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Searched refs:btGetConstraintIslandId2 (Results 1 – 7 of 7) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyInplaceSolverIslandCallback.h22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
37 rIslandId0 = btGetConstraintIslandId2(rhs); in operator()
38 lIslandId0 = btGetConstraintIslandId2(lhs); in operator()
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBodyInplaceSolverIslandCallback.h22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
37 rIslandId0 = btGetConstraintIslandId2(rhs); in operator()
38 lIslandId0 = btGetConstraintIslandId2(lhs); in operator()
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyInplaceSolverIslandCallback.h22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
37 rIslandId0 = btGetConstraintIslandId2(rhs); in operator()
38 lIslandId0 = btGetConstraintIslandId2(lhs); in operator()
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyInplaceSolverIslandCallback.h22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
37 rIslandId0 = btGetConstraintIslandId2(rhs); in operator()
38 lIslandId0 = btGetConstraintIslandId2(lhs); in operator()
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyInplaceSolverIslandCallback.h22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
37 rIslandId0 = btGetConstraintIslandId2(rhs); in operator()
38 lIslandId0 = btGetConstraintIslandId2(lhs); in operator()
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp174 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
193 rIslandId0 = btGetConstraintIslandId2(rhs); in operator ()()
194 lIslandId0 = btGetConstraintIslandId2(lhs); in operator ()()
302 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
311 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp174 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) in btGetConstraintIslandId2() function
193 rIslandId0 = btGetConstraintIslandId2(rhs); in operator ()()
194 lIslandId0 = btGetConstraintIslandId2(lhs); in operator ()()
302 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()
311 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) in processIsland()