subtract() 431 brush_t *front, *back; in Brush_Subtract() 432 brush_t *in, *out, *next; in Brush_Subtract() 474 brush_t fragmentlist; in CSG_Subtract() [all …]
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H A D | Undo.h | 34 void Undo_AddBrush(brush_t *pBrush); 36 void Undo_AddBrushList(brush_t *brushlist); 38 void Undo_EndBrush(brush_t *pBrush); 40 void Undo_EndBrushList(brush_t *brushlist);
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H A D | Undo.cpp | 114 brush_t *pBrush, *pNextBrush; in Undo_ClearRedo() 147 brush_t *pBrush, *pNextBrush; in Undo_Clear() 228 brush_t *pBrush, *pNextBrush; in Undo_FreeFirstUndo() 261 brush_t *pBrush; in Undo_GeneralStart() 332 brush_t *b; in Undo_BrushInUndo() 373 void Undo_AddBrush(brush_t *pBrush) in Undo_AddBrush() 410 brush_t *pBrush; in Undo_AddBrushList() 450 void Undo_EndBrush(brush_t *pBrush) in Undo_EndBrush() 585 brush_t *pBrush, *pNextBrush; in Undo_Undo() 744 brush_t *b, *next; in Undo_Undo() [all …]
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H A D | PMESH.H | 31 brush_t* AddBrushForPatch(patchMesh_t *pm, bool bLinkToWorld = true); 32 brush_t* Patch_GenericMesh(int nWidth, int nHeight, int nOrientation = 2, bool bDeleteSource = true… 35 void Patch_BuildPoints (brush_t *b); 56 brush_t* Patch_Parse(bool bOld); 106 void Patch_FindReplaceTexture(brush_t *pb, const char *pFind, const char *pReplace, bool bForce); 107 void Patch_ReplaceQTexture(brush_t *pb, idMaterial *pOld, idMaterial *pNew);
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | brush.h | 62 } brush_t; typedef 65 void Brush_AddToList (brush_t *b, brush_t *list); 66 void Brush_Build(brush_t *b); 67 void Brush_BuildWindings( brush_t *b ); 68 brush_t *Brush_Clone (brush_t *b); 70 void Brush_Draw( brush_t *b ); 71 void Brush_DrawXY( brush_t *b ); 72 void Brush_Free (brush_t *b); 75 brush_t *Brush_Parse (void); 77 void Brush_RemoveFromList (brush_t *b); [all …]
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H A D | map.h | 28 extern brush_t active_brushes; // brushes currently being displayed 29 extern brush_t selected_brushes; // highlighted 31 extern brush_t *selected_face_brush; 32 extern brush_t filtered_brushes; // brushes that have been filtered or regioned 53 qboolean Map_IsBrushFiltered (brush_t *b);
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H A D | select.c | 35 brush_t *brush; in Test_Ray() 92 brush_t *b; in Select_Brush() 172 brush_t *brush; in Select_Delete() 192 brush_t *b; in Select_Deselect() 235 brush_t *b; in Select_Move() 333 brush_t *b; in Select_SetTexture() 360 brush_t *b; in Select_GetBounds() 395 brush_t *b; in Select_AplyMatrix() 653 brush_t *b; in Select_Ungroup() 684 brush_t *b; in Select_MakeStructural() [all …]
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H A D | map.c | 33 brush_t selected_brushes; // highlighted 35 brush_t *selected_face_brush; 54 brush_t between_brushes; 60 brush_t *b; in Map_SaveBetween() 96 brush_t *b; in Map_RestoreBetween() 137 brush_t *b, *next; in Map_BuildBrushData() 440 brush_t *region_sides[4]; 525 brush_t *b, *next; in Map_RegionOff() 549 brush_t *b, *next; in Map_ApplyRegion() 622 brush_t *b; in Map_RegionTallBrush() [all …]
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H A D | brush.c | 683 void Brush_Build( brush_t *b ) in Brush_Build() 718 brush_t *Brush_Parse (void) in Brush_Parse() 720 brush_t *b; in Brush_Parse() 725 b = qmalloc(sizeof(brush_t)); in Brush_Parse() 869 brush_t *b; in Brush_Create() 943 brush_t *b; in Brush_MakeSided() 1046 void Brush_Free (brush_t *b) in Brush_Free() 1102 brush_t *Brush_Clone (brush_t *b) in Brush_Clone() 1104 brush_t *n; in Brush_Clone() 1173 void Brush_AddToList (brush_t *b, brush_t *list) in Brush_AddToList() [all …]
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H A D | csg.c | 33 void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back) in CSG_SplitBrushByFace() 35 brush_t *b; in CSG_SplitBrushByFace() 91 brush_t *b, *front, *back, *next; in CSG_MakeHollow() 126 brush_t *b, *s, *frag, *front, *back, *next, *snext; in CSG_Subtract()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | brush.h | 62 } brush_t; typedef 65 void Brush_AddToList (brush_t *b, brush_t *list); 66 void Brush_Build(brush_t *b); 67 void Brush_BuildWindings( brush_t *b ); 68 brush_t *Brush_Clone (brush_t *b); 70 void Brush_Draw( brush_t *b ); 71 void Brush_DrawXY( brush_t *b ); 72 void Brush_Free (brush_t *b); 75 brush_t *Brush_Parse (void); 77 void Brush_RemoveFromList (brush_t *b); [all …]
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H A D | map.h | 28 extern brush_t active_brushes; // brushes currently being displayed 29 extern brush_t selected_brushes; // highlighted 31 extern brush_t *selected_face_brush; 32 extern brush_t filtered_brushes; // brushes that have been filtered or regioned 53 qboolean Map_IsBrushFiltered (brush_t *b);
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H A D | select.c | 35 brush_t *brush; in Test_Ray() 92 brush_t *b; in Select_Brush() 172 brush_t *brush; in Select_Delete() 192 brush_t *b; in Select_Deselect() 235 brush_t *b; in Select_Move() 333 brush_t *b; in Select_SetTexture() 360 brush_t *b; in Select_GetBounds() 395 brush_t *b; in Select_AplyMatrix() 653 brush_t *b; in Select_Ungroup() 684 brush_t *b; in Select_MakeStructural() [all …]
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H A D | map.c | 33 brush_t selected_brushes; // highlighted 35 brush_t *selected_face_brush; 54 brush_t between_brushes; 60 brush_t *b; in Map_SaveBetween() 96 brush_t *b; in Map_RestoreBetween() 137 brush_t *b, *next; in Map_BuildBrushData() 440 brush_t *region_sides[4]; 525 brush_t *b, *next; in Map_RegionOff() 549 brush_t *b, *next; in Map_ApplyRegion() 622 brush_t *b; in Map_RegionTallBrush() [all …]
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H A D | brush.c | 683 void Brush_Build( brush_t *b ) in Brush_Build() 718 brush_t *Brush_Parse (void) in Brush_Parse() 720 brush_t *b; in Brush_Parse() 725 b = qmalloc(sizeof(brush_t)); in Brush_Parse() 869 brush_t *b; in Brush_Create() 943 brush_t *b; in Brush_MakeSided() 1046 void Brush_Free (brush_t *b) in Brush_Free() 1102 brush_t *Brush_Clone (brush_t *b) in Brush_Clone() 1104 brush_t *n; in Brush_Clone() 1173 void Brush_AddToList (brush_t *b, brush_t *list) in Brush_AddToList() [all …]
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H A D | csg.c | 33 void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back) in CSG_SplitBrushByFace() 35 brush_t *b; in CSG_SplitBrushByFace() 91 brush_t *b, *front, *back, *next; in CSG_MakeHollow() 126 brush_t *b, *s, *frag, *front, *back, *next, *snext; in CSG_Subtract()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | brush.c | 95 brush_t *bb; in AllocBrush() 119 void FreeBrush( brush_t *b ) in FreeBrush() 155 brush_t *next; in FreeBrushList() 173 brush_t *CopyBrush( brush_t *brush ) in CopyBrush() 175 brush_t *newBrush; in CopyBrush() 407 brush_t *b; in BrushFromBounds() 535 brush_t *front, *back; in FilterBrushIntoTree_r() 589 brush_t *b, *newb; in FilterDetailBrushesIntoTree() 634 brush_t *b, *newb; in FilterStructuralBrushesIntoTree() 805 void SplitBrush( brush_t *brush, int planenum, brush_t **front, brush_t **back ) in SplitBrush() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | brush.c | 93 brush_t *bb; in AllocBrush() 119 void FreeBrush( brush_t *b ){ in FreeBrush() 154 brush_t *next; in FreeBrushList() 172 brush_t *CopyBrush( brush_t *brush ){ in CopyBrush() 173 brush_t *newBrush; in CopyBrush() 557 brush_t *b; in BrushFromBounds() 689 brush_t *front, *back; in FilterBrushIntoTree_r() 740 brush_t *b, *newb; in FilterDetailBrushesIntoTree() 786 brush_t *b, *newb; in FilterStructuralBrushesIntoTree() 952 void SplitBrush( brush_t *brush, int planenum, brush_t **front, brush_t **back ){ in SplitBrush() [all …]
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/dports/x11/xstroke/xstroke-0.5.12/ |
H A D | brush.h | 41 typedef struct brush brush_t; typedef 43 int brush_init(brush_t *brush, backing_t *backing); 44 void brush_deinit(brush_t *brush); 46 void brush_draw(brush_t *brush, int x, int y); 47 void brush_line_to(brush_t *brush, int x, int y);
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/dports/games/zhlt/zhlt-3.4/hlcsg/ |
H A D | map.cpp | 6 brush_t g_mapbrushes[MAX_MAP_BRUSHES]; 54 static void CopySKYtoCLIP(const brush_t* const b) in CopySKYtoCLIP() 58 brush_t* newbrush; in CopySKYtoCLIP() 149 brush_t* b; in ParseBrush() 461 brush_t* temp; in ParseMapEntity() 469 temp = (brush_t*)Alloc(newbrushes * sizeof(brush_t)); in ParseMapEntity() 482 memcpy(g_mapbrushes + worldbrushes, temp, sizeof(brush_t) * newbrushes); in ParseMapEntity() 532 brush_t* temp; in ParseMapEntity() 540 temp = (brush_t*)Alloc(newbrushes * sizeof(brush_t)); in ParseMapEntity() 541 memcpy(temp, g_mapbrushes + mapent->firstbrush, newbrushes * sizeof(brush_t)); in ParseMapEntity() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | funchandlers.cpp | 90 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PolygonBuilder() 178 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in StairBuilder() 267 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in DoorBuilder() 436 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PathPlotter() 488 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PitBuilder()
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/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | funchandlers.cpp | 89 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PolygonBuilder() 177 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in StairBuilder() 267 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in DoorBuilder() 437 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PathPlotter() 488 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PitBuilder()
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