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Searched refs:brush_t (Results 1 – 25 of 122) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DEditorBrush.h31 brush_t * Brush_Alloc();
33 int Brush_MemorySize(brush_t *b);
38 void Brush_ResetFaceOriginals(brush_t *b);
41 void Brush_RemoveFromList (brush_t *b);
42 void Brush_AddToList (brush_t *b, brush_t *list);
45 brush_t * Brush_Clone (brush_t *b);
46 brush_t * Brush_FullClone(brush_t *b);
50 void Brush_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back);
54 void Brush_SnapToGrid(brush_t *pb);
62 void Brush_Print(brush_t* b);
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H A DSELECT.CPP210 brush_t *b; in Select_Brush()
428 brush_t *b; in Select_Deselect()
484 brush_t *b; in Select_Move()
540 brush_t *b; in Select_SetTexture()
591 brush_t *b; in Select_GetBounds()
752 brush_t *b; in Select_ApplyMatrix()
1505 brush_t *b; in Select_ShiftTexture()
1568 brush_t *b; in Select_ScaleTexture()
1632 brush_t *b; in Select_RotateTexture()
1810 brush_t *b; in Select_Reselect()
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H A DEditorMap.h32 extern brush_t active_brushes; // brushes currently being displayed
33 extern brush_t selected_brushes; // highlighted
40 extern brush_t filtered_brushes; // brushes that have been filtered or regioned
61 bool Map_IsBrushFiltered (brush_t *b);
67 idMapPrimitive *BrushToMapPrimitive( const brush_t *b, const idVec3 &origin );
H A DCSG.CPP43 brush_t *b, *front, *back, *next; in CSG_MakeHollow()
86 brush_t *Brush_Merge(brush_t *brush1, brush_t *brush2, int onlyshape) in Brush_Merge()
89 brush_t *newbrush; in Brush_Merge()
233 brush_t *Brush_MergeListPairs(brush_t *brushlist, int onlyshape) in Brush_MergeListPairs()
237 brush_t *lastb2; in Brush_MergeListPairs()
304 brush_t *Brush_MergeList(brush_t *brushlist, int onlyshape) in Brush_MergeList()
428 brush_t *Brush_Subtract(brush_t *a, brush_t *b) in Brush_Subtract()
431 brush_t *front, *back; in Brush_Subtract()
432 brush_t *in, *out, *next; in Brush_Subtract()
474 brush_t fragmentlist; in CSG_Subtract()
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H A DUndo.h34 void Undo_AddBrush(brush_t *pBrush);
36 void Undo_AddBrushList(brush_t *brushlist);
38 void Undo_EndBrush(brush_t *pBrush);
40 void Undo_EndBrushList(brush_t *brushlist);
H A DUndo.cpp114 brush_t *pBrush, *pNextBrush; in Undo_ClearRedo()
147 brush_t *pBrush, *pNextBrush; in Undo_Clear()
228 brush_t *pBrush, *pNextBrush; in Undo_FreeFirstUndo()
261 brush_t *pBrush; in Undo_GeneralStart()
332 brush_t *b; in Undo_BrushInUndo()
373 void Undo_AddBrush(brush_t *pBrush) in Undo_AddBrush()
410 brush_t *pBrush; in Undo_AddBrushList()
450 void Undo_EndBrush(brush_t *pBrush) in Undo_EndBrush()
585 brush_t *pBrush, *pNextBrush; in Undo_Undo()
744 brush_t *b, *next; in Undo_Undo()
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H A DPMESH.H31 brush_t* AddBrushForPatch(patchMesh_t *pm, bool bLinkToWorld = true);
32 brush_t* Patch_GenericMesh(int nWidth, int nHeight, int nOrientation = 2, bool bDeleteSource = true…
35 void Patch_BuildPoints (brush_t *b);
56 brush_t* Patch_Parse(bool bOld);
106 void Patch_FindReplaceTexture(brush_t *pb, const char *pFind, const char *pReplace, bool bForce);
107 void Patch_ReplaceQTexture(brush_t *pb, idMaterial *pOld, idMaterial *pNew);
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dbrush.h62 } brush_t; typedef
65 void Brush_AddToList (brush_t *b, brush_t *list);
66 void Brush_Build(brush_t *b);
67 void Brush_BuildWindings( brush_t *b );
68 brush_t *Brush_Clone (brush_t *b);
70 void Brush_Draw( brush_t *b );
71 void Brush_DrawXY( brush_t *b );
72 void Brush_Free (brush_t *b);
75 brush_t *Brush_Parse (void);
77 void Brush_RemoveFromList (brush_t *b);
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H A Dmap.h28 extern brush_t active_brushes; // brushes currently being displayed
29 extern brush_t selected_brushes; // highlighted
31 extern brush_t *selected_face_brush;
32 extern brush_t filtered_brushes; // brushes that have been filtered or regioned
53 qboolean Map_IsBrushFiltered (brush_t *b);
H A Dselect.c35 brush_t *brush; in Test_Ray()
92 brush_t *b; in Select_Brush()
172 brush_t *brush; in Select_Delete()
192 brush_t *b; in Select_Deselect()
235 brush_t *b; in Select_Move()
333 brush_t *b; in Select_SetTexture()
360 brush_t *b; in Select_GetBounds()
395 brush_t *b; in Select_AplyMatrix()
653 brush_t *b; in Select_Ungroup()
684 brush_t *b; in Select_MakeStructural()
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H A Dmap.c33 brush_t selected_brushes; // highlighted
35 brush_t *selected_face_brush;
54 brush_t between_brushes;
60 brush_t *b; in Map_SaveBetween()
96 brush_t *b; in Map_RestoreBetween()
137 brush_t *b, *next; in Map_BuildBrushData()
440 brush_t *region_sides[4];
525 brush_t *b, *next; in Map_RegionOff()
549 brush_t *b, *next; in Map_ApplyRegion()
622 brush_t *b; in Map_RegionTallBrush()
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H A Dbrush.c683 void Brush_Build( brush_t *b ) in Brush_Build()
718 brush_t *Brush_Parse (void) in Brush_Parse()
720 brush_t *b; in Brush_Parse()
725 b = qmalloc(sizeof(brush_t)); in Brush_Parse()
869 brush_t *b; in Brush_Create()
943 brush_t *b; in Brush_MakeSided()
1046 void Brush_Free (brush_t *b) in Brush_Free()
1102 brush_t *Brush_Clone (brush_t *b) in Brush_Clone()
1104 brush_t *n; in Brush_Clone()
1173 void Brush_AddToList (brush_t *b, brush_t *list) in Brush_AddToList()
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H A Dcsg.c33 void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back) in CSG_SplitBrushByFace()
35 brush_t *b; in CSG_SplitBrushByFace()
91 brush_t *b, *front, *back, *next; in CSG_MakeHollow()
126 brush_t *b, *s, *frag, *front, *back, *next, *snext; in CSG_Subtract()
/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dbrush.h62 } brush_t; typedef
65 void Brush_AddToList (brush_t *b, brush_t *list);
66 void Brush_Build(brush_t *b);
67 void Brush_BuildWindings( brush_t *b );
68 brush_t *Brush_Clone (brush_t *b);
70 void Brush_Draw( brush_t *b );
71 void Brush_DrawXY( brush_t *b );
72 void Brush_Free (brush_t *b);
75 brush_t *Brush_Parse (void);
77 void Brush_RemoveFromList (brush_t *b);
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H A Dmap.h28 extern brush_t active_brushes; // brushes currently being displayed
29 extern brush_t selected_brushes; // highlighted
31 extern brush_t *selected_face_brush;
32 extern brush_t filtered_brushes; // brushes that have been filtered or regioned
53 qboolean Map_IsBrushFiltered (brush_t *b);
H A Dselect.c35 brush_t *brush; in Test_Ray()
92 brush_t *b; in Select_Brush()
172 brush_t *brush; in Select_Delete()
192 brush_t *b; in Select_Deselect()
235 brush_t *b; in Select_Move()
333 brush_t *b; in Select_SetTexture()
360 brush_t *b; in Select_GetBounds()
395 brush_t *b; in Select_AplyMatrix()
653 brush_t *b; in Select_Ungroup()
684 brush_t *b; in Select_MakeStructural()
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H A Dmap.c33 brush_t selected_brushes; // highlighted
35 brush_t *selected_face_brush;
54 brush_t between_brushes;
60 brush_t *b; in Map_SaveBetween()
96 brush_t *b; in Map_RestoreBetween()
137 brush_t *b, *next; in Map_BuildBrushData()
440 brush_t *region_sides[4];
525 brush_t *b, *next; in Map_RegionOff()
549 brush_t *b, *next; in Map_ApplyRegion()
622 brush_t *b; in Map_RegionTallBrush()
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H A Dbrush.c683 void Brush_Build( brush_t *b ) in Brush_Build()
718 brush_t *Brush_Parse (void) in Brush_Parse()
720 brush_t *b; in Brush_Parse()
725 b = qmalloc(sizeof(brush_t)); in Brush_Parse()
869 brush_t *b; in Brush_Create()
943 brush_t *b; in Brush_MakeSided()
1046 void Brush_Free (brush_t *b) in Brush_Free()
1102 brush_t *Brush_Clone (brush_t *b) in Brush_Clone()
1104 brush_t *n; in Brush_Clone()
1173 void Brush_AddToList (brush_t *b, brush_t *list) in Brush_AddToList()
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H A Dcsg.c33 void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back) in CSG_SplitBrushByFace()
35 brush_t *b; in CSG_SplitBrushByFace()
91 brush_t *b, *front, *back, *next; in CSG_MakeHollow()
126 brush_t *b, *s, *frag, *front, *back, *next, *snext; in CSG_Subtract()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dbrush.c95 brush_t *bb; in AllocBrush()
119 void FreeBrush( brush_t *b ) in FreeBrush()
155 brush_t *next; in FreeBrushList()
173 brush_t *CopyBrush( brush_t *brush ) in CopyBrush()
175 brush_t *newBrush; in CopyBrush()
407 brush_t *b; in BrushFromBounds()
535 brush_t *front, *back; in FilterBrushIntoTree_r()
589 brush_t *b, *newb; in FilterDetailBrushesIntoTree()
634 brush_t *b, *newb; in FilterStructuralBrushesIntoTree()
805 void SplitBrush( brush_t *brush, int planenum, brush_t **front, brush_t **back ) in SplitBrush()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dbrush.c93 brush_t *bb; in AllocBrush()
119 void FreeBrush( brush_t *b ){ in FreeBrush()
154 brush_t *next; in FreeBrushList()
172 brush_t *CopyBrush( brush_t *brush ){ in CopyBrush()
173 brush_t *newBrush; in CopyBrush()
557 brush_t *b; in BrushFromBounds()
689 brush_t *front, *back; in FilterBrushIntoTree_r()
740 brush_t *b, *newb; in FilterDetailBrushesIntoTree()
786 brush_t *b, *newb; in FilterStructuralBrushesIntoTree()
952 void SplitBrush( brush_t *brush, int planenum, brush_t **front, brush_t **back ){ in SplitBrush()
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/dports/x11/xstroke/xstroke-0.5.12/
H A Dbrush.h41 typedef struct brush brush_t; typedef
43 int brush_init(brush_t *brush, backing_t *backing);
44 void brush_deinit(brush_t *brush);
46 void brush_draw(brush_t *brush, int x, int y);
47 void brush_line_to(brush_t *brush, int x, int y);
/dports/games/zhlt/zhlt-3.4/hlcsg/
H A Dmap.cpp6 brush_t g_mapbrushes[MAX_MAP_BRUSHES];
54 static void CopySKYtoCLIP(const brush_t* const b) in CopySKYtoCLIP()
58 brush_t* newbrush; in CopySKYtoCLIP()
149 brush_t* b; in ParseBrush()
461 brush_t* temp; in ParseMapEntity()
469 temp = (brush_t*)Alloc(newbrushes * sizeof(brush_t)); in ParseMapEntity()
482 memcpy(g_mapbrushes + worldbrushes, temp, sizeof(brush_t) * newbrushes); in ParseMapEntity()
532 brush_t* temp; in ParseMapEntity()
540 temp = (brush_t*)Alloc(newbrushes * sizeof(brush_t)); in ParseMapEntity()
541 memcpy(temp, g_mapbrushes + mapent->firstbrush, newbrushes * sizeof(brush_t)); in ParseMapEntity()
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A Dfunchandlers.cpp90 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PolygonBuilder()
178 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in StairBuilder()
267 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in DoorBuilder()
436 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PathPlotter()
488 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(0); in PitBuilder()
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/
H A Dfunchandlers.cpp89 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PolygonBuilder()
177 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in StairBuilder()
267 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in DoorBuilder()
437 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PathPlotter()
488 brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle( 0 ); in PitBuilder()

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