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Searched refs:bufferDesc (Results 1 – 25 of 230) sorted by relevance

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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/
H A Dd3d11ControlMeshDisplay.cpp223 D3D11_BUFFER_DESC bufferDesc; in SetTopology() local
224 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in SetTopology()
226 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetTopology()
227 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in SetTopology()
228 bufferDesc.CPUAccessFlags = 0; in SetTopology()
229 bufferDesc.MiscFlags = 0; in SetTopology()
230 bufferDesc.StructureByteStride = sizeof(int); in SetTopology()
244 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in SetTopology()
246 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetTopology()
248 bufferDesc.CPUAccessFlags = 0; in SetTopology()
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H A Dd3d11Hud.cpp201 D3D11_BUFFER_DESC bufferDesc; in Rebuild() local
202 bufferDesc.ByteWidth = size * sizeof(float); in Rebuild()
203 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in Rebuild()
205 bufferDesc.CPUAccessFlags = 0; in Rebuild()
206 bufferDesc.MiscFlags = 0; in Rebuild()
229 D3D11_BUFFER_DESC bufferDesc; in Flush() local
231 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in Flush()
232 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in Flush()
233 bufferDesc.CPUAccessFlags = 0; in Flush()
234 bufferDesc.MiscFlags = 0; in Flush()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/dxPtexViewer/
H A Dsky.cpp184 D3D11_BUFFER_DESC bufferDesc; in initialize() local
188 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in initialize()
190 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in initialize()
191 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
192 bufferDesc.CPUAccessFlags = 0; in initialize()
193 bufferDesc.MiscFlags = 0; in initialize()
194 bufferDesc.StructureByteStride = sizeof(int); in initialize()
204 ZeroMemory(&bufferDesc, sizeof(bufferDesc)); in initialize()
206 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in initialize()
208 bufferDesc.CPUAccessFlags = 0; in initialize()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11ConstantBuffer.cpp69 D3D11_BUFFER_DESC bufferDesc; in SetSize() local
70 memset(&bufferDesc, 0, sizeof bufferDesc); in SetSize()
72 bufferDesc.ByteWidth = size_; in SetSize()
73 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in SetSize()
74 bufferDesc.CPUAccessFlags = 0; in SetSize()
75 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in SetSize()
77 …HRESULT hr = graphics_->GetImpl()->GetDevice()->CreateBuffer(&bufferDesc, 0, (ID3D11Buffer**)&obje… in SetSize()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/d3d/
H A DGrD3DBuffer.cpp45 D3D12_RESOURCE_DESC bufferDesc = {}; in make_d3d_buffer() local
46 bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; in make_d3d_buffer()
47 bufferDesc.Alignment = 0; // default alignment in make_d3d_buffer()
48 bufferDesc.Width = size; in make_d3d_buffer()
49 bufferDesc.Height = 1; in make_d3d_buffer()
50 bufferDesc.DepthOrArraySize = 1; in make_d3d_buffer()
51 bufferDesc.MipLevels = 1; in make_d3d_buffer()
52 bufferDesc.Format = DXGI_FORMAT_UNKNOWN; in make_d3d_buffer()
53 bufferDesc.SampleDesc.Count = 1; in make_d3d_buffer()
55 bufferDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; in make_d3d_buffer()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/
H A DSoundManager.cpp77 DSBUFFERDESC bufferDesc; in InitializeDirectSound() local
95 bufferDesc.dwSize = sizeof(DSBUFFERDESC); in InitializeDirectSound()
97 bufferDesc.dwBufferBytes = 0; in InitializeDirectSound()
98 bufferDesc.dwReserved = 0; in InitializeDirectSound()
99 bufferDesc.lpwfxFormat = NULL; in InitializeDirectSound()
100 bufferDesc.guid3DAlgorithm = GUID_NULL; in InitializeDirectSound()
132 bufferDesc.dwSize = sizeof(DSBUFFERDESC); in InitializeDirectSound()
134 bufferDesc.dwBufferBytes = _bufferSize; in InitializeDirectSound()
135 bufferDesc.dwReserved = 0; in InitializeDirectSound()
136 bufferDesc.lpwfxFormat = &waveFormat; in InitializeDirectSound()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/dawn/
H A DGrDawnBuffer.cpp33 wgpu::BufferDescriptor bufferDesc; in GrDawnBuffer() local
34 bufferDesc.size = sizeInBytes; in GrDawnBuffer()
35 bufferDesc.usage = GrGpuBufferTypeToDawnUsageBit(type); in GrDawnBuffer()
37 if (bufferDesc.usage & wgpu::BufferUsage::MapRead) { in GrDawnBuffer()
38 SkASSERT(!SkToBool(bufferDesc.usage & wgpu::BufferUsage::MapWrite)); in GrDawnBuffer()
40 } else if (bufferDesc.usage & wgpu::BufferUsage::MapWrite) { in GrDawnBuffer()
45 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
47 bufferDesc.mappedAtCreation = true; in GrDawnBuffer()
48 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
H A DVertexBuffer11.cpp43 D3D11_BUFFER_DESC bufferDesc; in initialize() local
44 bufferDesc.ByteWidth = size; in initialize()
45 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
46 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in initialize()
47 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
48 bufferDesc.MiscFlags = 0; in initialize()
49 bufferDesc.StructureByteStride = 0; in initialize()
51 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DIndexBuffer11.cpp34 D3D11_BUFFER_DESC bufferDesc; in initialize() local
35 bufferDesc.ByteWidth = bufferSize; in initialize()
36 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
37 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
38 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
39 bufferDesc.MiscFlags = 0; in initialize()
40 bufferDesc.StructureByteStride = 0; in initialize()
42 ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer)); in initialize()

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