Searched refs:btn_none (Results 1 – 3 of 3) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | menus.h | 207 btn_none, btn_auto_run, btn_crosshair, btn_auto_aim, enumerator 320 #define DefInert(key,text) mt_inert,mf_normal,sldr_none,btn_none,key,text,NULL 321 #define DefSlider(slider,key,text) mt_slider,mf_normal,slider,btn_none,key,text,NULL 322 #define DefOption(key,text) mt_option,mf_normal,sldr_none,btn_none,key,text,NULL 324 #define DefLayer(key,text,child) mt_layer,mf_normal,sldr_none,btn_none,key,text,child 326 #define DefDisabled(key,text,child) mt_layer,mf_disabled,sldr_none,btn_none,key,text,child
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.h | 217 btn_none, btn_auto_run, btn_crosshair, btn_auto_aim, enumerator 332 #define DefInert(key,text) mt_inert,mf_normal,sldr_none,btn_none,key,text,NULL 333 #define DefSlider(slider,key,text) mt_slider,mf_normal,slider,btn_none,key,text,NULL 334 #define DefOption(key,text) mt_option,mf_normal,sldr_none,btn_none,key,text,NULL 336 #define DefLayer(key,text,child) mt_layer,mf_normal,sldr_none,btn_none,key,text,child 338 #define DefDisabled(key,text,child) mt_layer,mf_disabled,sldr_none,btn_none,key,text,child
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/dports/multimedia/aegisub/aegisub-3.2.2/src/ |
H A D | dialog_export.cpp | 126 wxButton *btn_none = new wxButton(&d, -1, _("Select &None"), wxDefaultPosition, wxSize(80, -1)); in DialogExport() local 131 btn_none->Bind(wxEVT_BUTTON, [=](wxCommandEvent&) { SetAll(false); }); in DialogExport() 137 top_buttons->Add(btn_none, wxSizerFlags(1).Expand()); in DialogExport()
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