/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | d3d11ControlMeshDisplay.cpp | 223 D3D11_BUFFER_DESC bufferDesc; in SetTopology() local 224 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in SetTopology() 226 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetTopology() 227 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in SetTopology() 228 bufferDesc.CPUAccessFlags = 0; in SetTopology() 229 bufferDesc.MiscFlags = 0; in SetTopology() 230 bufferDesc.StructureByteStride = sizeof(int); in SetTopology() 244 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in SetTopology() 246 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetTopology() 248 bufferDesc.CPUAccessFlags = 0; in SetTopology() [all …]
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H A D | d3d11Hud.cpp | 201 D3D11_BUFFER_DESC bufferDesc; in Rebuild() local 202 bufferDesc.ByteWidth = size * sizeof(float); in Rebuild() 203 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in Rebuild() 205 bufferDesc.CPUAccessFlags = 0; in Rebuild() 206 bufferDesc.MiscFlags = 0; in Rebuild() 229 D3D11_BUFFER_DESC bufferDesc; in Flush() local 231 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in Flush() 232 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in Flush() 233 bufferDesc.CPUAccessFlags = 0; in Flush() 234 bufferDesc.MiscFlags = 0; in Flush() [all …]
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/dxPtexViewer/ |
H A D | sky.cpp | 184 D3D11_BUFFER_DESC bufferDesc; in initialize() local 188 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in initialize() 190 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in initialize() 191 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 192 bufferDesc.CPUAccessFlags = 0; in initialize() 193 bufferDesc.MiscFlags = 0; in initialize() 194 bufferDesc.StructureByteStride = sizeof(int); in initialize() 204 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in initialize() 206 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in initialize() 208 bufferDesc.CPUAccessFlags = 0; in initialize() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/ |
H A D | D3D11ConstantBuffer.cpp | 69 D3D11_BUFFER_DESC bufferDesc; in SetSize() local 70 memset(&bufferDesc, 0, sizeof bufferDesc); in SetSize() 72 bufferDesc.ByteWidth = size_; in SetSize() 73 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in SetSize() 74 bufferDesc.CPUAccessFlags = 0; in SetSize() 75 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetSize() 77 …HRESULT hr = graphics_->GetImpl()->GetDevice()->CreateBuffer(&bufferDesc, 0, (ID3D11Buffer**)&obje… in SetSize()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DBuffer.cpp | 45 D3D12_RESOURCE_DESC bufferDesc = {}; in make_d3d_buffer() local 46 bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; in make_d3d_buffer() 47 bufferDesc.Alignment = 0; // default alignment in make_d3d_buffer() 48 bufferDesc.Width = size; in make_d3d_buffer() 49 bufferDesc.Height = 1; in make_d3d_buffer() 50 bufferDesc.DepthOrArraySize = 1; in make_d3d_buffer() 51 bufferDesc.MipLevels = 1; in make_d3d_buffer() 52 bufferDesc.Format = DXGI_FORMAT_UNKNOWN; in make_d3d_buffer() 53 bufferDesc.SampleDesc.Count = 1; in make_d3d_buffer() 55 bufferDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; in make_d3d_buffer() [all …]
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/ |
H A D | SoundManager.cpp | 77 DSBUFFERDESC bufferDesc; in InitializeDirectSound() local 95 bufferDesc.dwSize = sizeof(DSBUFFERDESC); in InitializeDirectSound() 97 bufferDesc.dwBufferBytes = 0; in InitializeDirectSound() 98 bufferDesc.dwReserved = 0; in InitializeDirectSound() 99 bufferDesc.lpwfxFormat = NULL; in InitializeDirectSound() 100 bufferDesc.guid3DAlgorithm = GUID_NULL; in InitializeDirectSound() 132 bufferDesc.dwSize = sizeof(DSBUFFERDESC); in InitializeDirectSound() 134 bufferDesc.dwBufferBytes = _bufferSize; in InitializeDirectSound() 135 bufferDesc.dwReserved = 0; in InitializeDirectSound() 136 bufferDesc.lpwfxFormat = &waveFormat; in InitializeDirectSound() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnBuffer.cpp | 33 wgpu::BufferDescriptor bufferDesc; in GrDawnBuffer() local 34 bufferDesc.size = sizeInBytes; in GrDawnBuffer() 35 bufferDesc.usage = GrGpuBufferTypeToDawnUsageBit(type); in GrDawnBuffer() 37 if (bufferDesc.usage & wgpu::BufferUsage::MapRead) { in GrDawnBuffer() 38 SkASSERT(!SkToBool(bufferDesc.usage & wgpu::BufferUsage::MapWrite)); in GrDawnBuffer() 40 } else if (bufferDesc.usage & wgpu::BufferUsage::MapWrite) { in GrDawnBuffer() 45 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer() 47 bufferDesc.mappedAtCreation = true; in GrDawnBuffer() 48 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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H A D | VertexBuffer11.cpp | 43 D3D11_BUFFER_DESC bufferDesc; in initialize() local 44 bufferDesc.ByteWidth = size; in initialize() 45 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 46 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in initialize() 47 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 48 bufferDesc.MiscFlags = 0; in initialize() 49 bufferDesc.StructureByteStride = 0; in initialize() 51 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | IndexBuffer11.cpp | 34 D3D11_BUFFER_DESC bufferDesc; in initialize() local 35 bufferDesc.ByteWidth = bufferSize; in initialize() 36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 39 bufferDesc.MiscFlags = 0; in initialize() 40 bufferDesc.StructureByteStride = 0; in initialize() 42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
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