Searched refs:btn_auto_run (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | menus.h | 207 btn_none, btn_auto_run, btn_crosshair, btn_auto_aim, enumerator
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H A D | menus.cpp | 393 …{DefButton(btn_auto_run, 0, "Auto Run"), OPT_XS, OPT_LINE(7), 1, m_defshade, 0, NULL, … 2226 buttonsettings[btn_auto_run] = gs.AutoRun; in MNU_InitMenus() 3390 case btn_auto_run: in MNU_DoButton()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.h | 217 btn_none, btn_auto_run, btn_crosshair, btn_auto_aim, enumerator
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H A D | menus.c | 462 …{DefButton(btn_auto_run, 0, "Auto Run"), OPT_XS, OPT_LINE(7), 1, m_defshade, 0, NULL, … 2178 buttonsettings[btn_auto_run] = gs.AutoRun; in MNU_InitMenus() 3393 case btn_auto_run: in MNU_DoButton()
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